Player Matchup

Shiva
Shiva
Devryll
Shiva
Level 17
God Stats
0W - 1L
1,773 SR
Queue Stats
10W - 8L
1,652 Elo+
Party 1
Khepri
Khepri
Jelly Carrot
Khepri
Level 108
God Stats
0W - 1L
1,673 SR
Queue Stats
9W - 6L
1,697 Elo+
Party 1
Izanami
Izanami
JesusaurusChrist
Izanami
Level 86
God Stats
10W - 8L
1,846 SR
Queue Stats
10W - 9L
1,609 Elo+
Party 1
Kukulkan
Kukulkan
JumpierGoblin15
Kukulkan
Level 45
God Stats
0W - 2L
1,704 SR
Queue Stats
1W - 3L
1,385 Elo+
Party 1
Scylla
Scylla
Leprouslout
Scylla
Level 29
God Stats
4W - 5L
1,599 SR
Queue Stats
86W - 86L
1,558 Elo+
Solo
Team Averages
Level 57
1,719 SR
1,580 Elo+

VS

Team Averages
Level 125
1,565 SR
1,507 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AliUniverse
Yemoja
Level 129
God Stats
17W - 15L
1,546 SR
Queue Stats
326W - 311L
1,546 Elo+
Party 2
Bastet
Bastet
BoxEmm
Bastet
Level 138
God Stats
10W - 7L
1,640 SR
Queue Stats
485W - 485L
1,459 Elo+
Solo
Nu Wa
Nu Wa
ElmerMane
Nu Wa
Level 80
God Stats
249W - 238L
1,498 SR
Queue Stats
412W - 404L
1,471 Elo+
Solo
Skadi
Skadi
Geko1030
Skadi
Level 129
God Stats
57W - 45L
1,642 SR
Queue Stats
341W - 336L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Devryll
Shiva
12
1 / 3 / 1
6,779
678
2,926
9,908
7,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
12
0 / 4 / 3
6,612
661
2,923
11,207
7,881
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 4 / 1
7,842
784
7,795
10,449
3,506
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
13
0 / 3 / 2
6,743
674
4,631
5,272
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
14
1 / 3 / 1
7,469
747
4,919
6,249
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 0 / 2
7,668
767
3,726
8,371
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
14
3 / 1 / 9
8,434
843
3,940
7,297
4,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
BoxEmm
Bastet
14
3 / 3 / 12
8,028
803
10,822
10,667
3,480
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
ElmerMane
Nu Wa
16
3 / 2 / 9
8,326
833
10,714
5,024
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Geko1030
Skadi
15
6 / 0 / 6
8,296
830
7,800
5,459
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
5
Kills
17
17
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
2
3
W
Yemoja
3
1
9
7.5
W
Bastet
BoxEmm
Bastet
3
3
12
3
L
Shiva
Devryll
Shiva
1
3
1
0.5
W
Nu Wa
ElmerMane
Nu Wa
3
2
9
3.75
W
Skadi
Geko1030
Skadi
6
0
6
9
L
Khepri
0
4
3
0.38
L
3
4
1
0.88
L
Kukulkan
0
3
2
0.33
L
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,194
Damage
37,002
43,085
Taken
36,818
22,411
Mitigated
16,492
2,818
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,726
773
0
3,519
8,371
5,013
155
1,984
6,356
0
17,984
W
Yemoja
3,940
588
4,314
2,750
7,297
4,391
631
1,565
5,703
10,483
0
W
Bastet
BoxEmm
Bastet
10,822
1,945
0
2,374
10,667
3,480
0
4,126
6,474
0
26,878
L
Shiva
Devryll
Shiva
2,926
344
0
764
9,908
7,301
0
5,682
3,987
0
15,026
W
Nu Wa
ElmerMane
Nu Wa
10,714
4,109
49
1,162
5,024
1,774
680
2,409
2,542
38,152
0
W
Skadi
Geko1030
Skadi
7,800
3,208
0
1,167
5,459
1,834
2,110
2,389
3,039
0
24,916
L
Khepri
2,923
240
0
0
11,207
7,881
0
3,035
6,913
8,499
0
L
7,795
5,709
0
1,554
10,449
3,506
0
2,693
6,622
0
33,708
L
Kukulkan
4,631
0
0
0
5,272
1,783
0
1,086
4,082
16,650
0
L
Scylla
4,919
242
0
500
6,249
1,940
0
1,444
4,659
23,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,445
Gold Earned
40,752
173
Minions Killed
207
0
Camps Cleared
0
956,532
Distance Traveled
1,084,288
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,668
767
41
4
0
224,819
4
W
Yemoja
8,434
843
14
1
0
220,165
2
W
Bastet
8,028
803
43
4
0
236,475
1
L
Shiva
6,779
678
22
2
0
181,014
0
W
Nu Wa
8,326
833
61
6
0
193,187
5
W
Skadi
8,296
830
48
5
0
209,642
1
L
Khepri
6,612
661
5
1
0
202,204
0
L
Izanami
7,842
784
64
6
0
184,008
0
L
Kukulkan
6,743
674
27
3
0
184,958
0
L
Scylla
7,469
747
55
6
0
204,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role