Player Matchup

Susano
Susano
FrozenFlame296
Susano
Level 22
God Stats
4W - 1L
1,570 SR
Queue Stats
5W - 3L
1,474 Elo+
Party 2
Osiris
Osiris
Gareetto
Osiris
Level 83
God Stats
23W - 20L
1,598 SR
Queue Stats
81W - 59L
1,587 Elo+
Party 1
Hou Yi
Hou Yi
TalksikTryhard
Hou Yi
Level 73
God Stats
6W - 3L
1,323 SR
Queue Stats
20W - 7L
1,491 Elo+
Party 1
Ra
Ra
Tyr0nde
Ra
Level 29
God Stats
1W - 2L
1,633 SR
Queue Stats
51W - 62L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
WildGhoull
Cthulhu
Level 66
God Stats
2W - 3L
1,247 SR
Queue Stats
94W - 104L
1,472 Elo+
Party 2
Team Averages
Level 55
1,474 SR
1,474 Elo+

VS

Team Averages
Level 57
1,518 SR
1,409 Elo+
Skadi
Skadi
Budahhhhhh
Skadi
Level 40
God Stats
5W - 5L
1,537 SR
Queue Stats
13W - 23L
1,370 Elo+
Party 3
Sun Wukong
Sun Wukong
BuddhaTheNoob
Sun Wukong
Level 60
God Stats
1W - 4L
1,338 SR
Queue Stats
75W - 92L
1,485 Elo+
Party 3
Kuzenbo
Kuzenbo
MarioBrosB4Hose
Kuzenbo
Level 63
God Stats
3W - 3L
1,506 SR
Queue Stats
35W - 44L
1,405 Elo+
Party 3
Anubis
Anubis
SiimpleJak
Anubis
Level 55
God Stats
4W - 6L
1,492 SR
Queue Stats
90W - 84L
1,377 Elo+
Solo
Thanatos
Thanatos
XxMiltyxX
Thanatos
Level 67
God Stats
3W - 2L
1,719 SR
Queue Stats
48W - 58L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 0 / 7
11,013
688
18,403
12,599
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Gareetto
Osiris
16
3 / 1 / 5
9,874
617
8,657
10,956
9,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 2 / 8
8,236
515
11,825
9,795
3,272
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 4 / 7
8,096
506
6,914
8,604
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
WildGhoull
Cthulhu
13
6 / 3 / 12
9,577
599
8,981
14,492
13,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
3 / 8 / 4
8,035
502
7,945
11,275
3,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
BuddhaTheNoob
Sun Wukong
13
2 / 5 / 0
7,646
478
10,634
15,841
9,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 4
7,518
470
5,564
23,921
14,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
SiimpleJak
Anubis
13
2 / 5 / 4
8,053
503
7,225
13,558
5,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
XxMiltyxX
Thanatos
12
2 / 9 / 1
7,557
472
3,823
14,604
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
31
Kills
10
10
Deaths
32
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
8
4
0.63
L
Sun Wukong
BuddhaTheNoob
Sun Wukong
2
5
0
0.4
W
16
0
7
19.5
W
Osiris
Gareetto
Osiris
3
1
5
5.5
L
1
5
4
0.6
L
Anubis
SiimpleJak
Anubis
2
5
4
0.8
W
4
2
8
4
W
2
4
7
1.38
W
Cthulhu
WildGhoull
Cthulhu
6
3
12
4
L
Thanatos
XxMiltyxX
Thanatos
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,780
Damage
35,191
56,446
Taken
79,199
33,815
Mitigated
37,551
21,488
Healing
28,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
7,945
4,729
261
859
11,275
3,068
2,275
1,632
9,571
0
40,199
L
Sun Wukong
BuddhaTheNoob
Sun Wukong
10,634
2,232
0
4,848
15,841
9,043
413
2,526
13,261
0
46,610
W
18,403
8,585
0
5,368
12,599
4,517
0
1,894
10,705
0
72,815
W
Osiris
Gareetto
Osiris
8,657
4,647
0
5,883
10,956
9,459
482
914
10,042
0
66,794
L
5,564
2,394
1,881
8,498
23,921
14,855
259
5,375
18,375
21,635
0
L
Anubis
SiimpleJak
Anubis
7,225
259
0
4,475
13,558
5,886
206
4,879
8,511
46,178
1,046
W
11,825
6,866
0
3,002
9,795
3,272
1,773
1,718
8,077
0
46,306
W
6,914
671
402
1,992
8,604
2,966
1,327
3,384
5,220
39,600
0
W
Cthulhu
WildGhoull
Cthulhu
8,981
932
2,398
2,443
14,492
13,601
394
4,733
9,759
31,459
0
L
Thanatos
XxMiltyxX
Thanatos
3,823
1,033
0
7,996
14,604
4,699
217
1,006
13,586
0
38,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,796
Gold Earned
38,809
431
Minions Killed
335
0
Camps Cleared
0
1,570,735
Distance Traveled
1,481,404
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,035
502
68
4
0
270,716
4
L
Sun Wukong
7,646
478
74
5
0
325,839
6
W
Susano
11,013
688
109
7
0
347,510
4
W
Osiris
9,874
617
143
9
0
308,417
9
L
Kuzenbo
7,518
470
36
2
0
319,308
2
L
Anubis
8,053
503
81
5
0
269,125
5
W
Hou Yi
8,236
515
68
4
0
287,985
5
W
Ra
8,096
506
74
5
0
298,627
1
W
Cthulhu
9,577
599
37
2
0
328,196
3
L
Thanatos
7,557
472
76
5
0
296,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role