Player Matchup

Neith
Neith
CNS x MIKE x
Neith
Level 142
God Stats
2W - 0L
1,735 SR
Queue Stats
98W - 102L
1,468 Elo+
Party 1
Bellona
Bellona
DrPhil2880
Bellona
Level 100
God Stats
5W - 2L
1,712 SR
Queue Stats
272W - 276L
1,449 Elo+
Party 3
Chronos
Chronos
FURTHERMOREWISE
Chronos
Level 140
God Stats
2W - 1L
1,285 SR
Queue Stats
76W - 79L
1,415 Elo+
Party 1
Hun Batz
Hun Batz
KSI Richdude460
Hun Batz
Level 101
God Stats
8W - 4L
1,825 SR
Queue Stats
163W - 149L
1,403 Elo+
Party 3
Osiris
Osiris
Req Attila
Osiris
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
238W - 245L
1,459 Elo+
Party 3
Team Averages
Level 122
1,611 SR
1,439 Elo+

VS

Team Averages
Level 113
1,656 SR
1,399 Elo+
Achilles
Achilles
HOBO PUFF
Achilles
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
87W - 94L
1,272 Elo+
Solo
Ganesha
Ganesha
MÄÖRÖ
Ganesha
Level 121
God Stats
1W - 2L
1,518 SR
Queue Stats
143W - 149L
1,483 Elo+
Party 2
Poseidon
Poseidon
adultswim_ATHF
Poseidon
Level 127
God Stats
2W - 6L
1,846 SR
Queue Stats
155W - 191L
1,416 Elo+
Solo
Artemis
Artemis
restless-mind88
Artemis
Level 45
God Stats
3W - 4L
1,638 SR
Queue Stats
193W - 227L
1,420 Elo+
Solo
Vulcan
Vulcan
ΨSusanitaΨ
Vulcan
Level 123
God Stats
1W - 1L
1,776 SR
Queue Stats
70W - 77L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 13
13,506
844
26,013
15,225
6,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bellona
DrPhil2880
Bellona
17
2 / 8 / 13
11,682
730
9,727
23,521
18,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
5 / 5 / 12
12,041
753
12,854
15,390
5,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
19
5 / 7 / 18
12,286
768
20,263
26,545
12,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Req Attila
Osiris
20
11 / 6 / 18
13,387
837
13,732
25,019
30,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HOBO PUFF
Achilles
20
12 / 9 / 7
13,212
826
17,123
22,174
19,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ganesha
MÄÖRÖ
Ganesha
20
1 / 4 / 23
11,769
736
12,114
24,529
36,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
17
4 / 9 / 10
11,462
716
15,475
14,897
5,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 9 / 10
11,644
728
24,023
17,726
9,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
20
5 / 2 / 19
12,769
798
17,927
14,283
8,956
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
99
33
Kills
30
30
Deaths
33
74
Assists
69
Player
Kills
Deaths
Assists
KDA
W
10
4
13
4.13
W
Bellona
DrPhil2880
Bellona
2
8
13
1.06
W
5
5
12
2.2
L
Achilles
HOBO PUFF
Achilles
12
9
7
1.72
W
Hun Batz
5
7
18
2
L
Ganesha
MÄÖRÖ
Ganesha
1
4
23
3.13
W
Osiris
Req Attila
Osiris
11
6
18
3.33
L
Poseidon
4
9
10
1
L
8
9
10
1.44
L
Vulcan
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,589
Damage
86,662
105,700
Taken
93,609
73,137
Mitigated
81,166
32,742
Healing
22,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,013
8,203
1,153
4,704
15,225
6,583
2,124
7,137
8,088
0
65,311
W
Bellona
DrPhil2880
Bellona
9,727
3,222
3,620
3,611
23,521
18,729
623
9,177
14,092
0
17,884
W
12,854
3,441
2,639
1,835
15,390
5,295
2,268
5,667
9,556
40,185
0
L
Achilles
HOBO PUFF
Achilles
17,123
5,931
1,155
3,666
22,174
19,874
761
2,484
19,690
0
22,174
W
Hun Batz
20,263
2,937
1,693
7,659
26,545
12,448
551
12,855
13,468
0
34,155
L
Ganesha
MÄÖRÖ
Ganesha
12,114
757
1,170
5,196
24,529
36,920
225
5,426
19,103
22,367
0
W
Osiris
Req Attila
Osiris
13,732
4,799
2,015
3,813
25,019
30,082
384
10,680
14,059
0
20,459
L
Poseidon
15,475
1,737
1,935
1,467
14,897
5,665
1,132
2,404
12,493
26,757
0
L
24,023
6,745
1,290
921
17,726
9,751
395
826
16,900
0
35,286
L
Vulcan
17,927
8,162
2,730
3,302
14,283
8,956
709
1,714
12,569
49,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,902
Gold Earned
60,856
174
Minions Killed
155
0
Camps Cleared
0
1,406,040
Distance Traveled
1,385,213
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,506
844
74
5
0
280,176
1
W
Bellona
11,682
730
10
1
0
255,472
0
W
Chronos
12,041
753
52
3
0
291,582
0
L
Achilles
13,212
826
22
1
0
249,602
0
W
Hun Batz
12,286
768
25
2
0
288,476
0
L
Ganesha
11,769
736
0
0
0
292,976
3
W
Osiris
13,387
837
13
1
0
290,334
0
L
Poseidon
11,462
716
29
2
0
266,820
0
L
Artemis
11,644
728
36
2
0
230,493
2
L
Vulcan
12,769
798
68
4
0
345,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role