Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
ChristopherFinch
Discordia
Level 145
God Stats
5W - 4L
1,598 SR
Queue Stats
181W - 69L
1,834 Elo+
Party 2
Artemis
Artemis
Letmein999
Artemis
Level 40
God Stats
6W - 1L
1,607 SR
Queue Stats
236W - 72L
1,831 Elo+
Party 2
Hercules
Hercules
SmiteSofty
Hercules
Level 96
God Stats
5W - 2L
1,948 SR
Queue Stats
336W - 322L
1,546 Elo+
Solo
Sol
Sol
TheHammer073
Sol
Level 155
God Stats
7W - 0L
1,863 SR
Queue Stats
364W - 140L
1,946 Elo+
Party 2
Team Averages
Level 116
1,703 SR
1,731 Elo+

VS

Team Averages
Level 60
1,646 SR
1,471 Elo+
Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
LuckyLucks1988
Medusa
Level 40
God Stats
0W - 7L
1,425 SR
Queue Stats
12W - 27L
1,269 Elo+
Party 3
Terra
Terra
Neogoose
Terra
Level 40
God Stats
22W - 14L
1,702 SR
Queue Stats
343W - 252L
1,668 Elo+
Party 1
Amaterasu
Amaterasu
Pab7Pab
Amaterasu
Level 68
God Stats
1W - 2L
1,765 SR
Queue Stats
12W - 26L
1,237 Elo+
Party 3
Camazotz
Camazotz
SorryCanBeUsed
Camazotz
Level 48
God Stats
2W - 2L
1,837 SR
Queue Stats
440W - 345L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
1 / 1 / 8
8,759
876
3,749
7,967
7,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
17
11 / 0 / 15
9,515
952
11,677
4,636
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Letmein999
Artemis
14
4 / 5 / 15
8,050
805
8,911
10,939
6,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
SmiteSofty
Hercules
14
3 / 1 / 18
8,167
817
7,632
9,139
5,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
11 / 2 / 10
9,738
974
15,293
9,123
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 6 / 4
6,862
686
7,376
11,259
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 8 / 3
7,618
762
6,032
10,507
4,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Neogoose
Terra
13
1 / 3 / 4
7,439
744
5,504
11,324
9,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Pab7Pab
Amaterasu
12
1 / 6 / 2
6,661
666
3,326
12,148
6,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Camazotz
14
4 / 7 / 2
7,988
799
6,199
13,224
6,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
30
Kills
9
9
Deaths
30
66
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
8
5
L
Chang'e
 
Chang'e
1
6
4
0.5
W
Discordia
11
0
15
18.5
W
Artemis
Letmein999
Artemis
4
5
15
2.3
L
2
8
3
0.44
L
Terra
Neogoose
Terra
1
3
4
1
L
Amaterasu
Pab7Pab
Amaterasu
1
6
2
0.33
W
Hercules
SmiteSofty
Hercules
3
1
18
12
L
Camazotz
4
7
2
0.71
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,262
Damage
28,437
41,804
Taken
58,462
24,229
Mitigated
31,610
11,263
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,749
1,119
0
2,751
7,967
7,090
120
655
7,132
0
44,923
L
Chang'e
 
Chang'e
7,376
797
1,423
2,163
11,259
5,186
252
4,275
6,504
20,019
0
W
Discordia
11,677
1,392
0
949
4,636
1,555
248
898
3,702
30,161
0
W
Artemis
Letmein999
Artemis
8,911
2,382
0
844
10,939
6,859
408
4,869
5,887
0
13,802
L
6,032
3,358
309
324
10,507
4,069
285
4,528
5,696
0
14,703
L
Terra
Neogoose
Terra
5,504
675
1,635
1,729
11,324
9,486
99
5,478
5,527
18,061
0
L
Amaterasu
Pab7Pab
Amaterasu
3,326
1,775
0
1,839
12,148
6,744
435
4,701
7,179
0
6,974
W
Hercules
SmiteSofty
Hercules
7,632
2,801
382
2,575
9,139
5,593
105
3,936
5,049
0
13,335
L
Camazotz
6,199
1,817
0
3,380
13,224
6,125
0
7,189
5,806
0
18,880
W
15,293
8,129
0
3,762
9,123
3,132
7,156
2,522
6,287
43,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,229
Gold Earned
36,568
240
Minions Killed
123
0
Camps Cleared
0
997,545
Distance Traveled
920,653
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,759
876
88
9
0
234,026
3
L
Chang'e
6,862
686
37
4
0
185,157
2
W
Discordia
9,515
952
44
4
0
182,547
2
W
Artemis
8,050
805
16
2
0
164,010
2
L
Medusa
7,618
762
7
1
0
149,791
2
L
Terra
7,439
744
28
3
0
206,852
1
L
Amaterasu
6,661
666
14
1
0
190,279
2
W
Hercules
8,167
817
15
2
0
228,179
0
L
Camazotz
7,988
799
37
4
0
188,574
0
W
Sol
9,738
974
77
8
0
188,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role