Player Matchup

Scylla
Scylla
FearPresence
Scylla
Level 148
God Stats
18W - 4L
1,943 SR
Queue Stats
90W - 32L
1,878 Elo+
Party 2
Mulan
Mulan
Fromunduh
Mulan
Level 160
God Stats
26W - 26L
1,541 SR
Queue Stats
82W - 93L
1,461 Elo+
Solo
Olorun
Olorun
MyJungleBad
Olorun
Level 42
God Stats
5W - 1L
1,782 SR
Queue Stats
75W - 24L
1,932 Elo+
Party 2
Horus
Horus
RinScythe
Horus
Level 107
God Stats
9W - 4L
1,565 SR
Queue Stats
93W - 40L
1,868 Elo+
Party 2
Shiva
Shiva
TheAdoptedSquid
Shiva
Level 153
God Stats
27W - 3L
2,012 SR
Queue Stats
86W - 30L
1,889 Elo+
Party 2
Team Averages
Level 122
1,769 SR
1,806 Elo+

VS

Team Averages
Level 86
1,598 SR
1,694 Elo+
Serqet
Serqet
C00MM4N
Serqet
Level 146
God Stats
5W - 3L
1,956 SR
Queue Stats
276W - 120L
1,767 Elo+
Party 1
Ao Kuang
Ao Kuang
HailSaban
Ao Kuang
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 115L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
IDKVerch
Gilgamesh
Level 103
God Stats
1W - 3L
1,312 SR
Queue Stats
141W - 43L
1,712 Elo+
Party 1
Hou Yi
Hou Yi
MarccZuccerberg
Hou Yi
Level 25
God Stats
5W - 2L
1,720 SR
Queue Stats
174W - 36L
1,855 Elo+
Party 1
Tiamat
Tiamat
scust42069
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 0 / 4
6,540
654
5,225
2,263
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Fromunduh
Mulan
10
0 / 0 / 1
5,706
571
876
4,859
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
11
3 / 2 / 1
6,869
687
5,741
4,210
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
RinScythe
Horus
10
5 / 1 / 6
6,197
620
4,591
3,940
1,350
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 2
6,527
653
7,778
6,176
4,029
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
C00MM4N
Serqet
8
1 / 4 / 1
5,156
516
1,390
7,520
1,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
HailSaban
Ao Kuang
8
0 / 3 / 0
4,760
476
644
6,310
1,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
IDKVerch
Gilgamesh
9
0 / 3 / 0
4,933
493
4,437
10,064
5,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 1
5,949
595
1,501
6,232
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
scust42069
Tiamat
10
0 / 1 / 0
5,211
521
2,334
4,723
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
C00MM4N
Serqet
1
4
1
0.38
W
Scylla
2
0
4
4
W
Mulan
Fromunduh
Mulan
0
0
1
0.5
L
Ao Kuang
HailSaban
Ao Kuang
0
3
0
0
L
Gilgamesh
IDKVerch
Gilgamesh
0
3
0
0
L
2
2
1
1.25
W
Olorun
3
2
1
1.75
W
Horus
RinScythe
Horus
5
1
6
8
W
2
0
2
3
L
Tiamat
scust42069
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,211
Damage
10,306
21,448
Taken
34,849
11,027
Mitigated
11,807
9,699
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
C00MM4N
Serqet
1,390
243
744
1,049
7,520
1,855
0
3,504
4,016
0
6,720
W
Scylla
5,225
529
0
520
2,263
563
0
1,282
763
42,633
0
W
Mulan
Fromunduh
Mulan
876
0
0
3,946
4,859
1,615
0
687
4,096
0
32,573
L
Ao Kuang
HailSaban
Ao Kuang
644
0
0
1,242
6,310
1,362
0
1,028
5,282
22,379
0
L
Gilgamesh
IDKVerch
Gilgamesh
4,437
1,608
0
3,193
10,064
5,101
0
441
9,623
0
24,084
L
1,501
399
0
2,816
6,232
1,673
0
3,238
2,994
0
36,835
W
Olorun
5,741
2,370
0
1,015
4,210
3,470
1,248
0
4,125
41,679
2,209
W
Horus
RinScythe
Horus
4,591
2,190
598
733
3,940
1,350
0
783
3,123
0
16,291
W
7,778
2,099
189
2,698
6,176
4,029
0
0
6,176
0
37,342
L
Tiamat
scust42069
Tiamat
2,334
328
0
1,042
4,723
1,816
0
2,589
2,134
31,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,839
Gold Earned
26,009
352
Minions Killed
272
0
Camps Cleared
0
1,006,241
Distance Traveled
962,079
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,156
516
4
0
0
222,808
4
W
Scylla
6,540
654
88
9
0
190,898
6
W
Mulan
5,706
571
80
8
0
198,194
0
L
Ao Kuang
4,760
476
46
5
0
205,325
3
L
Gilgamesh
4,933
493
58
6
0
182,894
1
L
Hou Yi
5,949
595
83
8
0
164,378
2
W
Olorun
6,869
687
84
8
0
176,316
3
W
Horus
6,197
620
27
3
0
215,082
1
W
Shiva
6,527
653
73
7
0
225,751
3
L
Tiamat
5,211
521
81
8
0
186,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role