Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Luna_Sama_
Hades
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 106L
1,479 Elo+
Party 2
Izanami
Izanami
ShowMeUr_Tds34
Izanami
Level 86
God Stats
2W - 4L
1,603 SR
Queue Stats
7W - 14L
1,434 Elo+
Party 1
Chang'e
Chang'e
UnhappyRefrain__
Chang'e
Level 29
God Stats
22W - 25L
1,752 SR
Queue Stats
133W - 174L
1,476 Elo+
Party 2
Xing Tian
Xing Tian
jcrider509
Xing Tian
Level 112
God Stats
6W - 4L
1,940 SR
Queue Stats
125W - 136L
1,489 Elo+
Party 1
Team Averages
Level 77
1,659 SR
1,475 Elo+

VS

Team Averages
Level 111
1,700 SR
1,601 Elo+
Fenrir
Fenrir
AuditorMajor
Fenrir
Level 136
God Stats
22W - 17L
1,799 SR
Queue Stats
341W - 279L
1,694 Elo+
Party 3
Heimdallr
Heimdallr
DewitTwT
Heimdallr
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
404W - 371L
1,500 Elo+
Party 3
Ares
Ares
EvRelss
Ares
Level 49
God Stats
20W - 7L
1,805 SR
Queue Stats
252W - 208L
1,758 Elo+
Party 3
Thanatos
Thanatos
Nymphade
Thanatos
Level 145
God Stats
23W - 19L
1,788 SR
Queue Stats
480W - 423L
1,659 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
empyraa
Morgan Le Fay
Level 79
God Stats
11W - 10L
1,610 SR
Queue Stats
96W - 87L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 4 / 1
4,901
490
2,181
7,718
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
10
2 / 1 / 0
6,078
608
5,117
7,860
3,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
4,766
477
3,255
6,143
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 0
4,538
454
2,217
7,079
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
jcrider509
Xing Tian
7
0 / 3 / 0
4,704
470
2,587
8,136
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 0 / 1
6,631
663
5,180
5,944
2,904
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
DewitTwT
Heimdallr
10
0 / 0 / 7
5,528
553
4,878
5,800
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
EvRelss
Ares
9
3 / 0 / 6
5,695
570
2,509
6,937
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Nymphade
Thanatos
11
6 / 1 / 6
6,455
646
7,623
5,445
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
empyraa
Morgan Le Fay
10
2 / 1 / 2
5,692
569
4,666
3,655
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
17
17
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
W
Fenrir
6
0
1
6.5
W
Heimdallr
DewitTwT
Heimdallr
0
0
7
3.5
W
Ares
EvRelss
Ares
3
0
6
6
L
Hades
2
1
0
2
W
Thanatos
Nymphade
Thanatos
6
1
6
9
L
0
3
0
0
L
0
6
0
0
W
Morgan Le Fay
empyraa
Morgan Le Fay
2
1
2
3
L
Xing Tian
jcrider509
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,357
Damage
24,856
36,936
Taken
27,781
12,317
Mitigated
11,956
10,756
Healing
12,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,181
507
0
259
7,718
2,467
0
1,225
6,369
0
25,305
W
Fenrir
5,180
1,857
0
1,408
5,944
2,904
0
1,667
3,927
0
29,955
W
Heimdallr
DewitTwT
Heimdallr
4,878
2,538
0
2,632
5,800
1,768
0
2,031
3,769
0
40,046
W
Ares
EvRelss
Ares
2,509
245
0
2,438
6,937
3,842
0
2,633
4,304
7,680
0
L
Hades
5,117
556
100
4,334
7,860
3,746
0
2,633
4,997
36,889
0
W
Thanatos
Nymphade
Thanatos
7,623
2,503
0
5,711
5,445
2,182
0
1,400
4,013
0
34,924
L
3,255
2,060
0
2,431
6,143
932
0
292
5,851
0
35,783
L
2,217
28
135
2,060
7,079
1,470
155
0
7,079
15,625
0
W
Morgan Le Fay
empyraa
Morgan Le Fay
4,666
560
0
648
3,655
1,260
117
1,808
1,847
32,913
0
L
Xing Tian
jcrider509
Xing Tian
2,587
232
0
1,437
8,136
3,702
0
2,627
5,465
7,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,987
Gold Earned
30,001
251
Minions Killed
254
0
Camps Cleared
0
924,362
Distance Traveled
999,618
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,901
490
52
5
0
171,571
4
W
Fenrir
6,631
663
50
5
0
196,854
3
W
Heimdallr
5,528
553
60
6
0
179,217
4
W
Ares
5,695
570
14
1
0
196,034
1
L
Hades
6,078
608
91
9
0
187,463
2
W
Thanatos
6,455
646
61
6
0
233,246
2
L
Izanami
4,766
477
71
7
0
162,377
0
L
Chang'e
4,538
454
31
3
0
185,348
0
W
Morgan Le Fay
5,692
569
69
7
0
194,267
2
L
Xing Tian
4,704
470
6
1
0
217,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role