Player Matchup

Bacchus
Bacchus
Bruvll
Bacchus
Level 84
God Stats
5W - 8L
1,454 SR
Queue Stats
101W - 139L
1,336 Elo+
Party 1
Freya
Freya
F3ARxExecution6
Freya
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,388 Elo+
Solo
King Arthur
King Arthur
YUNGCHUNK3
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,435 Elo+
Party 1
Team Averages
Level 58
1,485 SR
1,386 Elo+

VS

Team Averages
Level 65
1,586 SR
1,697 Elo+
Neith
Neith
God Of War7945
Neith
Level 26
God Stats
6W - 3L
1,655 SR
Queue Stats
103W - 40L
1,904 Elo+
Party 2
Zhong Kui
Zhong Kui
Snyper_Lyfe1797
Zhong Kui
Level 45
God Stats
1W - 0L
1,757 SR
Queue Stats
58W - 69L
1,408 Elo+
Solo
Hercules
Hercules
Xtra Father
Hercules
Level 124
God Stats
5W - 2L
1,345 SR
Queue Stats
366W - 252L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bruvll
Bacchus
11
0 / 2 / 0
7,397
616
8,412
14,925
14,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 6 / 0
6,837
570
4,742
10,175
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
YUNGCHUNK3
King Arthur
10
0 / 8 / 0
6,682
557
1,567
15,730
10,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
10,005
834
16,479
4,798
1,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Snyper_Lyfe1797
Zhong Kui
14
4 / 0 / 9
9,141
762
11,132
10,002
6,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Xtra Father
Hercules
14
6 / 0 / 7
9,241
770
7,370
12,227
8,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
16
16
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bruvll
Bacchus
0
2
0
0
L
0
6
0
0
W
6
0
9
10.5
W
Zhong Kui
Snyper_Lyfe1797
Zhong Kui
4
0
9
8.5
W
Hercules
Xtra Father
Hercules
6
0
7
9.5
L
King Arthur
YUNGCHUNK3
King Arthur
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,721
Damage
34,981
40,830
Taken
27,027
28,091
Mitigated
17,821
3,368
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bruvll
Bacchus
8,412
357
0
819
14,925
14,509
0
5,624
9,301
20,268
0
L
4,742
1,685
0
2,347
10,175
2,917
0
2,093
8,082
20,380
0
W
16,479
5,356
0
1,342
4,798
1,877
1,390
3,232
1,534
0
49,210
W
Zhong Kui
Snyper_Lyfe1797
Zhong Kui
11,132
1,387
0
2,593
10,002
6,956
736
5,371
4,521
30,538
0
W
Hercules
Xtra Father
Hercules
7,370
2,906
0
7,150
12,227
8,988
226
5,447
6,572
0
24,311
L
King Arthur
YUNGCHUNK3
King Arthur
1,567
151
0
202
15,730
10,665
0
3,415
12,315
0
6,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,916
Gold Earned
28,387
68
Minions Killed
152
0
Camps Cleared
11
616,220
Distance Traveled
712,905
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,397
616
22
2
0
239,359
1
L
Freya
6,837
570
33
3
0
188,012
4
W
Neith
10,005
834
78
7
3
231,172
3
W
Zhong Kui
9,141
762
38
3
4
225,156
1
W
Hercules
9,241
770
36
3
4
256,577
1
L
King Arthur
6,682
557
13
1
0
188,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role