Player Matchup

Hou Yi
Hou Yi
Silver II
BlueGlueStick
Hou Yi
Silver II
Level 60
God Stats
1W - 0L
1,460 SR
Queue Stats
78W - 82L
1,453 MMR
Solo
Khepri
Khepri
Bronze IV
WhyYouDoThis0
Khepri
Bronze IV
Level 125
God Stats
3W - 0L
1,654 SR
Queue Stats
69W - 77L
1,361 MMR
Party 1
Vamana
Vamana
Bronze V
ZAC228882
Vamana
Bronze V
Level 118
God Stats
1W - 1L
1,492 SR
Queue Stats
25W - 24L
1,500 MMR
Party 1
Ravana
Ravana
Gold IV
aIucardgod
Ravana
Gold IV
Level 160
God Stats
3W - 4L
1,355 SR
Queue Stats
199W - 206L
1,451 MMR
Solo
Zeus
Zeus
Gold III
majik11
Zeus
Gold III
Level 140
God Stats
4W - 3L
1,578 SR
Queue Stats
103W - 101L
1,440 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,508 SR
1,441 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,514 SR
1,441 MMR
Loki
Loki
Bronze IV
Ihittoman
Loki
Bronze IV
Level 146
God Stats
3W - 6L
1,298 SR
Queue Stats
174W - 183L
1,454 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
Snyk3r
Nu Wa
Bronze IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,454 MMR
Solo
Artemis
Artemis
Gold IV
Vankem
Artemis
Gold IV
Level 146
God Stats
1W - 3L
1,343 SR
Queue Stats
52W - 60L
1,430 MMR
Solo
Yemoja
Yemoja
Gold IV
XxFranciscoxX
Yemoja
Gold IV
Level 160
God Stats
3W - 3L
1,715 SR
Queue Stats
563W - 557L
1,418 MMR
Solo
Cabrakan
Cabrakan
Gold IV
zLesClaypool
Cabrakan
Gold IV
Level 160
God Stats
1W - 1L
1,713 SR
Queue Stats
176W - 174L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 3
13,404
583
9,680
15,521
7,993
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 0 / 12
12,020
523
5,302
12,630
17,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
ZAC228882
Vamana
20
3 / 2 / 4
13,138
571
7,823
18,618
21,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
aIucardgod
Ravana
20
12 / 0 / 7
15,485
673
18,548
14,202
8,493
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
majik11
Zeus
20
10 / 0 / 6
14,335
623
24,627
13,247
11,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
ArtioCliodhnaMulanThoth

VS

Bans
AtlasGilgameshFenrirOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
0 / 4 / 1
10,234
445
5,246
14,743
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Snyk3r
Nu Wa
14
0 / 12 / 0
9,472
412
7,362
17,243
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Vankem
Artemis
16
0 / 9 / 1
10,396
452
7,127
18,628
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 4 / 0
9,079
395
4,868
18,611
13,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
zLesClaypool
Cabrakan
19
3 / 2 / 0
12,972
564
8,155
14,545
24,173
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
31
Kills
3
3
Deaths
31
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Loki
0
4
1
0.13
L
Nu Wa
Snyk3r
Nu Wa
0
12
0
0
L
Artemis
Vankem
Artemis
0
9
1
0.06
W
1
0
12
7
L
0
4
0
0
W
Vamana
ZAC228882
Vamana
3
2
4
2.5
W
Ravana
aIucardgod
Ravana
12
0
7
15.5
W
Zeus
majik11
Zeus
10
0
6
13
L
Cabrakan
zLesClaypool
Cabrakan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,980
Damage
32,758
74,218
Taken
83,770
67,517
Mitigated
51,001
25,563
Healing
18,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,680
3,489
0
5,915
15,521
7,993
5,468
3,388
11,523
0
104,300
L
Loki
5,246
1,389
0
4,243
14,743
4,786
0
4,244
10,499
0
82,279
L
Nu Wa
Snyk3r
Nu Wa
7,362
1,001
0
856
17,243
4,203
0
7,286
9,957
57,789
0
L
Artemis
Vankem
Artemis
7,127
2,489
0
3,907
18,628
4,276
71
3,302
15,326
0
73,992
W
5,302
439
0
3,955
12,630
17,643
1,061
2,206
10,306
30,920
0
L
4,868
864
3,386
2,447
18,611
13,563
0
9,003
9,608
27,056
0
W
Vamana
ZAC228882
Vamana
7,823
4,349
0
4,502
18,618
21,772
2,580
6,149
12,393
940
87,725
W
Ravana
aIucardgod
Ravana
18,548
4,666
0
9,430
14,202
8,493
0
4,449
9,605
0
145,112
W
Zeus
majik11
Zeus
24,627
3,315
0
1,761
13,247
11,616
1,931
4,971
8,050
119,288
9,901
L
Cabrakan
zLesClaypool
Cabrakan
8,155
1,023
0
3,761
14,545
24,173
0
5,355
9,190
82,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,382
Gold Earned
52,153
723
Minions Killed
636
0
Camps Cleared
0
2,309,728
Distance Traveled
2,010,677
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,404
583
168
7
0
436,856
5
L
Loki
10,234
445
136
6
0
509,926
4
L
Nu Wa
9,472
412
128
6
0
365,420
2
L
Artemis
10,396
452
138
6
0
346,243
3
W
Khepri
12,020
523
26
1
0
473,092
13
L
Yemoja
9,079
395
28
1
0
421,705
6
W
Vamana
13,138
571
162
7
0
466,262
4
W
Ravana
15,485
673
199
9
0
486,426
3
W
Zeus
14,335
623
168
7
0
447,092
6
L
Cabrakan
12,972
564
206
9
0
367,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role