Player Matchup

Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 108
God Stats
255W - 281L
1,576 SR
Queue Stats
258W - 283L
1,476 Elo+
Solo
Neith
Neith
LittleWulffe
Neith
Level 2
God Stats
2W - 2L
1,262 SR
Queue Stats
18W - 26L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Marcholoma_Yt
Jing Wei
Level 45
God Stats
12W - 18L
1,452 SR
Queue Stats
394W - 417L
1,377 Elo+
Party 1
Loki
Loki
Not__Martin
Loki
Level 59
God Stats
0W - 2L
1,359 SR
Queue Stats
38W - 59L
1,500 Elo+
Party 3
Mulan
Mulan
xBloodGamingx
Mulan
Level 80
God Stats
32W - 22L
1,649 SR
Queue Stats
486W - 506L
1,349 Elo+
Party 1
Team Averages
Level 59
1,460 SR
1,440 Elo+

VS

Team Averages
Level 67
1,605 SR
1,446 Elo+
Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Abccat1Ascended
Bakasura
Level 118
God Stats
1W - 1L
1,703 SR
Queue Stats
44W - 56L
1,470 Elo+
Party 2
Apollo
Apollo
Black_Regalia
Apollo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 16L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
D1stur8e8
Kukulkan
Level 60
God Stats
1W - 0L
1,891 SR
Queue Stats
16W - 20L
1,428 Elo+
Party 2
Ymir
Ymir
Squeezy1
Ymir
Level 28
God Stats
5W - 3L
1,432 SR
Queue Stats
8W - 9L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
2 / 2 / 2
7,685
452
9,635
9,828
2,855
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 11 / 3
5,963
351
4,594
10,345
2,666
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Marcholoma_Yt
Jing Wei
11
1 / 4 / 1
6,983
411
8,313
9,153
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 3 / 1
7,941
467
5,971
11,517
3,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 6 / 0
7,140
420
4,535
11,562
8,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
5 / 2 / 7
9,593
564
8,992
8,700
7,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
15
3 / 2 / 4
9,014
530
5,051
15,116
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
10 / 4 / 8
9,635
567
9,834
11,352
3,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
D1stur8e8
Kukulkan
15
2 / 1 / 5
9,966
586
5,739
5,959
2,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
14
6 / 0 / 12
9,904
583
7,146
16,356
13,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
8
Kills
26
26
Deaths
9
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
2
7
4.25
W
Bakasura
3
2
4
2.5
W
10
4
8
3.5
W
Kukulkan
D1stur8e8
Kukulkan
2
1
5
4.5
L
Poseidon
2
2
2
1.5
L
0
11
3
0.14
L
Jing Wei
Marcholoma_Yt
Jing Wei
1
4
1
0.38
L
2
3
1
0.83
W
Ymir
6
0
12
12
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,048
Damage
36,762
52,405
Taken
57,483
20,630
Mitigated
32,311
10,424
Healing
20,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,992
1,584
0
978
8,700
7,320
1,277
1,533
7,167
1,073
47,900
W
Bakasura
5,051
2,896
375
6,494
15,116
5,247
0
2,482
12,634
0
51,256
W
9,834
5,412
822
2,138
11,352
3,614
4,583
2,724
8,628
0
43,442
W
Kukulkan
D1stur8e8
Kukulkan
5,739
290
1,243
563
5,959
2,814
3,522
1,158
4,801
52,284
0
L
Poseidon
9,635
590
160
2,602
9,828
2,855
27
2,419
7,309
47,442
0
L
4,594
1,891
0
639
10,345
2,666
0
2,456
7,889
0
15,962
L
Jing Wei
Marcholoma_Yt
Jing Wei
8,313
5,393
80
1,557
9,153
3,115
258
2,229
6,814
0
50,053
L
5,971
1,375
0
3,944
11,517
3,624
0
2,495
8,722
0
44,715
W
Ymir
7,146
865
625
6,898
16,356
13,316
941
1,738
14,618
26,674
0
L
4,535
469
0
1,442
11,562
8,370
0
3,470
8,092
0
25,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
48,112
317
Minions Killed
411
0
Camps Cleared
0
1,554,636
Distance Traveled
1,624,780
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,593
564
80
5
0
325,313
5
W
Bakasura
9,014
530
101
6
0
352,856
2
W
Apollo
9,635
567
78
5
0
324,012
0
W
Kukulkan
9,966
586
117
7
0
293,300
0
L
Poseidon
7,685
452
85
5
0
356,029
3
L
Neith
5,963
351
30
2
0
249,690
0
L
Jing Wei
6,983
411
73
4
0
282,380
3
L
Loki
7,941
467
77
5
0
378,809
3
W
Ymir
9,904
583
35
2
0
329,299
0
L
Mulan
7,140
420
52
3
0
287,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role