Player Matchup

Chaac
Chaac
Masters
 
Chaac
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Charybdis
Charybdis
Masters
Bidou95440-
Charybdis
Masters
Level 146
God Stats
5W - 7L
1,654 SR
Queue Stats
455W - 436L
2,210 MMR
Solo
Geb
Geb
Masters
POS1TiV ViBE
Geb
Masters
Level 160
God Stats
10W - 5L
1,833 SR
Queue Stats
131W - 76L
2,727 MMR
Party 3
Chang'e
Chang'e
Diamond I
imαgine
Chang'e
Diamond I
Level 160
God Stats
0W - 1L
2,074 SR
Queue Stats
62W - 43L
2,491 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 131
1,712 SR
2,086 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,532 SR
1,909 MMR
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Grandmaster
 
Persephone
Grandmaster
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Diamond IV
Jormunganker
Horus
Diamond IV
Level 69
God Stats
3W - 2L
1,579 SR
Queue Stats
36W - 15L
2,225 MMR
Party 2
Heimdallr
Heimdallr
Diamond II
OxleyV2
Heimdallr
Diamond II
Level 160
God Stats
33W - 26L
1,579 SR
Queue Stats
338W - 267L
2,342 MMR
Party 2
Bellona
Bellona
Platinum IV
zINeedEnemies-
Bellona
Platinum IV
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 3 / 0
8,918
557
2,916
12,109
7,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
 
Gilgamesh
13
1 / 4 / 2
7,443
465
8,202
12,374
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Bidou95440-
Charybdis
13
0 / 4 / 1
7,684
480
6,541
11,652
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 2
7,128
446
3,717
14,812
10,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
imαgine
Chang'e
14
2 / 3 / 2
7,910
494
8,107
9,610
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SobekBastetKali

VS

Bans
AtlasCliodhnaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
5 / 2 / 5
9,600
600
10,177
12,984
4,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
 
Persephone
16
3 / 2 / 6
9,512
595
11,067
8,348
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 5
8,346
522
7,442
11,792
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
OxleyV2
Heimdallr
15
2 / 1 / 4
8,587
537
9,220
9,005
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 0 / 3
10,431
652
9,232
8,778
9,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
16
16
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Gilgamesh
 
Gilgamesh
1
4
2
0.5
W
Bakasura
 
Bakasura
5
2
5
3.75
W
Persephone
 
Persephone
3
2
6
3
L
Charybdis
Bidou95440-
Charybdis
0
4
1
0.13
W
5
0
5
7.5
W
Heimdallr
OxleyV2
Heimdallr
2
1
4
4
L
1
2
2
1
L
Chang'e
imαgine
Chang'e
2
3
2
1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,483
Damage
47,138
60,557
Taken
50,907
28,878
Mitigated
25,319
16,041
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,916
531
0
5,961
12,109
7,855
0
0
11,894
0
61,811
L
Gilgamesh
 
Gilgamesh
8,202
2,416
0
844
12,374
5,673
0
2,625
8,842
0
63,872
W
Bakasura
 
Bakasura
10,177
7,259
0
3,054
12,984
4,886
0
2,626
10,236
0
66,979
W
Persephone
 
Persephone
11,067
376
0
1,673
8,348
2,317
65
3,853
4,205
71,904
0
L
Charybdis
Bidou95440-
Charybdis
6,541
2,835
0
3,691
11,652
1,928
104
0
11,582
0
62,218
W
7,442
2,860
687
3,516
11,792
5,844
0
3,656
8,002
0
21,679
W
Heimdallr
OxleyV2
Heimdallr
9,220
4,122
0
3,458
9,005
2,883
1,320
1,144
7,861
0
69,639
L
3,717
344
0
1,744
14,812
10,511
0
3,912
10,293
21,341
0
L
Chang'e
imαgine
Chang'e
8,107
532
1,231
2,570
9,610
2,911
0
3,976
4,938
50,319
0
W
9,232
4,066
0
4,879
8,778
9,389
0
0
8,778
0
90,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,083
Gold Earned
46,476
523
Minions Killed
593
0
Camps Cleared
0
1,577,472
Distance Traveled
1,681,326
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,918
557
154
10
0
341,780
3
L
Gilgamesh
7,443
465
108
7
0
323,651
4
W
Bakasura
9,600
600
139
9
0
383,502
2
W
Persephone
9,512
595
122
8
0
326,025
8
L
Charybdis
7,684
480
129
8
0
279,933
6
W
Horus
8,346
522
26
2
0
351,826
1
W
Heimdallr
8,587
537
119
7
0
282,585
0
L
Geb
7,128
446
22
1
0
327,586
6
L
Chang'e
7,910
494
110
7
0
304,522
6
W
Bellona
10,431
652
187
12
0
337,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role