Player Matchup

Artemis
Artemis
Bluexehos
Artemis
Level 48
God Stats
6W - 6L
1,615 SR
Queue Stats
10W - 9L
1,556 Elo+
Party 2
Pele
Pele
DCoink
Pele
Level 83
God Stats
31W - 21L
1,776 SR
Queue Stats
68W - 78L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
Johnny555455
Cthulhu
Level 86
God Stats
3W - 4L
1,445 SR
Queue Stats
63W - 66L
1,431 Elo+
Party 2
Tyr
Tyr
PestoPapi
Tyr
Level 68
God Stats
0W - 2L
1,061 SR
Queue Stats
17W - 36L
1,327 Elo+
Solo
Olorun
Olorun
sageyung
Olorun
Level 31
God Stats
1W - 2L
1,553 SR
Queue Stats
42W - 57L
1,426 Elo+
Party 2
Team Averages
Level 63
1,490 SR
1,440 Elo+

VS

Team Averages
Level 44
1,527 SR
1,438 Elo+
Neith
Neith
Dregoda
Neith
Level 27
God Stats
4W - 8L
1,247 SR
Queue Stats
22W - 31L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
NoSoyBugui
Sylvanus
Level 28
God Stats
3W - 1L
1,722 SR
Queue Stats
6W - 8L
1,383 Elo+
Party 1
Geb
Geb
RageHz1
Geb
Level 38
God Stats
11W - 16L
1,387 SR
Queue Stats
94W - 93L
1,510 Elo+
Party 1
Loki
Loki
TacoGonzalez
Loki
Level 22
God Stats
7W - 4L
1,889 SR
Queue Stats
9W - 8L
1,524 Elo+
Party 1
Agni
Agni
fritanga888
Agni
Level 105
God Stats
3W - 2L
1,387 SR
Queue Stats
61W - 83L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bluexehos
Artemis
9
1 / 7 / 2
5,819
416
5,132
8,402
1,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
DCoink
Pele
10
0 / 6 / 2
6,042
432
2,466
12,850
2,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
Johnny555455
Cthulhu
11
4 / 4 / 1
6,692
478
7,459
10,865
8,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 4 / 0
6,326
452
2,857
9,929
7,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
sageyung
Olorun
8
0 / 8 / 0
5,413
387
2,617
10,606
3,201
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dregoda
Neith
13
8 / 3 / 4
8,283
592
8,501
8,315
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
NoSoyBugui
Sylvanus
15
5 / 0 / 1
9,522
680
6,672
6,492
6,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Geb
11
1 / 2 / 9
7,491
535
4,000
11,709
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
10 / 0 / 3
8,846
632
8,184
8,364
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 5
8,711
622
6,061
4,247
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
28
29
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bluexehos
Artemis
1
7
2
0.29
L
Pele
DCoink
Pele
0
6
2
0.17
W
Neith
Dregoda
Neith
8
3
4
3.33
L
Cthulhu
Johnny555455
Cthulhu
4
4
1
1.13
W
Sylvanus
NoSoyBugui
Sylvanus
5
0
1
5.5
L
0
4
0
0
W
Geb
1
2
9
2.75
W
10
0
3
11.5
W
4
0
5
6.5
L
Olorun
sageyung
Olorun
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,531
Damage
33,418
52,652
Taken
39,127
24,228
Mitigated
21,207
13,847
Healing
16,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bluexehos
Artemis
5,132
2,105
276
1,095
8,402
1,630
451
2,112
6,290
0
23,429
L
Pele
DCoink
Pele
2,466
762
201
4,628
12,850
2,957
0
2,526
10,178
0
37,036
W
Neith
Dregoda
Neith
8,501
4,492
0
3,729
8,315
2,757
755
2,984
5,039
0
48,612
L
Cthulhu
Johnny555455
Cthulhu
7,459
491
253
2,387
10,865
8,824
155
1,849
9,016
32,849
0
W
Sylvanus
NoSoyBugui
Sylvanus
6,672
1,991
277
3,752
6,492
6,350
124
676
5,427
48,165
9,626
L
2,857
417
137
2,665
9,929
7,616
0
4,716
5,143
0
32,540
W
Geb
4,000
667
365
2,620
11,709
7,859
145
3,299
8,105
17,409
0
W
8,184
3,214
0
4,189
8,364
2,800
677
1,177
7,062
0
62,247
W
6,061
812
0
1,208
4,247
1,441
0
1,279
2,968
50,608
0
L
Olorun
sageyung
Olorun
2,617
1,628
0
2,205
10,606
3,201
0
4,183
6,115
22,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,292
Gold Earned
42,853
274
Minions Killed
428
0
Camps Cleared
0
1,217,974
Distance Traveled
1,326,789
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,819
416
45
3
0
189,771
1
L
Pele
6,042
432
65
5
0
294,913
0
W
Neith
8,283
592
81
6
0
255,166
4
L
Cthulhu
6,692
478
57
4
0
252,461
1
W
Sylvanus
9,522
680
128
9
0
243,524
6
L
Tyr
6,326
452
71
5
0
264,767
0
W
Geb
7,491
535
20
1
0
254,964
1
W
Loki
8,846
632
96
7
0
313,072
0
W
Agni
8,711
622
103
7
0
260,063
4
L
Olorun
5,413
387
36
3
0
216,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role