Player Matchup

Da Ji
Da Ji
AltaFromNorway
Da Ji
Level 45
God Stats
33W - 36L
1,331 SR
Queue Stats
404W - 412L
1,333 Elo+
Solo
Vulcan
Vulcan
Jalahacker
Vulcan
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,113 Elo+
Solo
Medusa
Medusa
RobertBWalker
Medusa
Level 31
God Stats
4W - 7L
1,104 SR
Queue Stats
106W - 116L
1,106 Elo+
Party 2
Vamana
Vamana
Slaughterpop96
Vamana
Level 122
God Stats
23W - 31L
1,380 SR
Queue Stats
524W - 538L
1,414 Elo+
Solo
Ymir
Ymir
killumall
Ymir
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
32W - 45L
1,106 Elo+
Party 2
Team Averages
Level 62
1,363 SR
1,214 Elo+

VS

Team Averages
Level 122
1,588 SR
1,439 Elo+
Sylvanus
Sylvanus
And_Gurp_Jelly
Sylvanus
Level 98
God Stats
45W - 52L
1,449 SR
Queue Stats
66W - 81L
1,369 Elo+
Party 1
Fenrir
Fenrir
Danexodr
Fenrir
Level 138
God Stats
22W - 15L
1,912 SR
Queue Stats
32W - 29L
1,552 Elo+
Solo
Izanami
Izanami
Peenut_Booter
Izanami
Level 129
God Stats
70W - 66L
1,406 SR
Queue Stats
117W - 123L
1,401 Elo+
Party 1
Zeus
Zeus
PhoenixKing5585
Zeus
Level 139
God Stats
20W - 21L
1,481 SR
Queue Stats
535W - 600L
1,425 Elo+
Solo
Atlas
Atlas
VexingorcTTV
Atlas
Level 108
God Stats
14W - 7L
1,691 SR
Queue Stats
517W - 539L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 0
5,571
696
2,406
4,918
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
Jalahacker
Vulcan
7
1 / 4 / 1
4,519
565
1,726
4,011
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 3 / 0
3,551
444
522
3,113
425
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,978
497
1,657
4,078
1,320
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
6
0 / 3 / 0
3,921
490
656
6,026
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
0 / 0 / 5
4,411
551
1,231
2,834
1,457
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Danexodr
Fenrir
9
4 / 1 / 2
5,631
704
2,032
5,631
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
8
4 / 0 / 2
5,230
654
3,431
2,170
571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
4 / 3 / 1
6,205
776
4,069
4,668
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 1
4,807
601
2,973
5,097
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
6
Kills
12
12
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
1
0
5
W
Sylvanus
0
0
5
2.5
W
Fenrir
Danexodr
Fenrir
4
1
2
5
L
Vulcan
Jalahacker
Vulcan
1
4
1
0.38
W
Izanami
4
0
2
5
W
4
3
1
1.5
L
0
3
0
0
L
0
1
0
0
W
0
2
1
0.25
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,967
Damage
13,736
22,146
Taken
20,400
6,951
Mitigated
6,746
5,230
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,406
237
0
2,329
4,918
1,513
0
1,651
3,231
0
24,409
W
Sylvanus
1,231
515
792
1,211
2,834
1,457
156
475
2,359
9,215
0
W
Fenrir
Danexodr
Fenrir
2,032
122
18
1,943
5,631
1,862
0
175
5,420
0
25,826
L
Vulcan
Jalahacker
Vulcan
1,726
766
0
947
4,011
1,101
54
2,245
1,521
12,539
0
W
Izanami
3,431
2,604
0
993
2,170
571
660
181
1,989
0
31,059
W
4,069
688
0
1,733
4,668
1,026
0
1,345
3,153
26,708
0
L
522
336
0
293
3,113
425
0
203
2,910
0
10,157
L
1,657
482
0
707
4,078
1,320
0
2,628
1,450
0
12,080
W
2,973
1,070
0
1,936
5,097
1,830
0
0
5,097
17,145
0
L
Ymir
656
254
0
954
6,026
2,592
0
1,237
4,761
10,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,540
Gold Earned
26,284
145
Minions Killed
237
0
Camps Cleared
0
691,507
Distance Traveled
758,694
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,571
696
56
7
0
182,277
0
W
Sylvanus
4,411
551
18
2
0
136,321
2
W
Fenrir
5,631
704
52
7
0
184,728
3
L
Vulcan
4,519
565
30
4
0
112,268
2
W
Izanami
5,230
654
62
8
0
138,774
2
W
Zeus
6,205
776
64
8
0
148,636
4
L
Medusa
3,551
444
14
2
0
131,073
0
L
Vamana
3,978
497
24
3
0
122,920
1
W
Atlas
4,807
601
41
5
0
150,235
0
L
Ymir
3,921
490
21
3
0
142,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role