Player Matchup

Atlas
Atlas
 
Atlas
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
L0urd3s-1b4n3z
Charybdis
Level 109
God Stats
2W - 5L
1,277 SR
Queue Stats
61W - 67L
1,445 Elo+
Party 2
Da Ji
Da Ji
Matasuegras3000
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,324 Elo+
Party 2
Anubis
Anubis
MatiPreiti
Anubis
Level 24
God Stats
7W - 5L
1,862 SR
Queue Stats
25W - 38L
1,502 Elo+
Party 4
Vamana
Vamana
juampyrey
Vamana
Level 107
God Stats
164W - 154L
1,509 SR
Queue Stats
328W - 350L
1,385 Elo+
Party 4
Team Averages
Level 61
1,530 SR
1,431 Elo+

VS

Team Averages
Level 54
1,528 SR
1,436 Elo+
Chaac
Chaac
CallMeSax
Chaac
Level 68
God Stats
12W - 11L
1,427 SR
Queue Stats
59W - 74L
1,423 Elo+
Party 1
Da Ji
Da Ji
CallMeSox
Da Ji
Level 30
God Stats
1W - 2L
1,235 SR
Queue Stats
124W - 160L
1,442 Elo+
Party 1
Bacchus
Bacchus
ItsTheWaltMAN
Bacchus
Level 27
God Stats
2W - 1L
1,756 SR
Queue Stats
45W - 58L
1,420 Elo+
Party 3
Izanami
Izanami
L0neW0lf98
Izanami
Level 98
God Stats
42W - 42L
1,487 SR
Queue Stats
79W - 88L
1,392 Elo+
Solo
Chang'e
Chang'e
RafWithClaws
Chang'e
Level 49
God Stats
10W - 4L
1,733 SR
Queue Stats
99W - 100L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 3 / 2
6,120
556
2,718
8,243
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
L0urd3s-1b4n3z
Charybdis
9
2 / 4 / 0
6,237
567
4,137
6,261
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 5 / 0
5,090
463
1,197
7,725
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
MatiPreiti
Anubis
9
1 / 5 / 0
5,592
508
3,726
7,269
2,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
juampyrey
Vamana
12
0 / 1 / 0
6,921
629
1,347
5,142
5,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CallMeSax
Chaac
11
0 / 0 / 0
6,010
546
1,713
5,132
4,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Da Ji
CallMeSox
Da Ji
11
6 / 1 / 6
6,729
612
5,980
7,955
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
10
2 / 0 / 6
6,200
564
2,088
7,325
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
L0neW0lf98
Izanami
10
3 / 1 / 2
5,926
539
4,040
3,136
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
RafWithClaws
Chang'e
12
7 / 1 / 5
7,298
663
8,044
6,304
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
18
18
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
2
0.33
W
Chaac
CallMeSax
Chaac
0
0
0
0
W
Da Ji
CallMeSox
Da Ji
6
1
6
9
W
Bacchus
2
0
6
5
W
Izanami
L0neW0lf98
Izanami
3
1
2
4
L
Charybdis
L0urd3s-1b4n3z
Charybdis
2
4
0
0.5
L
0
5
0
0
L
Anubis
MatiPreiti
Anubis
1
5
0
0.2
W
Chang'e
RafWithClaws
Chang'e
7
1
5
9.5
L
Vamana
juampyrey
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,125
Damage
21,865
34,640
Taken
29,852
16,010
Mitigated
14,083
9,255
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,718
960
0
1,577
8,243
4,133
99
2,524
5,635
14,913
0
W
Chaac
CallMeSax
Chaac
1,713
374
0
3,012
5,132
4,574
0
0
5,132
0
29,400
W
Da Ji
CallMeSox
Da Ji
5,980
1,130
0
2,532
7,955
2,434
0
1,441
6,514
0
32,791
W
Bacchus
2,088
107
196
2,730
7,325
4,657
295
2,062
5,263
11,494
0
W
Izanami
L0neW0lf98
Izanami
4,040
2,241
0
1,260
3,136
689
833
632
2,504
0
32,450
L
Charybdis
L0urd3s-1b4n3z
Charybdis
4,137
2,175
0
500
6,261
1,516
314
1,679
4,552
0
29,583
L
1,197
436
0
2,349
7,725
1,849
0
1,775
5,831
0
18,273
L
Anubis
MatiPreiti
Anubis
3,726
175
0
2,511
7,269
2,631
283
3,221
3,862
22,282
0
W
Chang'e
RafWithClaws
Chang'e
8,044
274
947
2,545
6,304
1,729
400
2,309
3,995
38,846
0
L
Vamana
juampyrey
Vamana
1,347
324
0
2,318
5,142
5,881
554
484
4,628
0
42,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,960
Gold Earned
32,163
261
Minions Killed
275
0
Camps Cleared
0
1,015,220
Distance Traveled
1,134,542
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,120
556
17
2
0
214,366
5
W
Chaac
6,010
546
63
6
0
229,830
5
W
Da Ji
6,729
612
65
6
0
260,494
3
W
Bacchus
6,200
564
13
1
0
244,232
4
W
Izanami
5,926
539
66
6
0
167,473
3
L
Charybdis
6,237
567
57
5
0
201,073
3
L
Da Ji
5,090
463
45
4
0
215,911
0
L
Anubis
5,592
508
37
3
0
179,511
0
W
Chang'e
7,298
663
68
6
0
232,513
1
L
Vamana
6,921
629
105
10
0
204,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role