Player Matchup

Mercury
Mercury
Brankiusus
Mercury
Level 44
God Stats
2W - 4L
1,713 SR
Queue Stats
12W - 33L
1,270 Elo+
Party 2
Cerberus
Cerberus
BØRZ
Cerberus
Level 7
God Stats
1W - 6L
1,227 SR
Queue Stats
2W - 19L
1,241 Elo+
Party 2
Kukulkan
Kukulkan
Youlossex
Kukulkan
Level 16
God Stats
1W - 5L
1,120 SR
Queue Stats
7W - 27L
1,111 Elo+
Party 2
Team Averages
Level 22
1,353 SR
1,208 Elo+

VS

Team Averages
Level 21
1,413 SR
1,040 Elo+
Charybdis
Charybdis
GrimWrld
Charybdis
Level 12
God Stats
2W - 2L
1,650 SR
Queue Stats
5W - 17L
1,191 Elo+
Party 1
Guan Yu
Guan Yu
HONGRY23
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 12L
843 Elo+
Party 1
Discordia
Discordia
MeLeche
Discordia
Level 45
God Stats
2W - 11L
1,088 SR
Queue Stats
13W - 46L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brankiusus
Mercury
17
5 / 7 / 4
13,076
623
10,462
13,560
4,754
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
BØRZ
Cerberus
16
2 / 8 / 7
13,358
636
10,824
34,038
42,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Youlossex
Kukulkan
19
3 / 3 / 7
14,469
689
11,135
14,595
4,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrimWrld
Charybdis
20
13 / 3 / 3
15,487
737
18,652
12,573
5,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
HONGRY23
Guan Yu
17
2 / 5 / 13
12,957
617
6,803
17,205
19,342
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
MeLeche
Discordia
20
3 / 2 / 15
14,402
686
26,686
12,883
5,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
10
Kills
18
18
Deaths
10
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
Brankiusus
Mercury
5
7
4
1
L
Cerberus
BØRZ
Cerberus
2
8
7
0.69
W
Charybdis
GrimWrld
Charybdis
13
3
3
4.83
W
Guan Yu
HONGRY23
Guan Yu
2
5
13
1.7
W
Discordia
MeLeche
Discordia
3
2
15
5.25
L
Kukulkan
Youlossex
Kukulkan
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,421
Damage
52,141
62,193
Taken
42,661
51,084
Mitigated
29,586
8,385
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Brankiusus
Mercury
10,462
6,045
1,008
514
13,560
4,754
1,080
7,363
6,197
0
27,575
L
Cerberus
BØRZ
Cerberus
10,824
572
24
4,064
34,038
42,204
156
12,642
21,396
32,424
0
W
Charybdis
GrimWrld
Charybdis
18,652
7,723
0
3,225
12,573
5,000
1,205
7,674
4,899
0
75,002
W
Guan Yu
HONGRY23
Guan Yu
6,803
2,386
2,509
5,135
17,205
19,342
472
9,095
8,110
0
18,656
W
Discordia
MeLeche
Discordia
26,686
952
0
3,051
12,883
5,244
1,885
6,667
6,216
89,265
0
L
Kukulkan
Youlossex
Kukulkan
11,135
1,207
656
2,119
14,595
4,126
540
6,941
7,654
62,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,903
Gold Earned
42,846
185
Minions Killed
222
6
Camps Cleared
8
1,138,261
Distance Traveled
1,082,308
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,076
623
35
2
3
398,819
7
L
Cerberus
13,358
636
42
2
0
342,258
2
W
Charybdis
15,487
737
80
4
4
335,737
3
W
Guan Yu
12,957
617
26
1
3
367,035
0
W
Discordia
14,402
686
116
6
1
379,536
3
L
Kukulkan
14,469
689
108
5
3
397,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role