Player Matchup

Achilles
Achilles
DestroyEvilX
Achilles
Level 45
God Stats
0W - 1L
1,311 SR
Queue Stats
25W - 29L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
Im Kalore
Baron Samedi
Level 68
God Stats
3W - 5L
1,632 SR
Queue Stats
17W - 23L
1,550 Elo+
Party 1
Ganesha
Ganesha
SeasonalBand298
Ganesha
Level 64
God Stats
5W - 7L
1,668 SR
Queue Stats
30W - 49L
1,561 Elo+
Party 1
Serqet
Serqet
Waffle610
Serqet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 88L
1,573 Elo+
Party 1
Jing Wei
Jing Wei
mzwicker
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,504 Elo+
Party 1
Team Averages
Level 61
1,522 SR
1,537 Elo+

VS

Team Averages
Level 78
1,399 SR
1,569 Elo+
Thanatos
Thanatos
AVXRY
Thanatos
Level 89
God Stats
24W - 18L
1,582 SR
Queue Stats
471W - 414L
1,531 Elo+
Party 2
Persephone
Persephone
Arilol8194
Persephone
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 35L
1,604 Elo+
Party 2
Ymir
Ymir
Boodah Bwoy
Ymir
Level 66
God Stats
21W - 23L
1,219 SR
Queue Stats
192W - 167L
1,506 Elo+
Party 2
Awilix
Awilix
Jswezzthekid
Awilix
Level 128
God Stats
20W - 18L
1,276 SR
Queue Stats
522W - 464L
1,577 Elo+
Party 2
Charybdis
Charybdis
octhuggin
Charybdis
Level 80
God Stats
2W - 0L
1,416 SR
Queue Stats
78W - 66L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DestroyEvilX
Achilles
14
0 / 3 / 2
7,935
441
6,119
16,931
13,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Im Kalore
Baron Samedi
15
8 / 5 / 0
9,361
520
10,552
12,552
5,036
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 2
6,518
362
2,895
9,428
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Waffle610
Serqet
15
1 / 2 / 4
8,439
469
7,402
15,810
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
mzwicker
Jing Wei
13
5 / 10 / 2
8,004
445
9,801
15,916
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AVXRY
Thanatos
17
11 / 3 / 5
11,205
623
12,120
12,537
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Arilol8194
Persephone
11
0 / 4 / 1
7,606
423
4,452
9,462
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 0 / 9
10,275
571
11,895
15,630
16,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
18
3 / 1 / 2
10,667
593
12,084
10,318
8,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
octhuggin
Charybdis
15
3 / 6 / 8
9,561
531
9,790
11,628
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
14
Kills
24
24
Deaths
14
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AVXRY
Thanatos
11
3
5
4.5
W
Persephone
Arilol8194
Persephone
0
4
1
0.13
W
7
0
9
11.5
L
Achilles
DestroyEvilX
Achilles
0
3
2
0.33
L
Baron Samedi
Im Kalore
Baron Samedi
8
5
0
1.6
W
Awilix
3
1
2
4
L
0
4
2
0.25
L
Serqet
Waffle610
Serqet
1
2
4
1.5
L
Jing Wei
mzwicker
Jing Wei
5
10
2
0.6
W
Charybdis
octhuggin
Charybdis
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,769
Damage
50,341
70,637
Taken
59,575
33,044
Mitigated
37,080
17,405
Healing
23,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AVXRY
Thanatos
12,120
3,410
0
11,928
12,537
5,872
0
2,538
9,254
0
66,097
W
Persephone
Arilol8194
Persephone
4,452
469
0
747
9,462
2,334
0
3,719
5,517
30,464
0
W
11,895
2,061
382
5,081
15,630
16,090
75
4,931
10,564
35,983
0
L
Achilles
DestroyEvilX
Achilles
6,119
942
0
2,955
16,931
13,743
0
1,103
15,828
4,186
40,510
L
Baron Samedi
Im Kalore
Baron Samedi
10,552
1,233
67
4,290
12,552
5,036
612
5,543
7,009
55,346
0
W
Awilix
12,084
4,800
0
3,838
10,318
8,191
154
612
9,061
0
77,035
L
2,895
453
341
2,191
9,428
4,702
0
2,539
6,889
15,113
0
L
Serqet
Waffle610
Serqet
7,402
1,496
0
4,495
15,810
5,544
0
2,922
12,888
0
49,982
L
Jing Wei
mzwicker
Jing Wei
9,801
7,826
297
2,769
15,916
4,019
724
4,240
11,676
0
39,312
W
Charybdis
octhuggin
Charybdis
9,790
5,633
0
1,307
11,628
4,593
3,369
2,547
9,018
0
56,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,257
Gold Earned
49,314
342
Minions Killed
414
0
Camps Cleared
0
1,525,005
Distance Traveled
1,752,194
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,205
623
102
6
0
405,876
0
W
Persephone
7,606
423
53
3
0
337,289
0
W
Ymir
10,275
571
36
2
0
365,811
0
L
Achilles
7,935
441
83
5
0
348,503
5
L
Baron Samedi
9,361
520
93
5
0
288,191
2
W
Awilix
10,667
593
143
8
0
345,142
4
L
Ganesha
6,518
362
7
0
0
157,106
1
L
Serqet
8,439
469
95
5
0
404,370
3
L
Jing Wei
8,004
445
64
4
0
326,835
0
W
Charybdis
9,561
531
80
4
0
298,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role