Player Matchup

Horus
Horus
DarkReapersF8
Horus
Level 68
God Stats
3W - 4L
1,633 SR
Queue Stats
57W - 63L
1,383 Elo+
Party 3
Kali
Kali
Si1entWra1th358
Kali
Level 77
God Stats
13W - 15L
1,448 SR
Queue Stats
48W - 49L
1,402 Elo+
Party 3
Mulan
Mulan
SuperAce52
Mulan
Level 63
God Stats
16W - 18L
1,443 SR
Queue Stats
155W - 164L
1,437 Elo+
Party 3
Sol
Sol
VoezeoV
Sol
Level 24
God Stats
16W - 26L
1,564 SR
Queue Stats
45W - 63L
1,419 Elo+
Party 3
Skadi
Skadi
meatball040704
Skadi
Level 29
God Stats
4W - 12L
1,537 SR
Queue Stats
49W - 61L
1,371 Elo+
Party 3
Team Averages
Level 52
1,525 SR
1,402 Elo+

VS

Team Averages
Level 69
1,463 SR
1,328 Elo+
Cthulhu
Cthulhu
A_Pimp_Named_Tex
Cthulhu
Level 65
God Stats
6W - 6L
1,459 SR
Queue Stats
405W - 495L
1,349 Elo+
Party 1
Amaterasu
Amaterasu
BlackWolfxLoki
Amaterasu
Level 108
God Stats
7W - 6L
1,433 SR
Queue Stats
83W - 92L
1,385 Elo+
Party 1
Arachne
Arachne
Diegohii
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,242 Elo+
Party 2
Skadi
Skadi
KittyG__
Skadi
Level 117
God Stats
23W - 31L
1,421 SR
Queue Stats
67W - 77L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
MaewingOPPP
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,158
632
1,007
3,741
1,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
915
183
0
0
0
Mulan
4
0 / 3 / 0
3,063
613
1,906
4,139
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
5
0 / 0 / 0
3,391
678
156
1,060
316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 2 / 0
2,941
588
2,667
2,976
643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 3
3,571
714
1,334
3,248
1,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
BlackWolfxLoki
Amaterasu
6
2 / 0 / 1
4,031
806
2,455
2,625
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Diegohii
Arachne
5
4 / 0 / 1
3,815
763
1,666
3,587
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
KittyG__
Skadi
5
0 / 0 / 4
3,180
636
2,141
1,665
317
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MaewingOPPP
Kukulkan
6
0 / 0 / 0
3,335
667
593
449
118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
7
7
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Amaterasu
BlackWolfxLoki
Amaterasu
2
0
1
2.5
L
0
2
0
0
W
Arachne
Diegohii
Arachne
4
0
1
4.5
W
Skadi
KittyG__
Skadi
0
0
4
2
W
Kukulkan
MaewingOPPP
Kukulkan
0
0
0
0
L
0
0
0
0
L
Mulan
0
3
0
0
L
Sol
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,736
Damage
8,189
11,916
Taken
11,574
3,222
Mitigated
3,406
3,647
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,334
31
43
1,625
3,248
1,074
0
0
3,248
6,983
0
W
Amaterasu
BlackWolfxLoki
Amaterasu
2,455
1,854
0
1,800
2,625
1,096
386
0
2,625
0
12,801
L
1,007
623
150
993
3,741
1,399
102
694
3,047
0
6,185
W
Arachne
Diegohii
Arachne
1,666
1,420
0
2,277
3,587
801
0
0
3,587
0
9,692
W
Skadi
KittyG__
Skadi
2,141
1,205
183
598
1,665
317
0
0
1,665
0
11,901
W
Kukulkan
MaewingOPPP
Kukulkan
593
0
0
0
449
118
0
124
325
12,106
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
1,906
1,035
0
1,097
4,139
864
190
0
4,139
0
9,444
L
Sol
156
124
0
556
1,060
316
602
593
467
10,788
1,808
L
2,667
1,366
0
851
2,976
643
240
640
2,336
0
12,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,468
Gold Earned
17,932
89
Minions Killed
108
0
Camps Cleared
0
353,280
Distance Traveled
461,479
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,571
714
14
3
0
96,491
2
W
Amaterasu
4,031
806
26
5
0
91,128
1
L
Horus
3,158
632
15
3
0
94,578
1
W
Arachne
3,815
763
23
5
0
86,868
0
W
Skadi
3,180
636
23
5
0
86,226
0
W
Kukulkan
3,335
667
22
4
0
100,766
0
L
Kali
915
183
0
0
0
0
0
L
Mulan
3,063
613
26
5
0
75,731
0
L
Sol
3,391
678
30
6
0
93,429
1
L
Skadi
2,941
588
18
4
0
89,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role