Player Matchup

Yemoja
Yemoja
NeanderNate
Yemoja
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 150L
1,381 Elo+
Solo
Cthulhu
Cthulhu
Stalthis
Cthulhu
Level 153
God Stats
10W - 7L
1,670 SR
Queue Stats
448W - 469L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
Trollrah
Ao Kuang
Level 144
God Stats
1W - 4L
1,745 SR
Queue Stats
436W - 474L
1,526 Elo+
Solo
Arachne
Arachne
TyrElite
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,392 Elo+
Solo
Nox
Nox
feersurf
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,351 Elo+
Solo
Team Averages
Level 100
1,583 SR
1,411 Elo+

VS

Team Averages
Level 65
1,502 SR
1,375 Elo+
Apollo
Apollo
ImJosh2526
Apollo
Level 62
God Stats
2W - 0L
1,299 SR
Queue Stats
86W - 126L
1,299 Elo+
Party 1
Atlas
Atlas
Sir_flibbles_II
Atlas
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,432 Elo+
Party 1
He Bo
He Bo
Staci_beendat
He Bo
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 44L
1,223 Elo+
Solo
Eset
Eset
Thior
Eset
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 66L
1,387 Elo+
Solo
Aphrodite
Aphrodite
VeeLisous
Aphrodite
Level 28
God Stats
4W - 1L
1,713 SR
Queue Stats
120W - 134L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
3 / 3 / 12
10,814
636
8,239
17,534
21,868
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Stalthis
Cthulhu
19
2 / 5 / 18
11,290
664
21,873
23,560
33,740
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Trollrah
Ao Kuang
20
11 / 9 / 8
13,123
772
14,877
22,605
10,814
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TyrElite
Arachne
19
5 / 6 / 9
11,408
671
6,168
18,256
10,428
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 4 / 15
11,744
691
17,532
18,057
10,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ImJosh2526
Apollo
18
5 / 6 / 12
11,890
699
19,476
16,282
7,685
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 4 / 12
12,352
727
13,309
26,066
35,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 7 / 10
12,130
714
11,987
12,705
5,684
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
Thior
Eset
20
7 / 5 / 15
13,019
766
20,526
19,288
10,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
VeeLisous
Aphrodite
19
3 / 3 / 17
12,169
716
17,744
15,468
11,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
93
24
Kills
27
27
Deaths
25
62
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Apollo
ImJosh2526
Apollo
5
6
12
1.83
L
Yemoja
3
3
12
3
W
5
4
12
2.75
W
7
7
10
1.71
L
Cthulhu
Stalthis
Cthulhu
2
5
18
2.2
W
Eset
Thior
Eset
7
5
15
2.9
L
Ao Kuang
Trollrah
Ao Kuang
11
9
8
1.67
L
Arachne
TyrElite
Arachne
5
6
9
1.58
W
Aphrodite
VeeLisous
Aphrodite
3
3
17
3.83
L
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,689
Damage
83,042
100,012
Taken
89,809
87,211
Mitigated
70,987
29,840
Healing
35,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ImJosh2526
Apollo
19,476
14,893
853
3,393
16,282
7,685
2,512
11,315
4,644
0
34,940
L
Yemoja
8,239
1,675
6,555
2,610
17,534
21,868
260
11,912
5,622
24,133
0
W
13,309
5,362
581
1,468
26,066
35,766
354
14,244
11,213
32,537
0
W
11,987
1,905
455
566
12,705
5,684
590
7,781
4,661
19,421
0
L
Cthulhu
Stalthis
Cthulhu
21,873
1,083
2,840
3,384
23,560
33,740
120
15,828
7,732
36,184
0
W
Eset
Thior
Eset
20,526
1,498
4,567
4,450
19,288
10,319
1,216
14,755
4,409
42,313
0
L
Ao Kuang
Trollrah
Ao Kuang
14,877
4,280
1,712
6,790
22,605
10,814
2,756
12,242
10,363
25,269
0
L
Arachne
TyrElite
Arachne
6,168
3,616
0
2,386
18,256
10,428
1,185
12,327
5,929
212
11,308
W
Aphrodite
VeeLisous
Aphrodite
17,744
1,495
11,617
7,931
15,468
11,533
881
12,873
2,305
38,445
0
L
17,532
188
1,010
2,553
18,057
10,361
739
11,257
6,800
40,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,379
Gold Earned
61,560
152
Minions Killed
177
0
Camps Cleared
0
1,328,164
Distance Traveled
1,535,565
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,890
699
31
2
0
281,770
0
L
Yemoja
10,814
636
32
2
0
241,929
0
W
Atlas
12,352
727
24
1
0
318,066
0
W
He Bo
12,130
714
22
1
0
262,032
0
L
Cthulhu
11,290
664
32
2
0
324,550
0
W
Eset
13,019
766
51
3
0
309,482
4
L
Ao Kuang
13,123
772
27
2
0
240,839
0
L
Arachne
11,408
671
6
0
0
222,530
1
W
Aphrodite
12,169
716
49
3
0
364,215
2
L
Nox
11,744
691
55
3
0
298,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role