Player Matchup

Fenrir
Fenrir
AjkulatheBlack
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
C00T
Jormungandr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,314 Elo+
Party 1
Nox
Nox
CounterfeitUncle
Nox
Level 98
God Stats
1W - 1L
1,149 SR
Queue Stats
22W - 24L
1,345 Elo+
Party 1
Merlin
Merlin
the_LenLen
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 76L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wolffepac
Morgan Le Fay
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,314 Elo+
Party 1
Team Averages
Level 94
1,430 SR
1,385 Elo+

VS

Team Averages
Level 114
1,357 SR
1,458 Elo+
Nemesis
Nemesis
Malkb22
Nemesis
Level 56
God Stats
1W - 1L
1,285 SR
Queue Stats
63W - 92L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
SHO RO HEAR
Ao Kuang
Level 146
God Stats
8W - 10L
1,274 SR
Queue Stats
443W - 453L
1,497 Elo+
Solo
Pele
Pele
SauceB0ssR0ss
Pele
Level 149
God Stats
9W - 6L
1,429 SR
Queue Stats
665W - 687L
1,539 Elo+
Solo
Agni
Agni
Xboxpleb
Agni
Level 130
God Stats
1W - 2L
1,299 SR
Queue Stats
53W - 44L
1,384 Elo+
Solo
Khepri
Khepri
wyatt2011
Khepri
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 93L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 8
8,723
623
8,506
17,236
9,340
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
C00T
Jormungandr
18
2 / 4 / 10
10,325
738
14,093
26,149
21,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 6 / 7
10,679
763
15,513
12,993
5,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
the_LenLen
Merlin
16
0 / 8 / 11
8,903
636
12,106
12,613
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
wolffepac
Morgan Le Fay
15
5 / 9 / 4
9,433
674
9,406
16,718
6,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Malkb22
Nemesis
15
2 / 6 / 15
10,336
738
8,092
19,530
8,689
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
SHO RO HEAR
Ao Kuang
17
6 / 6 / 13
10,926
780
8,467
16,488
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
18 / 2 / 11
14,546
1,039
32,394
21,288
11,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
17
6 / 5 / 13
11,208
801
19,315
9,266
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
wyatt2011
Khepri
18
3 / 2 / 17
11,546
825
7,601
12,303
17,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
104
20
Kills
35
35
Deaths
21
40
Assists
69
Player
Kills
Deaths
Assists
KDA
L
3
8
8
0.88
L
Jormungandr
C00T
Jormungandr
2
4
10
1.75
L
10
6
7
2.25
W
Nemesis
Malkb22
Nemesis
2
6
15
1.58
W
Ao Kuang
SHO RO HEAR
Ao Kuang
6
6
13
2.08
W
18
2
11
11.75
W
Agni
6
5
13
2.5
L
Merlin
the_LenLen
Merlin
0
8
11
0.69
L
Morgan Le Fay
wolffepac
Morgan Le Fay
5
9
4
0.78
W
Khepri
wyatt2011
Khepri
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,624
Damage
75,869
85,709
Taken
78,875
46,661
Mitigated
48,108
20,484
Healing
32,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,506
1,207
260
1,154
17,236
9,340
0
6,270
10,966
427
11,505
L
Jormungandr
C00T
Jormungandr
14,093
2,926
554
9,188
26,149
21,552
252
9,641
16,508
32,999
0
L
15,513
1,759
1,040
1,648
12,993
5,222
0
7,167
5,826
27,343
0
W
Nemesis
Malkb22
Nemesis
8,092
1,494
1,744
3,440
19,530
8,689
681
13,038
6,492
0
14,771
W
Ao Kuang
SHO RO HEAR
Ao Kuang
8,467
1,697
763
6,304
16,488
7,081
1,645
9,576
6,912
13,072
0
W
32,394
6,043
343
10,823
21,288
11,625
1,205
12,342
8,946
0
65,718
W
Agni
19,315
1,612
2,361
1,977
9,266
3,562
1,089
7,889
1,377
30,769
0
L
Merlin
the_LenLen
Merlin
12,106
1,183
2,158
1,546
12,613
4,498
240
4,835
7,778
26,932
0
L
Morgan Le Fay
wolffepac
Morgan Le Fay
9,406
1,297
859
2,077
16,718
6,049
0
7,470
9,248
19,697
0
W
Khepri
wyatt2011
Khepri
7,601
530
1,368
3,283
12,303
17,151
612
8,624
3,679
19,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,063
Gold Earned
58,562
127
Minions Killed
134
0
Camps Cleared
0
1,123,012
Distance Traveled
1,256,717
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,723
623
5
0
0
244,221
3
L
Jormungandr
10,325
738
34
2
0
258,901
0
L
Nox
10,679
763
33
2
0
208,400
0
W
Nemesis
10,336
738
16
1
0
270,306
0
W
Ao Kuang
10,926
780
11
1
0
217,943
1
W
Pele
14,546
1,039
63
5
0
274,471
0
W
Agni
11,208
801
22
2
0
225,366
0
L
Merlin
8,903
636
36
3
0
199,383
3
L
Morgan Le Fay
9,433
674
19
1
0
212,107
2
W
Khepri
11,546
825
22
2
0
268,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role