Player Matchup

Rama
Rama
CookieDood
Rama
Level 48
God Stats
3W - 1L
1,653 SR
Queue Stats
8W - 7L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
Geezoos-Crisp
Cthulhu
Level 46
God Stats
5W - 3L
1,531 SR
Queue Stats
31W - 44L
1,310 Elo+
Party 1
Baron Samedi
Baron Samedi
Hokaforlife
Baron Samedi
Level 46
God Stats
15W - 13L
1,460 SR
Queue Stats
195W - 335L
1,296 Elo+
Solo
Team Averages
Level 47
1,548 SR
1,335 Elo+

VS

Team Averages
Level 86
1,499 SR
1,347 Elo+
Tiamat
Tiamat
JABL
Tiamat
Level 48
God Stats
3W - 2L
1,738 SR
Queue Stats
23W - 35L
1,455 Elo+
Solo
Thor
Thor
infernalmetal
Thor
Level 103
God Stats
0W - 2L
1,441 SR
Queue Stats
22W - 34L
1,353 Elo+
Solo
Tyr
Tyr
shockbow
Tyr
Level 107
God Stats
0W - 2L
1,319 SR
Queue Stats
17W - 34L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
8,365
837
16,710
9,241
3,211
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
11
3 / 2 / 6
7,811
781
7,146
15,396
10,720
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Hokaforlife
Baron Samedi
13
3 / 0 / 8
8,267
827
9,608
6,817
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JABL
Tiamat
10
1 / 4 / 2
6,842
684
6,760
7,144
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 3
6,547
655
6,611
14,737
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 3 / 1
7,736
774
5,336
17,394
12,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Cthulhu
3
2
6
3
W
Baron Samedi
Hokaforlife
Baron Samedi
3
0
8
7
L
Tiamat
JABL
Tiamat
1
4
2
0.5
L
0
5
3
0.3
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,464
Damage
18,707
31,454
Taken
39,275
16,302
Mitigated
21,843
14,458
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,710
14,648
0
3,299
9,241
3,211
1,043
1,341
7,752
0
36,930
W
Cthulhu
7,146
965
514
5,835
15,396
10,720
381
2,593
12,597
20,705
0
W
Baron Samedi
Hokaforlife
Baron Samedi
9,608
943
1,426
3,384
6,817
2,371
1,048
2,383
4,204
34,956
0
L
Tiamat
JABL
Tiamat
6,760
619
0
486
7,144
4,223
0
2,594
4,550
18,441
0
L
6,611
1,144
0
1,052
14,737
4,904
0
7,731
7,006
0
18,217
L
5,336
1,486
161
3,867
17,394
12,716
0
7,030
10,364
0
15,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,443
Gold Earned
21,125
130
Minions Killed
76
6
Camps Cleared
3
575,924
Distance Traveled
531,109
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,365
837
41
4
2
165,928
2
W
Cthulhu
7,811
781
33
3
0
210,457
1
W
Baron Samedi
8,267
827
56
6
4
199,539
0
L
Tiamat
6,842
684
40
4
2
124,239
0
L
Thor
6,547
655
15
2
0
190,967
0
L
Tyr
7,736
774
21
2
1
215,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role