Player Matchup

Neith
Neith
Metriis
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Shibuzana
Nu Wa
Level 66
God Stats
0W - 1L
1,217 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
siyeons
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 27
1,406 SR
1,500 Elo+

VS

Team Averages
Level 103
1,344 SR
1,364 Elo+
Sobek
Sobek
BrownEggs426
Sobek
Level 86
God Stats
4W - 5L
1,227 SR
Queue Stats
18W - 31L
1,233 Elo+
Party 1
Heimdallr
Heimdallr
NDxORTHRUS
Heimdallr
Level 122
God Stats
3W - 2L
1,305 SR
Queue Stats
310W - 301L
1,484 Elo+
Solo
Freya
Freya
Playboi__Jay__
Freya
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 40L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Metriis
Neith
11
0 / 3 / 1
7,252
604
3,669
6,199
2,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
Shibuzana
Nu Wa
12
1 / 9 / 2
8,165
680
9,051
10,740
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
siyeons
Cthulhu
12
2 / 8 / 0
8,003
667
7,844
21,870
12,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 15
10,170
848
6,234
14,481
12,551
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
NDxORTHRUS
Heimdallr
15
13 / 2 / 5
11,126
927
17,738
9,782
3,321
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 15
9,380
782
9,671
10,141
3,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
20
20
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
L
Neith
Metriis
Neith
0
3
1
0.17
W
Heimdallr
NDxORTHRUS
Heimdallr
13
2
5
7.75
W
3
0
15
10.5
L
Nu Wa
Shibuzana
Nu Wa
1
9
2
0.22
L
Cthulhu
siyeons
Cthulhu
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,564
Damage
33,643
38,809
Taken
34,404
17,293
Mitigated
19,744
7,779
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,234
375
467
6,430
14,481
12,551
246
4,879
9,109
23,349
0
L
Neith
Metriis
Neith
3,669
1,973
64
610
6,199
2,045
0
3,403
2,670
0
17,841
W
Heimdallr
NDxORTHRUS
Heimdallr
17,738
9,719
0
2,489
9,782
3,321
2,195
6,202
3,445
0
52,192
W
9,671
2,846
158
6,016
10,141
3,872
776
5,393
4,592
33,645
0
L
Nu Wa
Shibuzana
Nu Wa
9,051
2,919
0
70
10,740
2,707
282
3,092
7,517
23,075
0
L
Cthulhu
siyeons
Cthulhu
7,844
605
201
6,834
21,870
12,541
0
9,124
12,337
22,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,420
Gold Earned
30,676
82
Minions Killed
145
3
Camps Cleared
5
601,437
Distance Traveled
659,834
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,170
848
23
2
1
235,769
2
L
Neith
7,252
604
29
2
2
204,704
3
W
Heimdallr
11,126
927
67
6
2
205,626
2
W
Freya
9,380
782
55
5
2
218,439
4
L
Nu Wa
8,165
680
32
3
0
197,299
0
L
Cthulhu
8,003
667
21
2
1
199,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role