Player Matchup

Artio
Artio
DoverVia
Artio
Level 24
God Stats
72W - 42L
1,445 SR
Queue Stats
200W - 155L
1,461 Elo+
Party 1
Odin
Odin
Shmonses
Odin
Level 127
God Stats
3W - 2L
1,539 SR
Queue Stats
135W - 123L
1,627 Elo+
Party 1
Artemis
Artemis
TXO Crazimofoo
Artemis
Level 123
God Stats
8W - 6L
1,649 SR
Queue Stats
83W - 87L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
Tlg zade
Gilgamesh
Level 89
God Stats
18W - 6L
1,542 SR
Queue Stats
54W - 53L
1,443 Elo+
Party 1
Mulan
Mulan
xSAVAGEx IV
Mulan
Level 8
God Stats
5W - 5L
1,216 SR
Queue Stats
10W - 11L
1,283 Elo+
Party 1
Team Averages
Level 74
1,478 SR
1,467 Elo+

VS

Team Averages
Level 33
1,226 SR
1,190 Elo+
Sol
Sol
Dyleaoo
Sol
Level 32
God Stats
7W - 12L
1,293 SR
Queue Stats
22W - 36L
1,130 Elo+
Party 2
Charybdis
Charybdis
GamingSpirit101
Charybdis
Level 27
God Stats
3W - 9L
1,114 SR
Queue Stats
17W - 28L
1,173 Elo+
Party 2
Kuzenbo
Kuzenbo
MinturnRowch
Kuzenbo
Level 47
God Stats
7W - 8L
1,388 SR
Queue Stats
103W - 133L
1,372 Elo+
Solo
Erlang Shen
Erlang Shen
etrxrossa
Erlang Shen
Level 29
God Stats
3W - 6L
1,287 SR
Queue Stats
22W - 33L
1,130 Elo+
Party 2
Set
Set
split shot12345
Set
Level 29
God Stats
1W - 7L
1,048 SR
Queue Stats
20W - 34L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DoverVia
Artio
8
0 / 1 / 4
5,391
490
2,521
8,846
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
12
9 / 0 / 5
8,042
731
8,067
6,942
4,459
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
2 / 1 / 3
6,006
546
8,014
8,280
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Tlg zade
Gilgamesh
12
5 / 2 / 4
7,246
659
5,101
7,410
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Mace

Mace

+10
Physical Power

10
0 / 1 / 3
5,370
488
1,219
6,177
2,165
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
3 / 5 / 0
6,235
567
9,559
9,615
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
GamingSpirit101
Charybdis
9
1 / 1 / 1
5,372
488
5,180
7,397
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
MinturnRowch
Kuzenbo
7
1 / 2 / 1
5,244
477
2,356
8,666
5,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
etrxrossa
Erlang Shen
6
0 / 5 / 0
4,559
414
1,612
5,306
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 3 / 0
4,875
443
857
6,781
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
5
5
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
DoverVia
Artio
0
1
4
2
L
Sol
3
5
0
0.6
L
Charybdis
GamingSpirit101
Charybdis
1
1
1
1.5
L
Kuzenbo
MinturnRowch
Kuzenbo
1
2
1
0.75
W
Odin
9
0
5
11.5
W
2
1
3
3.5
W
Gilgamesh
Tlg zade
Gilgamesh
5
2
4
3.5
L
Erlang Shen
etrxrossa
Erlang Shen
0
5
0
0
L
0
3
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,922
Damage
19,564
37,655
Taken
37,765
14,591
Mitigated
13,265
15,360
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DoverVia
Artio
2,521
82
896
4,241
8,846
3,440
0
2,474
6,372
14,717
0
L
Sol
9,559
2,407
0
3,290
9,615
2,407
806
1,003
8,612
46,136
0
L
Charybdis
GamingSpirit101
Charybdis
5,180
2,021
0
3,745
7,397
1,594
414
786
6,611
0
28,447
L
Kuzenbo
MinturnRowch
Kuzenbo
2,356
1,194
0
2,232
8,666
5,513
100
1,224
7,442
6,808
0
W
Odin
8,067
1,148
0
1,748
6,942
4,459
0
1,435
5,507
7,946
38,114
W
8,014
4,727
183
4,364
8,280
1,826
23
1,647
6,633
0
33,312
W
Gilgamesh
Tlg zade
Gilgamesh
5,101
1,530
0
2,912
7,410
2,701
0
2,705
4,705
0
39,242
L
Erlang Shen
etrxrossa
Erlang Shen
1,612
1,115
0
741
5,306
1,981
0
344
4,962
0
10,579
L
857
377
0
2,375
6,781
1,770
0
626
6,155
0
17,306
W
1,219
143
44
972
6,177
2,165
0
3,654
2,523
0
21,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,055
Gold Earned
26,285
281
Minions Killed
200
0
Camps Cleared
0
1,132,031
Distance Traveled
1,001,612
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,391
490
20
2
0
209,960
7
L
Sol
6,235
567
75
7
0
195,969
0
L
Charybdis
5,372
488
46
4
0
213,106
0
L
Kuzenbo
5,244
477
15
1
0
207,459
3
W
Odin
8,042
731
95
9
0
256,834
1
W
Artemis
6,006
546
54
5
0
194,708
0
W
Gilgamesh
7,246
659
72
7
0
245,000
0
L
Erlang Shen
4,559
414
16
1
0
145,002
0
L
Set
4,875
443
48
4
0
240,076
0
W
Mulan
5,370
488
40
4
0
225,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role