Player Matchup

Ah Puch
Ah Puch
BadTouchh
Ah Puch
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,467 Elo+
Party 2
Da Ji
Da Ji
CraftyMd
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,547 Elo+
Party 3
Hachiman
Hachiman
Gunntas
Hachiman
Level 149
God Stats
14W - 8L
1,621 SR
Queue Stats
559W - 576L
1,474 Elo+
Party 3
Cernunnos
Cernunnos
Hans0l0edit
Cernunnos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,467 Elo+
Party 2
Tyr
Tyr
Larryjr420
Tyr
Level 140
God Stats
5W - 1L
1,859 SR
Queue Stats
89W - 76L
1,570 Elo+
Party 3
Team Averages
Level 125
1,596 SR
1,505 Elo+

VS

Team Averages
Level 83
1,559 SR
1,738 Elo+
Khepri
Khepri
Gerritisgay
Khepri
Level 67
God Stats
1W - 0L
1,508 SR
Queue Stats
3W - 1L
1,728 Elo+
Party 1
Merlin
Merlin
Juby5599
Merlin
Level 83
God Stats
2W - 0L
1,788 SR
Queue Stats
7W - 5L
1,728 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MelaninMerman
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,778 Elo+
Solo
Geb
Geb
Polarmag
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,728 Elo+
Party 1
Kukulkan
Kukulkan
tverbeek14
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BadTouchh
Ah Puch
16
3 / 7 / 3
9,257
661
15,724
12,231
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
CraftyMd
Da Ji
15
1 / 4 / 4
8,552
611
3,007
11,218
3,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Gunntas
Hachiman
16
5 / 4 / 7
9,640
689
9,866
9,599
3,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Hans0l0edit
Cernunnos
17
5 / 4 / 5
9,944
710
14,893
11,372
4,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 5
9,432
674
5,450
16,314
18,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
6 / 1 / 14
12,004
857
4,639
13,089
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
Juby5599
Merlin
16
4 / 4 / 11
10,101
722
11,318
7,160
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
MelaninMerman
Ah Muzen Cab
17
4 / 6 / 14
10,589
756
9,314
11,499
5,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 2 / 17
10,809
772
9,839
10,476
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
tverbeek14
Kukulkan
18
8 / 4 / 7
11,218
801
17,080
10,760
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
17
Kills
23
24
Deaths
17
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BadTouchh
Ah Puch
3
7
3
0.64
L
Da Ji
CraftyMd
Da Ji
1
4
4
0.75
W
Khepri
6
1
14
13
L
Hachiman
Gunntas
Hachiman
5
4
7
2.13
L
Cernunnos
Hans0l0edit
Cernunnos
5
4
5
1.88
W
Merlin
Juby5599
Merlin
4
4
11
2.38
L
3
5
5
1.1
W
Ah Muzen Cab
MelaninMerman
Ah Muzen Cab
4
6
14
1.83
W
1
2
17
4.75
W
Kukulkan
tverbeek14
Kukulkan
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,940
Damage
52,190
60,734
Taken
52,984
33,875
Mitigated
42,724
16,122
Healing
19,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BadTouchh
Ah Puch
15,724
561
1,900
1,801
12,231
4,045
202
9,089
3,142
30,152
0
L
Da Ji
CraftyMd
Da Ji
3,007
200
1,950
1,725
11,218
3,920
0
8,633
2,585
0
8,086
W
Khepri
4,639
769
2,929
3,057
13,089
17,345
711
3,743
9,346
10,380
0
L
Hachiman
Gunntas
Hachiman
9,866
4,056
885
697
9,599
3,135
321
6,996
2,603
0
25,568
L
Cernunnos
Hans0l0edit
Cernunnos
14,893
5,398
0
2,202
11,372
4,180
912
8,031
3,341
0
32,707
W
Merlin
Juby5599
Merlin
11,318
201
645
1,089
7,160
3,060
780
2,071
5,089
23,522
0
L
5,450
67
1,398
3,564
16,314
18,595
0
10,127
6,187
0
11,117
W
Ah Muzen Cab
MelaninMerman
Ah Muzen Cab
9,314
3,461
270
1,535
11,499
5,409
1,294
2,186
9,313
0
21,591
W
9,839
628
2,172
2,907
10,476
10,862
822
3,222
7,254
15,934
0
W
Kukulkan
tverbeek14
Kukulkan
17,080
1,843
1,577
3,296
10,760
6,048
783
4,502
6,258
46,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,825
Gold Earned
54,721
126
Minions Killed
155
0
Camps Cleared
0
1,133,640
Distance Traveled
1,273,614
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,257
661
36
3
0
205,444
0
L
Da Ji
8,552
611
10
1
0
224,615
0
W
Khepri
12,004
857
26
2
0
280,153
0
L
Hachiman
9,640
689
33
2
0
230,542
0
L
Cernunnos
9,944
710
42
3
0
223,098
1
W
Merlin
10,101
722
28
2
0
249,853
0
L
Tyr
9,432
674
5
0
0
249,941
0
W
Ah Muzen Cab
10,589
756
23
2
0
211,758
3
W
Geb
10,809
772
12
1
0
289,285
0
W
Kukulkan
11,218
801
66
5
0
242,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role