Player Matchup

Shiva
Shiva
CosmeCal
Shiva
Level 109
God Stats
8W - 3L
1,796 SR
Queue Stats
63W - 73L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
OpTiC_Bomar
Danzaburou
Level 115
God Stats
5W - 4L
1,063 SR
Queue Stats
120W - 156L
1,406 Elo+
Party 2
Sobek
Sobek
Vague1n
Sobek
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 114L
1,340 Elo+
Party 2
Cupid
Cupid
ZaddyRey
Cupid
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 131L
1,378 Elo+
Party 2
Ra
Ra
opjobro11
Ra
Level 108
God Stats
13W - 9L
1,690 SR
Queue Stats
58W - 56L
1,420 Elo+
Solo
Team Averages
Level 110
1,510 SR
1,408 Elo+

VS

Team Averages
Level 57
1,472 SR
1,241 Elo+
Cthulhu
Cthulhu
Day1isthename
Cthulhu
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 71L
1,333 Elo+
Solo
Olorun
Olorun
Oni Blessin
Olorun
Level 144
God Stats
2W - 1L
1,773 SR
Queue Stats
85W - 100L
1,381 Elo+
Solo
Medusa
Medusa
RobertBWalker
Medusa
Level 32
God Stats
4W - 7L
1,300 SR
Queue Stats
106W - 116L
1,214 Elo+
Party 1
Set
Set
TheLeafyFern
Set
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 26L
1,064 Elo+
Party 1
Bellona
Bellona
killumall
Bellona
Level 16
God Stats
2W - 7L
1,287 SR
Queue Stats
32W - 45L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CosmeCal
Shiva
12
9 / 0 / 6
7,503
682
7,921
6,110
2,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
OpTiC_Bomar
Danzaburou
11
6 / 0 / 6
7,038
640
3,645
5,199
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Vague1n
Sobek
9
1 / 1 / 5
5,920
538
3,011
9,532
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
ZaddyRey
Cupid
9
3 / 0 / 4
5,640
513
3,835
4,930
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 1 / 1
7,031
639
4,788
5,155
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
1 / 4 / 1
4,703
428
6,573
8,603
6,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
8
0 / 5 / 0
4,676
425
3,049
7,523
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 4 / 2
4,521
411
1,377
5,171
1,149
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 4 / 1
4,706
428
1,783
4,973
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
killumall
Bellona
7
0 / 6 / 0
4,505
410
2,103
7,016
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
23
Kills
2
2
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
CosmeCal
Shiva
9
0
6
12
L
Cthulhu
1
4
1
0.38
L
Olorun
0
5
0
0
W
Danzaburou
OpTiC_Bomar
Danzaburou
6
0
6
9
L
0
4
2
0.25
L
1
4
1
0.38
W
Sobek
Vague1n
Sobek
1
1
5
3.5
W
Cupid
ZaddyRey
Cupid
3
0
4
5
L
Bellona
killumall
Bellona
0
6
0
0
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
14,885
30,926
Taken
33,286
14,473
Mitigated
15,470
15,070
Healing
3,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
CosmeCal
Shiva
7,921
2,462
107
3,064
6,110
2,479
132
540
5,570
0
37,239
L
Cthulhu
6,573
919
0
346
8,603
6,004
0
2,318
6,266
15,382
0
L
Olorun
3,049
1,563
0
2,013
7,523
2,169
184
4,118
3,188
21,661
0
W
Danzaburou
OpTiC_Bomar
Danzaburou
3,645
1,072
0
2,068
5,199
1,626
208
1,788
3,411
0
29,592
L
1,377
318
0
0
5,171
1,149
0
290
4,873
0
18,115
L
1,783
659
0
768
4,973
1,434
0
224
4,707
0
11,807
W
Sobek
Vague1n
Sobek
3,011
606
176
3,611
9,532
7,183
230
2,978
6,554
19,207
0
W
Cupid
ZaddyRey
Cupid
3,835
2,281
870
2,825
4,930
1,436
852
2,261
2,669
0
19,743
L
Bellona
killumall
Bellona
2,103
884
0
677
7,016
4,714
0
551
6,453
0
16,672
W
4,788
483
144
2,205
5,155
1,749
0
2,055
3,100
41,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,132
Gold Earned
23,111
280
Minions Killed
143
0
Camps Cleared
0
1,066,498
Distance Traveled
999,864
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,503
682
69
6
0
211,471
4
L
Cthulhu
4,703
428
22
2
0
203,755
0
L
Olorun
4,676
425
36
3
0
170,314
0
W
Danzaburou
7,038
640
64
6
0
230,433
2
L
Medusa
4,521
411
31
3
0
189,021
1
L
Set
4,706
428
18
2
0
218,548
0
W
Sobek
5,920
538
29
3
0
214,048
0
W
Cupid
5,640
513
40
4
0
211,365
3
L
Bellona
4,505
410
36
3
0
218,226
0
W
Ra
7,031
639
78
7
0
199,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role