Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
K2RTheDarkKnate
Kukulkan
Level 120
God Stats
4W - 5L
1,232 SR
Queue Stats
139W - 143L
1,406 Elo+
Solo
Fenrir
Fenrir
Karlamardo
Fenrir
Level 39
God Stats
3W - 6L
1,461 SR
Queue Stats
11W - 23L
1,226 Elo+
Party 1
Shiva
Shiva
LaMorraFriki
Shiva
Level 20
God Stats
1W - 4L
1,253 SR
Queue Stats
10W - 23L
1,194 Elo+
Party 1
Neith
Neith
michelleavl
Neith
Level 5
God Stats
0W - 3L
1,180 SR
Queue Stats
1W - 7L
1,008 Elo+
Party 1
Team Averages
Level 48
1,325 SR
1,267 Elo+

VS

Team Averages
Level 109
1,498 SR
1,451 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Coolen V
Bakasura
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 176L
1,422 Elo+
Solo
Nu Wa
Nu Wa
PoisonOfDeath
Nu Wa
Level 146
God Stats
14W - 7L
1,416 SR
Queue Stats
170W - 181L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
diosgeneroso
Zhong Kui
Level 119
God Stats
14W - 13L
1,572 SR
Queue Stats
75W - 88L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 4 / 6
7,993
727
12,114
8,725
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
16
7 / 5 / 0
9,111
828
11,690
10,290
3,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Karlamardo
Fenrir
13
1 / 5 / 2
7,538
685
3,405
9,575
3,213
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

15
1 / 3 / 7
8,419
765
8,989
13,085
6,588
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 6 / 5
7,877
716
5,651
9,403
3,354
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 1 / 10
8,849
804
10,895
12,657
10,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
 
Artio
15
2 / 2 / 7
8,731
794
3,943
16,024
16,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
Coolen V
Bakasura
18
10 / 2 / 4
10,117
920
11,669
10,485
5,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 2 / 7
9,364
851
5,518
9,124
3,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
diosgeneroso
Zhong Kui
15
3 / 4 / 2
8,728
793
10,763
12,469
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
11
Kills
23
23
Deaths
11
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
6
1
W
Guan Yu
 
Guan Yu
4
1
10
9
W
Artio
 
Artio
2
2
7
2.75
W
Bakasura
Coolen V
Bakasura
10
2
4
6
L
Kukulkan
7
5
0
1.4
L
Fenrir
Karlamardo
Fenrir
1
5
2
0.4
L
1
3
7
1.5
W
4
2
7
3.75
W
Zhong Kui
diosgeneroso
Zhong Kui
3
4
2
1
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,849
Damage
42,788
51,078
Taken
60,759
18,773
Mitigated
41,696
5,188
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,114
3,597
0
882
8,725
2,554
469
2,604
5,881
34,057
0
W
Guan Yu
 
Guan Yu
10,895
1,520
1,524
3,056
12,657
10,021
689
5,702
6,955
0
24,844
W
Artio
 
Artio
3,943
342
140
2,965
16,024
16,689
42
6,255
9,769
12,454
0
W
Bakasura
Coolen V
Bakasura
11,669
7,579
0
2,311
10,485
5,135
1,889
2,947
7,538
0
31,089
L
Kukulkan
11,690
1,383
169
1,341
10,290
3,064
268
3,817
5,815
37,731
0
L
Fenrir
Karlamardo
Fenrir
3,405
854
0
530
9,575
3,213
87
4,712
4,649
0
19,409
L
8,989
1,454
572
692
13,085
6,588
0
4,508
7,878
0
30,930
W
5,518
1,223
74
1,433
9,124
3,076
2,609
3,361
5,763
33,534
0
W
Zhong Kui
diosgeneroso
Zhong Kui
10,763
428
257
4,110
12,469
6,775
39
5,539
6,930
39,116
0
L
5,651
3,057
0
1,002
9,403
3,354
180
4,583
4,580
0
15,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,938
Gold Earned
45,789
193
Minions Killed
219
0
Camps Cleared
0
974,963
Distance Traveled
1,121,947
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,993
727
46
4
0
185,268
2
W
Guan Yu
8,849
804
20
2
0
220,891
0
W
Artio
8,731
794
22
2
0
237,649
3
W
Bakasura
10,117
920
63
6
0
252,392
1
L
Kukulkan
9,111
828
50
5
0
192,007
2
L
Fenrir
7,538
685
25
2
0
216,563
0
L
Shiva
8,419
765
46
4
0
229,986
0
W
Nu Wa
9,364
851
59
5
0
197,683
0
W
Zhong Kui
8,728
793
55
5
0
213,332
0
L
Neith
7,877
716
26
2
0
151,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role