Player Matchup

Gilgamesh
Gilgamesh
LuKeTheDuKed
Gilgamesh
Level 34
God Stats
6W - 14L
1,381 SR
Queue Stats
35W - 60L
1,132 Elo+
Party 3
Hera
Hera
SaintVan_
Hera
Level 86
God Stats
9W - 14L
1,823 SR
Queue Stats
230W - 273L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
Waifuologist
Cthulhu
Level 17
God Stats
16W - 28L
1,114 SR
Queue Stats
31W - 56L
1,132 Elo+
Party 3
Cernunnos
Cernunnos
taiydatruth
Cernunnos
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 148L
1,467 Elo+
Party 2
Ao Kuang
Ao Kuang
xking5223x
Ao Kuang
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
207W - 237L
1,473 Elo+
Party 2
Team Averages
Level 64
1,464 SR
1,334 Elo+

VS

Team Averages
Level 67
1,630 SR
1,464 Elo+
Zeus
Zeus
Abccat1Ascended
Zeus
Level 118
God Stats
3W - 1L
1,820 SR
Queue Stats
44W - 56L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
Black_Regalia
Hou Yi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
D1stur8e8
Guan Yu
Level 60
God Stats
1W - 3L
1,843 SR
Queue Stats
16W - 20L
1,490 Elo+
Party 1
Ymir
Ymir
Squeezy1
Ymir
Level 28
God Stats
5W - 3L
1,488 SR
Queue Stats
8W - 9L
1,465 Elo+
Party 1
Awilix
Awilix
YellaBoiDaBest21
Awilix
Level 109
God Stats
62W - 56L
1,497 SR
Queue Stats
555W - 626L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LuKeTheDuKed
Gilgamesh
9
3 / 5 / 1
6,888
530
3,301
9,884
7,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
10
2 / 4 / 0
6,265
482
2,776
6,276
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Waifuologist
Cthulhu
9
1 / 7 / 3
6,442
496
6,330
11,735
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
taiydatruth
Cernunnos
13
2 / 3 / 3
7,761
597
5,214
9,782
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
xking5223x
Ao Kuang
10
2 / 6 / 1
6,289
484
3,156
8,994
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 0
8,317
640
5,559
4,822
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
7 / 2 / 3
7,574
583
9,583
8,253
2,685
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
D1stur8e8
Guan Yu
12
2 / 3 / 4
7,445
573
5,983
9,487
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
12
4 / 2 / 8
7,657
589
4,963
11,184
9,452
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 5
8,164
628
6,968
7,112
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
24
25
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
0
3
W
7
2
3
4.25
W
Guan Yu
D1stur8e8
Guan Yu
2
3
4
1.33
L
Gilgamesh
LuKeTheDuKed
Gilgamesh
3
5
1
0.7
L
Hera
2
4
0
0.5
W
Ymir
4
2
8
4
L
Cthulhu
Waifuologist
Cthulhu
1
7
3
0.36
W
5
1
5
7.5
L
Cernunnos
taiydatruth
Cernunnos
2
3
3
1.17
L
Ao Kuang
xking5223x
Ao Kuang
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,777
Damage
33,056
46,671
Taken
40,858
19,980
Mitigated
21,379
6,073
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,559
1,071
55
2,028
4,822
1,579
1,654
2,570
2,186
42,510
0
W
9,583
5,184
0
1,778
8,253
2,685
2,872
2,089
6,164
0
35,008
W
Guan Yu
D1stur8e8
Guan Yu
5,983
1,286
175
2,943
9,487
5,219
704
1,464
7,983
0
33,912
L
Gilgamesh
LuKeTheDuKed
Gilgamesh
3,301
909
0
37
9,884
7,932
0
2,321
7,563
0
21,499
L
Hera
2,776
656
0
500
6,276
1,649
0
2,638
3,603
31,320
0
W
Ymir
4,963
786
758
1,488
11,184
9,452
443
3,617
7,567
23,048
0
L
Cthulhu
Waifuologist
Cthulhu
6,330
951
271
1,352
11,735
5,723
0
2,305
9,430
19,711
0
W
6,968
3,078
0
500
7,112
2,444
532
2,317
4,696
0
50,630
L
Cernunnos
taiydatruth
Cernunnos
5,214
2,858
0
2,716
9,782
2,264
987
595
8,832
0
39,908
L
Ao Kuang
xking5223x
Ao Kuang
3,156
1,304
0
1,197
8,994
2,412
280
2,663
6,270
21,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,645
Gold Earned
39,157
247
Minions Killed
327
0
Camps Cleared
0
1,128,012
Distance Traveled
1,206,331
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,317
640
84
6
0
222,776
0
W
Hou Yi
7,574
583
59
5
0
226,729
0
W
Guan Yu
7,445
573
63
5
0
232,913
0
L
Gilgamesh
6,888
530
36
3
0
227,438
0
L
Hera
6,265
482
67
5
0
231,195
2
W
Ymir
7,657
589
31
2
0
227,469
1
L
Cthulhu
6,442
496
28
2
0
224,584
0
W
Awilix
8,164
628
90
7
0
296,444
1
L
Cernunnos
7,761
597
78
6
0
222,060
2
L
Ao Kuang
6,289
484
38
3
0
222,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role