Player Matchup

Mulan
Mulan
TheHuckleberry
Mulan
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
329W - 185L
1,677 Elo+
Party 2
Bastet
Bastet
TheRealBosey
Bastet
Level 33
God Stats
2W - 1L
1,697 SR
Queue Stats
71W - 39L
1,765 Elo+
Party 2
Ra
Ra
Vclutches
Ra
Level 14
God Stats
6W - 0L
1,854 SR
Queue Stats
29W - 13L
1,532 Elo+
Party 2
Team Averages
Level 64
1,684 SR
1,658 Elo+

VS

Team Averages
Level 62
1,500 SR
1,545 Elo+
Anubis
Anubis
Viridict
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,738 Elo+
Party 1
Izanami
Izanami
gruntsforever
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,553 Elo+
Party 1
Khepri
Khepri
unseenseen
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 4
9,495
863
10,084
8,899
7,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
13
5 / 1 / 9
8,344
759
9,740
5,791
1,578
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 8
7,689
699
2,607
2,750
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Viridict
Anubis
9
1 / 9 / 0
6,723
611
4,576
9,558
3,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
9
0 / 6 / 2
6,553
596
3,828
8,610
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
unseenseen
Khepri
10
1 / 2 / 1
6,870
625
1,809
6,498
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
2
2
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
W
Bastet
5
1
9
9.5
W
1
0
8
5
L
Anubis
Viridict
Anubis
1
9
0
0.11
L
Izanami
0
6
2
0.17
L
Khepri
unseenseen
Khepri
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,431
Damage
10,213
17,440
Taken
24,666
9,730
Mitigated
10,138
7,334
Healing
3,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,084
2,128
0
5,511
8,899
7,238
725
3,579
5,320
0
34,700
W
Bastet
9,740
993
0
1,071
5,791
1,578
480
2,209
3,582
0
19,711
W
2,607
236
253
499
2,750
914
816
1,149
1,601
25,003
0
L
Anubis
Viridict
Anubis
4,576
188
0
1,357
9,558
3,428
0
602
8,767
11,383
0
L
Izanami
3,828
2,649
0
874
8,610
2,224
0
494
7,828
0
15,409
L
Khepri
unseenseen
Khepri
1,809
225
0
1,385
6,498
4,486
0
1,119
4,943
6,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,528
Gold Earned
20,146
129
Minions Killed
62
9
Camps Cleared
0
623,402
Distance Traveled
463,038
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,495
863
45
4
4
216,489
3
W
Bastet
8,344
759
21
2
4
225,763
5
W
Ra
7,689
699
63
6
1
181,150
2
L
Anubis
6,723
611
12
1
0
167,511
3
L
Izanami
6,553
596
36
3
0
146,467
2
L
Khepri
6,870
625
14
1
0
149,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role