Player Matchup

Izanami
Izanami
ElBatDad
Izanami
Level 48
God Stats
6W - 2L
1,543 SR
Queue Stats
26W - 22L
1,528 Elo+
Party 1
Cliodhna
Cliodhna
PartyShots
Cliodhna
Level 39
God Stats
9W - 8L
1,530 SR
Queue Stats
31W - 32L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
Stubongchamp
Kukulkan
Level 48
God Stats
2W - 3L
1,495 SR
Queue Stats
31W - 33L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
TheClaytonamo
Gilgamesh
Level 64
God Stats
4W - 4L
1,411 SR
Queue Stats
30W - 30L
1,493 Elo+
Party 1
Bacchus
Bacchus
itsfoleyk
Bacchus
Level 47
God Stats
18W - 7L
1,677 SR
Queue Stats
31W - 33L
1,482 Elo+
Party 1
Team Averages
Level 49
1,531 SR
1,494 Elo+

VS

Team Averages
Level 59
1,536 SR
1,415 Elo+
Apollo
Apollo
Jardani4206572
Apollo
Level 43
God Stats
1W - 2L
1,539 SR
Queue Stats
3W - 16L
1,213 Elo+
Solo
Atlas
Atlas
MIDNIGHTzs
Atlas
Level 103
God Stats
11W - 13L
1,433 SR
Queue Stats
1,289W - 1,458L
1,459 Elo+
Party 3
Achilles
Achilles
Ready4blood9658
Achilles
Level 7
God Stats
13W - 9L
1,500 SR
Queue Stats
128W - 124L
1,389 Elo+
Party 2
Thor
Thor
Sir Vibin
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 107L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
ToasterBathy
Baron Samedi
Level 16
God Stats
3W - 3L
1,707 SR
Queue Stats
50W - 66L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElBatDad
Izanami
18
11 / 1 / 19
12,459
566
14,136
10,155
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
PartyShots
Cliodhna
19
14 / 5 / 8
12,609
573
19,040
17,190
6,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Stubongchamp
Kukulkan
17
5 / 5 / 6
10,791
491
11,506
10,660
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheClaytonamo
Gilgamesh
16
6 / 5 / 15
10,780
490
12,886
22,180
17,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
itsfoleyk
Bacchus
17
7 / 1 / 29
12,676
576
21,136
20,533
30,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 1
9,158
416
4,762
14,663
5,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atlas
10
0 / 8 / 2
7,379
335
6,788
22,987
18,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
15
4 / 8 / 6
10,671
485
8,991
20,462
15,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
17
8 / 9 / 2
11,744
534
11,863
20,488
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ToasterBathy
Baron Samedi
17
5 / 8 / 6
11,735
533
17,311
20,334
8,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
34
43
Kills
17
17
Deaths
43
77
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
ElBatDad
Izanami
11
1
19
20.5
L
0
10
1
0.05
L
Atlas
0
8
2
0.13
W
Cliodhna
PartyShots
Cliodhna
14
5
8
3.6
L
Achilles
4
8
6
0.88
L
Thor
8
9
2
1
W
Kukulkan
Stubongchamp
Kukulkan
5
5
6
1.6
W
Gilgamesh
TheClaytonamo
Gilgamesh
6
5
15
2.7
L
Baron Samedi
ToasterBathy
Baron Samedi
5
8
6
1
W
Bacchus
itsfoleyk
Bacchus
7
1
29
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,704
Damage
49,715
80,718
Taken
98,934
62,531
Mitigated
53,833
18,533
Healing
18,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ElBatDad
Izanami
14,136
7,895
0
3,961
10,155
3,920
4,878
4,082
5,543
0
80,662
L
4,762
1,823
0
2,157
14,663
5,077
0
5,364
9,299
0
52,722
L
Atlas
6,788
1,716
391
2,952
22,987
18,627
0
7,169
15,818
23,138
0
W
Cliodhna
PartyShots
Cliodhna
19,040
2,024
0
3,247
17,190
6,534
537
6,280
9,756
0
86,514
L
Achilles
8,991
1,837
105
1,901
20,462
15,364
792
5,679
14,783
6,593
30,530
L
Thor
11,863
2,063
0
4,486
20,488
6,509
0
5,163
15,325
0
64,504
W
Kukulkan
Stubongchamp
Kukulkan
11,506
1,400
0
1,926
10,660
4,069
123
2,972
7,422
66,718
0
W
Gilgamesh
TheClaytonamo
Gilgamesh
12,886
2,641
0
3,759
22,180
17,491
865
4,571
17,170
2,502
38,686
L
Baron Samedi
ToasterBathy
Baron Samedi
17,311
943
785
5,393
20,334
8,256
888
8,288
12,046
70,519
0
W
Bacchus
itsfoleyk
Bacchus
21,136
2,293
0
5,640
20,533
30,517
810
5,638
13,709
34,935
11,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,315
Gold Earned
50,687
469
Minions Killed
411
0
Camps Cleared
0
2,221,300
Distance Traveled
1,932,101
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,459
566
121
6
0
427,935
4
L
Apollo
9,158
416
108
5
0
389,202
2
L
Atlas
7,379
335
25
1
0
411,940
7
W
Cliodhna
12,609
573
123
6
0
471,782
5
L
Achilles
10,671
485
61
3
0
380,313
1
L
Thor
11,744
534
102
5
0
397,134
2
W
Kukulkan
10,791
491
112
5
0
413,019
4
W
Gilgamesh
10,780
490
63
3
0
455,307
2
L
Baron Samedi
11,735
533
115
5
0
353,512
1
W
Bacchus
12,676
576
50
2
0
453,257
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role