Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Crummy v3
Hun Batz
Level 116
God Stats
2W - 0L
1,784 SR
Queue Stats
46W - 34L
1,497 Elo+
Solo
Geb
Geb
Excalisaur
Geb
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
1,571 Elo+
Party 2
Awilix
Awilix
JerBear890
Awilix
Level 87
God Stats
12W - 7L
1,690 SR
Queue Stats
159W - 163L
1,597 Elo+
Party 2
Neith
Neith
NocteMelodia
Neith
Level 142
God Stats
40W - 45L
1,609 SR
Queue Stats
470W - 491L
1,552 Elo+
Solo
Team Averages
Level 105
1,617 SR
1,543 Elo+

VS

Team Averages
Level 121
1,591 SR
1,480 Elo+
Ah Muzen Cab
Ah Muzen Cab
EngulfedMage
Ah Muzen Cab
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
435W - 394L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
FlashMan1375
Nu Wa
Level 86
God Stats
5W - 6L
1,591 SR
Queue Stats
130W - 130L
1,465 Elo+
Solo
Fenrir
Fenrir
PoshGlint347
Fenrir
Level 129
God Stats
2W - 3L
1,718 SR
Queue Stats
236W - 225L
1,460 Elo+
Solo
Arachne
Arachne
TJHICKLAND
Arachne
Level 122
God Stats
22W - 12L
1,645 SR
Queue Stats
419W - 381L
1,508 Elo+
Party 1
Ares
Ares
Tůring
Ares
Level 127
God Stats
13W - 25L
1,500 SR
Queue Stats
322W - 346L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 0 / 2
3,662
732
1,001
2,285
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
Crummy v3
Hun Batz
6
0 / 0 / 1
3,615
723
1,686
2,460
810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 0 / 0
3,436
687
104
1,631
592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
JerBear890
Awilix
6
3 / 0 / 0
3,933
787
1,682
2,005
662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,576
715
384
1,506
337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EngulfedMage
Ah Muzen Cab
7
0 / 0 / 0
3,677
735
529
1,651
563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,286
657
950
1,947
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
4
0 / 1 / 0
2,981
596
1,488
3,635
1,852
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
TJHICKLAND
Arachne
6
0 / 1 / 0
3,417
683
502
3,042
1,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Tůring
Ares
1
0 / 0 / 0
963
193
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
2
1
W
Hun Batz
Crummy v3
Hun Batz
0
0
1
0.5
L
Ah Muzen Cab
EngulfedMage
Ah Muzen Cab
0
0
0
0
W
0
0
0
0
L
0
1
0
0
W
Awilix
JerBear890
Awilix
3
0
0
3
W
0
0
0
0
L
Fenrir
0
1
0
0
L
Arachne
TJHICKLAND
Arachne
0
1
0
0
L
Ares
Tůring
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,857
Damage
3,469
9,887
Taken
10,275
2,911
Mitigated
3,891
4,888
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,001
77
305
1,240
2,285
510
0
233
2,020
16,901
0
W
Hun Batz
Crummy v3
Hun Batz
1,686
756
0
1,038
2,460
810
0
0
2,460
0
11,796
L
Ah Muzen Cab
EngulfedMage
Ah Muzen Cab
529
51
0
1,042
1,651
563
0
104
1,547
0
17,175
W
104
0
0
588
1,631
592
0
351
1,276
7,534
0
L
950
614
0
1,015
1,947
457
0
821
1,126
10,716
0
W
Awilix
JerBear890
Awilix
1,682
664
0
644
2,005
662
0
290
1,675
0
12,477
W
384
102
0
1,073
1,506
337
0
0
1,506
0
17,074
L
Fenrir
1,488
383
0
860
3,635
1,852
0
0
3,457
0
8,351
L
Arachne
TJHICKLAND
Arachne
502
390
0
749
3,042
1,019
0
180
2,838
0
14,394
L
Ares
Tůring
Ares
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,222
Gold Earned
14,324
149
Minions Killed
127
0
Camps Cleared
0
496,365
Distance Traveled
373,447
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,662
732
38
8
0
94,076
0
W
Hun Batz
3,615
723
34
7
0
99,177
3
L
Ah Muzen Cab
3,677
735
44
9
0
86,884
0
W
Geb
3,436
687
14
3
0
105,253
0
L
Nu Wa
3,286
657
22
4
0
86,574
1
W
Awilix
3,933
787
31
6
0
115,953
0
W
Neith
3,576
715
32
6
0
81,906
2
L
Fenrir
2,981
596
21
4
0
97,607
1
L
Arachne
3,417
683
40
8
0
102,382
0
L
Ares
963
193
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role