Player Matchup

Thoth
Thoth
Platinum IV
DonCilantro2526
Thoth
Platinum IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,847 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
WorthlessMaggot
Cabrakan
Platinum I
Level 77
God Stats
44W - 42L
1,630 SR
Queue Stats
257W - 256L
1,868 MMR
Solo
Xbalanque
Xbalanque
Platinum III
kiiba88
Xbalanque
Platinum III
Level 145
God Stats
19W - 7L
1,669 SR
Queue Stats
119W - 97L
1,895 MMR
Party 2
Ares
Ares
Diamond V
l Shut em Down
Ares
Diamond V
Level 160
God Stats
8W - 9L
1,712 SR
Queue Stats
619W - 633L
1,874 MMR
Solo
Achilles
Achilles
Platinum III
pedra997
Achilles
Platinum III
Level 149
God Stats
16W - 17L
1,626 SR
Queue Stats
513W - 503L
1,875 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,627 SR
1,872 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,560 SR
1,875 MMR
Charybdis
Charybdis
Platinum I
Aeronith
Charybdis
Platinum I
Level 144
God Stats
2W - 3L
1,440 SR
Queue Stats
126W - 121L
1,829 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
MeNoRotate
Zhong Kui
Diamond V
Level 85
God Stats
19W - 19L
1,744 SR
Queue Stats
88W - 85L
1,936 MMR
Party 1
Kukulkan
Kukulkan
Platinum I
Triggerman007
Kukulkan
Platinum I
Level 159
God Stats
95W - 76L
1,551 SR
Queue Stats
406W - 400L
1,908 MMR
Solo
Bastet
Bastet
Platinum II
Young Natal
Bastet
Platinum II
Level 143
God Stats
7W - 14L
1,565 SR
Queue Stats
543W - 529L
1,883 MMR
Party 1
Artio
Artio
Platinum V
ultimatestorm34
Artio
Platinum V
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
379W - 373L
1,822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 7
12,442
541
10,191
10,704
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
20
6 / 2 / 6
13,857
602
14,019
16,036
10,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
kiiba88
Xbalanque
20
6 / 0 / 6
14,490
630
12,990
13,503
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 2 / 5
11,724
510
7,029
19,111
16,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
pedra997
Achilles
19
0 / 2 / 9
12,506
544
11,322
13,637
10,741
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GilgameshCliodhnaSet

VS

Bans
ZeusAgniAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aeronith
Charybdis
19
1 / 4 / 0
11,442
497
7,397
14,609
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
MeNoRotate
Zhong Kui
17
0 / 3 / 3
10,644
463
9,870
16,418
14,813
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Triggerman007
Kukulkan
16
0 / 5 / 1
10,467
455
9,992
11,655
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
4 / 3 / 0
10,397
452
9,629
17,414
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 1
8,451
367
1,994
21,096
16,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
20
Kills
5
7
Deaths
21
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aeronith
Charybdis
1
4
0
0.25
W
4
1
7
7.5
L
Zhong Kui
MeNoRotate
Zhong Kui
0
3
3
0.5
L
Kukulkan
Triggerman007
Kukulkan
0
5
1
0.1
W
Cabrakan
6
2
6
4.5
L
Bastet
4
3
0
1.33
W
Xbalanque
kiiba88
Xbalanque
6
0
6
9
W
4
2
5
3.25
W
Achilles
pedra997
Achilles
0
2
9
2.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,551
Damage
38,882
72,991
Taken
81,192
46,881
Mitigated
45,576
21,254
Healing
24,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aeronith
Charybdis
7,397
3,143
0
6,492
14,609
4,563
672
3,891
10,718
0
100,361
W
10,191
54
0
1,518
10,704
3,806
1,297
4,642
5,912
89,032
0
L
Zhong Kui
MeNoRotate
Zhong Kui
9,870
1,159
0
6,390
16,418
14,813
1,348
4,682
11,736
76,193
0
L
Kukulkan
Triggerman007
Kukulkan
9,992
46
0
269
11,655
3,546
66
9,005
2,650
85,660
0
W
Cabrakan
14,019
1,305
0
3,880
16,036
10,210
0
4,646
11,257
125,992
0
L
Bastet
9,629
1,813
0
7,540
17,414
6,080
494
5,102
12,312
0
76,248
W
Xbalanque
kiiba88
Xbalanque
12,990
5,431
0
7,282
13,503
5,503
7,271
1,284
12,215
0
124,856
W
7,029
258
0
4,553
19,111
16,621
154
4,450
11,341
36,173
9,570
W
Achilles
pedra997
Achilles
11,322
3,636
0
4,021
13,637
10,741
680
6,367
7,258
0
81,443
L
1,994
513
228
4,072
21,096
16,574
0
7,744
12,068
27,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,019
Gold Earned
51,401
776
Minions Killed
690
0
Camps Cleared
0
2,296,256
Distance Traveled
2,013,017
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,442
497
182
8
0
403,534
2
W
Thoth
12,442
541
160
7
0
488,067
0
L
Zhong Kui
10,644
463
158
7
0
386,111
2
L
Kukulkan
10,467
455
186
8
0
382,667
1
W
Cabrakan
13,857
602
189
8
0
469,655
3
L
Bastet
10,397
452
126
5
0
484,885
5
W
Xbalanque
14,490
630
218
9
0
439,295
5
W
Ares
11,724
510
51
2
0
419,983
10
W
Achilles
12,506
544
158
7
0
479,256
7
L
Artio
8,451
367
38
2
0
355,820
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role