Player Matchup

Guan Yu
Guan Yu
FuriousPillow2
Guan Yu
Level 49
God Stats
5W - 7L
1,433 SR
Queue Stats
78W - 79L
1,600 Elo+
Party 1
Khepri
Khepri
MellO888
Khepri
Level 18
God Stats
0W - 3L
1,180 SR
Queue Stats
16W - 19L
1,527 Elo+
Party 2
Charybdis
Charybdis
No8le6
Charybdis
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 26L
1,728 Elo+
Party 2
Serqet
Serqet
Sebastian738
Serqet
Level 40
God Stats
0W - 2L
1,296 SR
Queue Stats
44W - 53L
1,464 Elo+
Solo
Anubis
Anubis
dialupdixon
Anubis
Level 108
God Stats
9W - 6L
1,723 SR
Queue Stats
179W - 193L
1,605 Elo+
Party 1
Team Averages
Level 67
1,427 SR
1,585 Elo+

VS

Team Averages
Level 66
1,666 SR
1,731 Elo+
Set
Set
C00MM4N
Set
Level 146
God Stats
9W - 3L
1,705 SR
Queue Stats
276W - 120L
1,773 Elo+
Party 3
Medusa
Medusa
IDKVerch
Medusa
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 43L
1,718 Elo+
Party 3
Nox
Nox
MarccZuccerberg
Nox
Level 25
God Stats
4W - 3L
1,897 SR
Queue Stats
174W - 36L
1,876 Elo+
Party 3
Kali
Kali
itissparta98
Kali
Level 33
God Stats
7W - 2L
1,730 SR
Queue Stats
172W - 180L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
scust42069
Baron Samedi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,761 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
9,063
504
8,894
15,004
11,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
MellO888
Khepri
12
0 / 5 / 3
7,396
411
3,119
11,631
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
No8le6
Charybdis
17
1 / 4 / 0
9,765
543
6,999
12,033
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
17
4 / 4 / 0
9,880
549
3,965
13,419
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Anubis
13
0 / 5 / 4
8,215
456
8,324
12,796
5,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
4 / 4 / 3
10,567
587
7,556
14,792
11,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
IDKVerch
Medusa
19
5 / 2 / 1
11,670
648
7,984
10,461
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
4 / 0 / 13
10,584
588
6,888
9,639
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 3 / 3
8,531
474
3,974
14,400
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
scust42069
Baron Samedi
18
10 / 0 / 7
11,401
633
20,882
11,182
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
23
23
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Set
4
4
3
1.38
L
4
5
2
1
W
Medusa
IDKVerch
Medusa
5
2
1
2.75
W
4
0
13
10.5
L
Khepri
MellO888
Khepri
0
5
3
0.3
L
Charybdis
No8le6
Charybdis
1
4
0
0.25
L
Serqet
4
4
0
1
L
Anubis
0
5
4
0.4
W
0
3
3
0.5
W
Baron Samedi
scust42069
Baron Samedi
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,301
Damage
47,284
64,883
Taken
60,474
35,401
Mitigated
36,889
18,927
Healing
25,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
7,556
3,324
0
5,369
14,792
11,492
50
2,258
12,363
5,400
73,772
L
8,894
609
382
2,323
15,004
11,551
0
6,408
8,419
0
52,883
W
Medusa
IDKVerch
Medusa
7,984
4,401
0
4,959
10,461
2,319
184
974
9,487
0
94,828
W
6,888
1,081
0
2,568
9,639
11,941
18
1,782
7,857
27,912
1,713
L
Khepri
MellO888
Khepri
3,119
222
62
2,171
11,631
9,740
0
7,439
4,042
26,066
0
L
Charybdis
No8le6
Charybdis
6,999
3,064
0
4,533
12,033
3,479
0
1,459
10,540
0
87,932
L
Serqet
3,965
1,184
0
5,191
13,419
4,792
0
5,171
8,138
0
66,858
L
Anubis
8,324
0
0
4,265
12,796
5,839
0
7,369
5,259
56,349
0
W
3,974
1,635
0
3,012
14,400
5,752
0
2,766
11,634
0
61,514
W
Baron Samedi
scust42069
Baron Samedi
20,882
2,324
3,157
5,937
11,182
5,385
1,143
3,663
7,519
94,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,319
Gold Earned
52,753
572
Minions Killed
635
0
Camps Cleared
0
1,720,514
Distance Traveled
1,657,439
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,567
587
158
9
0
313,866
0
L
Guan Yu
9,063
504
116
6
0
336,077
7
W
Medusa
11,670
648
183
10
0
336,072
5
W
Nox
10,584
588
30
2
0
322,762
2
L
Khepri
7,396
411
41
2
0
337,923
4
L
Charybdis
9,765
543
170
9
0
335,101
8
L
Serqet
9,880
549
132
7
0
410,050
4
L
Anubis
8,215
456
113
6
0
301,363
7
W
Kali
8,531
474
103
6
0
360,987
3
W
Baron Samedi
11,401
633
161
9
0
323,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role