Player Matchup

Rama
Rama
Cabachero
Rama
Level 29
God Stats
1W - 6L
1,435 SR
Queue Stats
15W - 18L
1,526 Elo+
Party 3
Sylvanus
Sylvanus
EliasGamer16
Sylvanus
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 70L
1,527 Elo+
Party 3
Mulan
Mulan
LordDarkos
Mulan
Level 129
God Stats
6W - 7L
1,076 SR
Queue Stats
233W - 240L
1,529 Elo+
Solo
Tiamat
Tiamat
LucianoFenix
Tiamat
Level 78
God Stats
10W - 10L
1,570 SR
Queue Stats
45W - 53L
1,497 Elo+
Party 3
Gilgamesh
Gilgamesh
jackydye
Gilgamesh
Level 97
God Stats
6W - 2L
1,873 SR
Queue Stats
118W - 146L
1,458 Elo+
Party 3
Team Averages
Level 86
1,491 SR
1,507 Elo+

VS

Team Averages
Level 81
1,472 SR
1,384 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CRAZZY-1V4
Danzaburou
Level 43
God Stats
9W - 13L
1,275 SR
Queue Stats
43W - 62L
1,368 Elo+
Party 1
Ravana
Ravana
Dieguitocap
Ravana
Level 28
God Stats
1W - 0L
1,748 SR
Queue Stats
43W - 17L
1,297 Elo+
Party 2
Ares
Ares
Killyxo
Ares
Level 14
God Stats
2W - 3L
1,477 SR
Queue Stats
7W - 13L
1,288 Elo+
Party 1
Osiris
Osiris
damimr93
Osiris
Level 160
God Stats
7W - 9L
1,361 SR
Queue Stats
417W - 412L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 1 / 2
6,626
473
2,302
4,291
1,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
EliasGamer16
Sylvanus
11
1 / 4 / 1
6,722
480
4,685
14,055
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
12
2 / 6 / 0
7,483
535
6,314
15,179
7,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
12
0 / 5 / 0
7,117
508
3,512
7,916
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
jackydye
Gilgamesh
14
2 / 1 / 1
7,606
543
5,263
8,382
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 1 / 6
8,956
640
9,665
9,565
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
CRAZZY-1V4
Danzaburou
12
0 / 3 / 4
7,619
544
6,496
8,518
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
17
8 / 0 / 3
9,704
693
12,686
9,114
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Killyxo
Ares
12
4 / 1 / 3
7,650
546
6,277
10,990
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Osiris
damimr93
Osiris
6
1 / 1 / 0
5,661
404
741
2,668
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
17
17
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
6
7
W
Danzaburou
CRAZZY-1V4
Danzaburou
0
3
4
0.67
L
Rama
1
1
2
2
W
Ravana
8
0
3
9.5
L
Sylvanus
EliasGamer16
Sylvanus
1
4
1
0.38
W
Ares
Killyxo
Ares
4
1
3
5.5
L
Mulan
2
6
0
0.33
L
Tiamat
0
5
0
0
W
Osiris
damimr93
Osiris
1
1
0
1
L
Gilgamesh
jackydye
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,076
Damage
35,865
49,823
Taken
40,855
22,555
Mitigated
22,088
10,977
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,665
1,014
2,415
3,953
9,565
3,353
419
2,428
7,137
61,836
0
W
Danzaburou
CRAZZY-1V4
Danzaburou
6,496
3,448
0
2,946
8,518
2,642
922
2,498
6,020
0
47,198
L
Rama
2,302
2,152
0
1,300
4,291
1,199
62
1,239
3,052
0
33,771
W
Ravana
12,686
5,075
0
1,771
9,114
4,454
389
784
8,330
0
71,941
L
Sylvanus
EliasGamer16
Sylvanus
4,685
1,417
508
4,728
14,055
6,673
52
5,128
8,861
22,537
0
W
Ares
Killyxo
Ares
6,277
458
0
2,564
10,990
10,122
0
2,912
8,078
29,801
0
L
Mulan
6,314
1,212
0
2,667
15,179
7,136
0
3,087
11,958
309
38,558
L
Tiamat
3,512
114
0
1,150
7,916
2,842
314
4,017
3,704
44,000
0
W
Osiris
damimr93
Osiris
741
238
0
1,222
2,668
1,517
0
0
2,668
0
8,673
L
Gilgamesh
jackydye
Gilgamesh
5,263
1,902
0
624
8,382
4,705
0
1,932
6,306
0
51,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,554
Gold Earned
39,590
379
Minions Killed
422
0
Camps Cleared
0
1,333,460
Distance Traveled
1,453,249
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,956
640
138
10
0
301,658
2
W
Danzaburou
7,619
544
96
7
0
248,383
6
L
Rama
6,626
473
64
5
0
209,682
1
W
Ravana
9,704
693
128
9
0
340,109
0
L
Sylvanus
6,722
480
44
3
0
254,619
3
W
Ares
7,650
546
42
3
0
298,560
6
L
Mulan
7,483
535
79
6
0
260,289
2
L
Tiamat
7,117
508
104
7
0
283,130
5
W
Osiris
5,661
404
18
1
0
264,539
1
L
Gilgamesh
7,606
543
88
6
0
325,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role