Player Matchup

Bastet
Bastet
BSedge
Bastet
Level 128
God Stats
11W - 8L
1,721 SR
Queue Stats
136W - 79L
1,600 Elo+
Party 1
Anhur
Anhur
Makavelee
Anhur
Level 156
God Stats
3W - 5L
1,549 SR
Queue Stats
268W - 168L
1,600 Elo+
Party 1
Chaac
Chaac
SwankyFestuca
Chaac
Level 99
God Stats
6W - 3L
1,269 SR
Queue Stats
63W - 47L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
Valkorean
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 56L
1,527 Elo+
Party 1
Sol
Sol
nab66
Sol
Level 152
God Stats
4W - 1L
1,812 SR
Queue Stats
164W - 94L
1,614 Elo+
Party 1
Team Averages
Level 128
1,570 SR
1,585 Elo+

VS

Team Averages
Level 122
1,495 SR
1,470 Elo+
Atlas
Atlas
 
Atlas
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JJustJJaack
Chang'e
Level 148
God Stats
11W - 8L
1,676 SR
Queue Stats
68W - 64L
1,642 Elo+
Solo
Neith
Neith
Monkey--D--Sora
Neith
Level 104
God Stats
2W - 5L
1,214 SR
Queue Stats
10W - 11L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
Shack__Rose
Nu Wa
Level 117
God Stats
9W - 7L
1,444 SR
Queue Stats
20W - 20L
1,446 Elo+
Party 2
Thor
Thor
vesko91d
Thor
Level 127
God Stats
0W - 1L
1,644 SR
Queue Stats
8W - 11L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BSedge
Bastet
16
7 / 3 / 10
9,758
887
13,234
13,502
5,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
Makavelee
Anhur
16
5 / 2 / 14
9,272
843
7,755
9,347
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 4 / 12
8,927
812
4,676
14,992
11,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Valkorean
Cthulhu
15
3 / 1 / 14
9,020
820
8,213
9,246
10,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
nab66
Sol
17
8 / 2 / 8
10,068
915
12,796
10,426
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 5 / 4
7,637
694
8,736
10,806
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
JJustJJaack
Chang'e
15
2 / 5 / 6
8,467
770
9,027
9,393
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 6 / 6
8,404
764
7,048
12,867
4,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 5 / 8
7,785
708
7,576
8,399
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
14
2 / 6 / 7
8,153
741
7,291
10,550
4,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
27
Kills
12
12
Deaths
27
58
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
5
4
0.8
W
Bastet
BSedge
Bastet
7
3
10
4
L
Chang'e
JJustJJaack
Chang'e
2
5
6
1
W
Anhur
Makavelee
Anhur
5
2
14
6
L
5
6
6
1.33
L
1
5
8
1
W
4
4
12
2.5
W
Cthulhu
Valkorean
Cthulhu
3
1
14
10
W
Sol
nab66
Sol
8
2
8
6
L
Thor
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,674
Damage
39,678
57,513
Taken
52,015
33,398
Mitigated
17,761
18,524
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,736
1,986
0
49
10,806
3,956
0
5,370
5,436
23,420
0
W
Bastet
BSedge
Bastet
13,234
3,312
0
3,177
13,502
5,933
593
5,709
7,721
0
33,965
L
Chang'e
JJustJJaack
Chang'e
9,027
260
835
2,102
9,393
2,428
0
2,777
6,475
29,510
0
W
Anhur
Makavelee
Anhur
7,755
3,809
0
2,345
9,347
2,940
4,156
3,557
5,662
0
19,204
L
7,048
2,282
0
586
12,867
4,052
341
5,480
7,314
0
15,070
L
7,576
1,058
0
654
8,399
2,465
212
3,501
4,801
26,901
0
W
4,676
487
630
5,489
14,992
11,030
219
6,421
8,379
1,045
16,977
W
Cthulhu
Valkorean
Cthulhu
8,213
329
243
745
9,246
10,643
0
5,173
3,886
24,873
0
W
Sol
nab66
Sol
12,796
6,259
0
5,895
10,426
2,852
8,448
4,006
6,334
49,280
0
L
Thor
7,291
483
0
950
10,550
4,860
0
4,290
6,160
192
20,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,045
Gold Earned
40,446
222
Minions Killed
195
0
Camps Cleared
0
1,131,918
Distance Traveled
978,370
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,637
694
47
4
0
195,784
3
W
Bastet
9,758
887
44
4
0
223,497
1
L
Chang'e
8,467
770
57
5
0
206,425
3
W
Anhur
9,272
843
29
3
0
234,469
3
L
Neith
8,404
764
17
2
0
203,873
0
L
Nu Wa
7,785
708
39
4
0
189,477
2
W
Chaac
8,927
812
17
2
0
225,577
4
W
Cthulhu
9,020
820
42
4
0
230,340
1
W
Sol
10,068
915
90
8
0
218,035
2
L
Thor
8,153
741
35
3
0
182,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role