Player Matchup

Hachiman
Hachiman
Hades5272
Hachiman
Level 126
God Stats
13W - 9L
1,500 SR
Queue Stats
195W - 189L
1,477 Elo+
Solo
Bakasura
Bakasura
Ix SW1FT xI
Bakasura
Level 149
God Stats
7W - 3L
1,307 SR
Queue Stats
235W - 229L
1,480 Elo+
Party 2
Aphrodite
Aphrodite
Mochi plum
Aphrodite
Level 127
God Stats
54W - 37L
1,618 SR
Queue Stats
222W - 225L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bringtheammo
Ah Muzen Cab
Level 66
God Stats
10W - 15L
1,467 SR
Queue Stats
16W - 20L
1,441 Elo+
Solo
Raijin
Raijin
xl JED1M1NDZ lx
Raijin
Level 66
God Stats
6W - 13L
1,208 SR
Queue Stats
162W - 158L
1,431 Elo+
Party 2
Team Averages
Level 107
1,420 SR
1,465 Elo+

VS

Team Averages
Level 79
1,479 SR
1,466 Elo+
Baba Yaga
Baba Yaga
J-Meister01
Baba Yaga
Level 68
God Stats
4W - 6L
1,338 SR
Queue Stats
94W - 97L
1,382 Elo+
Solo
Cernunnos
Cernunnos
JeanSantosJR
Cernunnos
Level 107
God Stats
0W - 3L
1,263 SR
Queue Stats
74W - 69L
1,478 Elo+
Party 1
Odin
Odin
NegoNey22
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,432 Elo+
Party 1
Ullr
Ullr
Nissothe_Boss
Ullr
Level 89
God Stats
1W - 3L
1,507 SR
Queue Stats
37W - 32L
1,520 Elo+
Party 1
Bacchus
Bacchus
brksbones_
Bacchus
Level 64
God Stats
5W - 2L
1,786 SR
Queue Stats
37W - 29L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hades5272
Hachiman
19
2 / 6 / 10
13,782
510
22,877
24,252
7,699
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Ix SW1FT xI
Bakasura
20
15 / 4 / 2
16,902
626
24,634
24,612
13,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Mochi plum
Aphrodite
17
2 / 2 / 4
12,520
464
5,543
20,125
21,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
bringtheammo
Ah Muzen Cab
20
11 / 2 / 4
16,979
629
28,417
20,841
9,787
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
2 / 2 / 4
12,449
461
8,592
15,277
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
J-Meister01
Baba Yaga
18
3 / 7 / 0
11,896
441
18,629
21,705
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
JeanSantosJR
Cernunnos
20
7 / 5 / 3
13,626
505
15,287
27,045
9,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
16
1 / 5 / 4
11,111
412
6,629
22,534
18,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 9 / 5
11,871
440
8,947
26,700
10,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
brksbones_
Bacchus
16
1 / 6 / 9
11,187
414
13,597
22,175
19,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
32
Kills
16
16
Deaths
32
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Hades5272
Hachiman
2
6
10
1.17
W
Bakasura
Ix SW1FT xI
Bakasura
15
4
2
4
L
Baba Yaga
J-Meister01
Baba Yaga
3
7
0
0.43
L
Cernunnos
JeanSantosJR
Cernunnos
7
5
3
1.7
W
Aphrodite
Mochi plum
Aphrodite
2
2
4
2
L
Odin
1
5
4
0.6
L
4
9
5
0.72
W
Ah Muzen Cab
bringtheammo
Ah Muzen Cab
11
2
4
6.5
L
Bacchus
brksbones_
Bacchus
1
6
9
0.92
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,063
Damage
63,089
105,107
Taken
120,159
58,300
Mitigated
64,479
48,940
Healing
24,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Hades5272
Hachiman
22,877
13,238
0
7,664
24,252
7,699
7,696
6,705
17,547
0
110,881
W
Bakasura
Ix SW1FT xI
Bakasura
24,634
17,270
0
7,710
24,612
13,736
3,768
7,354
17,258
0
116,705
L
Baba Yaga
J-Meister01
Baba Yaga
18,629
449
0
5,281
21,705
7,187
280
4,663
16,508
100,602
0
L
Cernunnos
JeanSantosJR
Cernunnos
15,287
6,812
0
11,364
27,045
9,862
1,717
1,101
25,502
0
115,667
W
Aphrodite
Mochi plum
Aphrodite
5,543
656
7,332
11,503
20,125
21,783
553
9,156
10,969
47,104
0
L
Odin
6,629
220
0
0
22,534
18,032
0
2,032
19,625
6,025
36,313
L
8,947
3,725
115
5,097
26,700
10,176
367
1,509
24,611
0
81,618
W
Ah Muzen Cab
bringtheammo
Ah Muzen Cab
28,417
18,066
0
12,920
20,841
9,787
5,944
4,302
16,539
0
143,229
L
Bacchus
brksbones_
Bacchus
13,597
213
306
2,700
22,175
19,222
0
3,996
17,794
32,475
0
W
8,592
950
20
1,791
15,277
5,295
1,175
6,447
8,830
65,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,632
Gold Earned
59,691
707
Minions Killed
596
0
Camps Cleared
0
2,692,896
Distance Traveled
2,450,034
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,782
510
148
5
0
472,062
3
W
Bakasura
16,902
626
205
8
0
644,385
8
L
Baba Yaga
11,896
441
157
6
0
487,842
2
L
Cernunnos
13,626
505
199
7
0
470,667
8
W
Aphrodite
12,520
464
72
3
0
484,254
9
L
Odin
11,111
412
69
3
0
451,727
1
L
Ullr
11,871
440
135
5
0
445,402
1
W
Ah Muzen Cab
16,979
629
190
7
0
583,849
1
L
Bacchus
11,187
414
36
1
0
594,396
7
W
Raijin
12,449
461
92
3
0
508,346
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role