Player Matchup

Thor
Thor
Brunosachi
Thor
Level 39
God Stats
2W - 2L
1,545 SR
Queue Stats
21W - 34L
1,435 Elo+
Solo
Medusa
Medusa
JockerPrime
Medusa
Level 31
God Stats
5W - 8L
1,280 SR
Queue Stats
24W - 41L
1,181 Elo+
Solo
Arachne
Arachne
Kingvammp
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 124L
1,125 Elo+
Solo
Bacchus
Bacchus
kevqb1
Bacchus
Level 57
God Stats
257W - 244L
1,551 SR
Queue Stats
808W - 836L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
xXHUNTSUCCXx
Gilgamesh
Level 73
God Stats
2W - 4L
1,744 SR
Queue Stats
78W - 82L
1,360 Elo+
Solo
Team Averages
Level 58
1,524 SR
1,316 Elo+

VS

Team Averages
Level 90
1,696 SR
1,568 Elo+
Thanatos
Thanatos
EatMyPeanutButta
Thanatos
Level 147
God Stats
14W - 3L
1,842 SR
Queue Stats
436W - 348L
1,644 Elo+
Party 2
Hachiman
Hachiman
NamesKango
Hachiman
Level 47
God Stats
5W - 2L
1,872 SR
Queue Stats
93W - 93L
1,448 Elo+
Solo
Aphrodite
Aphrodite
UmmmKrivex
Aphrodite
Level 24
God Stats
71W - 35L
1,745 SR
Queue Stats
196W - 125L
1,672 Elo+
Party 2
Guan Yu
Guan Yu
mavmatt694life
Guan Yu
Level 78
God Stats
2W - 1L
1,765 SR
Queue Stats
13W - 11L
1,586 Elo+
Party 1
Ra
Ra
wimpy25
Ra
Level 152
God Stats
2W - 3L
1,254 SR
Queue Stats
119W - 101L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 7 / 2
12,335
493
17,458
24,155
8,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
13
1 / 12 / 4
9,211
368
9,422
23,351
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Kingvammp
Arachne
18
4 / 8 / 4
12,249
490
11,590
21,708
11,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
kevqb1
Bacchus
14
0 / 10 / 5
10,085
403
11,221
23,433
29,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
xXHUNTSUCCXx
Gilgamesh
15
1 / 7 / 1
10,309
412
16,747
27,037
22,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 12
13,811
552
21,926
28,554
15,132
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
NamesKango
Hachiman
18
2 / 4 / 18
11,618
465
12,822
16,774
7,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
UmmmKrivex
Aphrodite
20
9 / 1 / 24
14,332
573
16,338
17,217
23,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
7 / 2 / 25
13,915
557
20,717
33,749
42,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
17 / 4 / 17
15,422
617
25,584
20,060
10,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
140
17
Kills
44
44
Deaths
19
16
Assists
96
Player
Kills
Deaths
Assists
KDA
L
11
7
2
1.71
W
9
8
12
1.88
L
Medusa
1
12
4
0.25
L
Arachne
Kingvammp
Arachne
4
8
4
0.75
W
Hachiman
NamesKango
Hachiman
2
4
18
2.75
W
Aphrodite
UmmmKrivex
Aphrodite
9
1
24
21
L
Bacchus
kevqb1
Bacchus
0
10
5
0.25
W
7
2
25
9.75
W
17
4
17
6.38
L
Gilgamesh
xXHUNTSUCCXx
Gilgamesh
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,438
Damage
97,387
119,684
Taken
116,354
79,915
Mitigated
98,528
25,115
Healing
82,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,458
2,807
0
6,170
24,155
8,677
0
6,649
17,250
0
70,467
W
21,926
8,175
0
21,435
28,554
15,132
6,940
611
27,943
0
104,623
L
Medusa
9,422
3,952
121
2,750
23,351
7,420
2,044
8,093
15,026
0
46,409
L
Arachne
Kingvammp
Arachne
11,590
6,683
0
5,234
21,708
11,824
480
8,295
13,194
0
55,991
W
Hachiman
NamesKango
Hachiman
12,822
7,462
0
5,181
16,774
7,007
4,840
3,833
12,809
0
60,637
W
Aphrodite
UmmmKrivex
Aphrodite
16,338
1,810
8,850
9,903
17,217
23,998
1,323
3,810
13,407
64,436
0
L
Bacchus
kevqb1
Bacchus
11,221
937
316
3,547
23,433
29,295
798
9,596
13,586
44,041
0
W
20,717
4,753
5,476
14,012
33,749
42,102
678
1,527
32,062
0
72,077
W
25,584
2,314
8,144
9,320
20,060
10,289
1,976
2,037
17,623
120,270
3,251
L
Gilgamesh
xXHUNTSUCCXx
Gilgamesh
16,747
5,624
0
6,977
27,037
22,699
0
9,043
16,945
1,061
74,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,189
Gold Earned
69,098
442
Minions Killed
631
0
Camps Cleared
0
2,100,620
Distance Traveled
2,409,794
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,335
493
118
5
0
430,320
1
W
Thanatos
13,811
552
145
6
0
494,408
2
L
Medusa
9,211
368
79
3
0
354,548
6
L
Arachne
12,249
490
76
3
0
450,835
7
W
Hachiman
11,618
465
83
3
0
457,641
3
W
Aphrodite
14,332
573
96
4
0
478,112
0
L
Bacchus
10,085
403
47
2
0
422,725
0
W
Guan Yu
13,915
557
127
5
0
476,990
6
W
Ra
15,422
617
180
7
0
502,643
1
L
Gilgamesh
10,309
412
122
5
0
442,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role