Player Matchup

Ares
Ares
H2OBris
Ares
Level 63
God Stats
9W - 20L
1,139 SR
Queue Stats
138W - 180L
1,235 Elo+
Party 2
Skadi
Skadi
Owen_David7
Skadi
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 68L
1,404 Elo+
Solo
Scylla
Scylla
oUniiverseL
Scylla
Level 29
God Stats
26W - 27L
1,768 SR
Queue Stats
405W - 453L
1,315 Elo+
Party 2
Team Averages
Level 42
1,469 SR
1,318 Elo+

VS

Team Averages
Level 51
1,478 SR
1,407 Elo+
Da Ji
Da Ji
Cybek22
Da Ji
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 30L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
Mystic0Zephyr
Cthulhu
Level 14
God Stats
1W - 2L
1,491 SR
Queue Stats
2W - 5L
1,330 Elo+
Party 1
Poseidon
Poseidon
RednckGrrl
Poseidon
Level 50
God Stats
46W - 39L
1,442 SR
Queue Stats
283W - 384L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
H2OBris
Ares
15
0 / 4 / 15
11,495
639
5,083
16,098
18,578
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 8 / 11
12,018
668
9,764
14,212
5,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
19
13 / 1 / 3
14,303
795
19,416
7,322
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cybek22
Da Ji
16
9 / 6 / 4
12,154
675
13,167
13,670
4,738
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
16
2 / 4 / 7
11,619
646
5,940
17,006
15,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
RednckGrrl
Poseidon
17
2 / 6 / 9
11,267
626
11,827
12,939
3,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
16
Kills
13
13
Deaths
16
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Cybek22
Da Ji
9
6
4
1.83
W
Ares
H2OBris
Ares
0
4
15
1.88
L
Cthulhu
2
4
7
1.38
W
3
8
11
1.06
L
Poseidon
RednckGrrl
Poseidon
2
6
9
1.08
W
Scylla
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,263
Damage
30,934
37,632
Taken
43,615
26,152
Mitigated
24,080
3,637
Healing
3,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Cybek22
Da Ji
13,167
2,233
0
339
13,670
4,738
0
8,183
5,104
0
31,512
W
Ares
H2OBris
Ares
5,083
286
19
1,023
16,098
18,578
584
8,139
7,959
14,278
0
L
Cthulhu
5,940
614
15
1,181
17,006
15,389
0
6,885
9,833
25,139
0
W
9,764
3,731
478
643
14,212
5,153
561
7,848
6,364
0
33,888
L
Poseidon
RednckGrrl
Poseidon
11,827
1,716
0
2,316
12,939
3,953
399
8,971
3,668
61,985
0
W
Scylla
19,416
908
0
1,474
7,322
2,421
1,192
2,078
5,244
53,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,816
Gold Earned
35,040
141
Minions Killed
161
3
Camps Cleared
9
829,295
Distance Traveled
835,448
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,154
675
32
2
5
256,193
1
W
Ares
11,495
639
14
1
1
283,190
3
L
Cthulhu
11,619
646
37
2
0
289,241
3
W
Skadi
12,018
668
47
3
2
252,824
0
L
Poseidon
11,267
626
92
5
4
290,014
1
W
Scylla
14,303
795
80
4
0
293,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role