Player Matchup

Tsukuyomi
Tsukuyomi
MrLemur15
Tsukuyomi
Level 82
God Stats
7W - 8L
1,521 SR
Queue Stats
15W - 18L
1,403 Elo+
Party 2
Tyr
Tyr
Mr_Pizard
Tyr
Level 49
God Stats
0W - 2L
1,405 SR
Queue Stats
19W - 33L
1,352 Elo+
Party 2
Ymir
Ymir
mommapap
Ymir
Level 16
God Stats
7W - 8L
1,485 SR
Queue Stats
8W - 14L
1,356 Elo+
Party 2
Team Averages
Level 49
1,470 SR
1,370 Elo+

VS

Team Averages
Level 68
1,530 SR
1,433 Elo+
Ah Muzen Cab
Ah Muzen Cab
ERRYTU
Ah Muzen Cab
Level 66
God Stats
29W - 27L
1,443 SR
Queue Stats
142W - 218L
1,376 Elo+
Solo
Ra
Ra
NeoStormofLegend
Ra
Level 29
God Stats
11W - 10L
1,434 SR
Queue Stats
21W - 24L
1,432 Elo+
Party 1
Atlas
Atlas
ProHunterX8
Atlas
Level 109
God Stats
21W - 19L
1,713 SR
Queue Stats
396W - 421L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MrLemur15
Tsukuyomi
15
5 / 5 / 5
10,956
685
16,276
16,787
8,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 5 / 4
10,177
636
5,723
16,492
12,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
12
2 / 5 / 5
9,646
603
2,885
12,980
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ERRYTU
Ah Muzen Cab
17
7 / 2 / 8
11,965
748
15,356
8,537
2,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 6 / 11
10,544
659
6,432
8,887
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 2 / 10
11,491
718
12,904
16,003
15,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
10
Kills
14
15
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ERRYTU
Ah Muzen Cab
7
2
8
5.5
L
Tsukuyomi
MrLemur15
Tsukuyomi
5
5
5
1.5
L
3
5
4
1
W
2
6
11
1.25
W
5
2
10
5
L
Ymir
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,884
Damage
34,692
46,259
Taken
33,427
32,648
Mitigated
21,510
3,254
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ERRYTU
Ah Muzen Cab
15,356
3,619
447
3,008
8,537
2,869
763
493
8,044
0
49,793
L
Tsukuyomi
MrLemur15
Tsukuyomi
16,276
2,734
0
1,111
16,787
8,456
0
6,381
10,026
0
54,928
L
5,723
470
0
1,492
16,492
12,096
0
8,805
7,298
0
28,763
W
6,432
835
1,431
2,134
8,887
2,879
419
731
8,156
32,531
0
W
12,904
4,480
577
4,943
16,003
15,762
833
2,216
13,449
30,503
0
L
Ymir
2,885
791
0
651
12,980
12,096
0
3,575
9,078
7,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,779
Gold Earned
34,000
150
Minions Killed
151
5
Camps Cleared
7
787,386
Distance Traveled
888,822
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,965
748
64
4
2
296,917
4
L
Tsukuyomi
10,956
685
76
5
3
274,115
0
L
Tyr
10,177
636
56
4
2
306,376
0
W
Ra
10,544
659
53
3
2
289,187
2
W
Atlas
11,491
718
34
2
3
302,718
8
L
Ymir
9,646
603
18
1
0
206,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role