Player Matchup

Zeus
Zeus
FritZy_96
Zeus
Level 146
God Stats
3W - 2L
1,711 SR
Queue Stats
61W - 87L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
LightAj
Danzaburou
Level 101
God Stats
36W - 31L
1,650 SR
Queue Stats
300W - 331L
1,511 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Umbralcryo
Kumbhakarna
Level 26
God Stats
27W - 19L
1,721 SR
Queue Stats
163W - 192L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
fairbully
Gilgamesh
Level 109
God Stats
3W - 8L
1,289 SR
Queue Stats
227W - 255L
1,520 Elo+
Party 1
Da Ji
Da Ji
pouncer333
Da Ji
Level 68
God Stats
4W - 3L
1,533 SR
Queue Stats
57W - 64L
1,483 Elo+
Party 1
Team Averages
Level 90
1,581 SR
1,506 Elo+

VS

Team Averages
Level 56
1,547 SR
1,527 Elo+
Izanami
Izanami
Aki1080pHDonTV
Izanami
Level 19
God Stats
11W - 15L
1,419 SR
Queue Stats
44W - 39L
1,523 Elo+
Party 3
Ra
Ra
BrandoLizards
Ra
Level 60
God Stats
0W - 1L
1,383 SR
Queue Stats
72W - 67L
1,543 Elo+
Party 3
Awilix
Awilix
CallMeRedSky
Awilix
Level 48
God Stats
14W - 8L
1,740 SR
Queue Stats
217W - 242L
1,531 Elo+
Party 2
Bellona
Bellona
Classier
Bellona
Level 68
God Stats
2W - 2L
1,697 SR
Queue Stats
4W - 5L
1,563 Elo+
Party 3
Atlas
Atlas
QuitePigeon
Atlas
Level 87
God Stats
13W - 17L
1,495 SR
Queue Stats
98W - 88L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
4 / 5 / 3
11,335
597
11,870
12,011
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LightAj
Danzaburou
18
4 / 7 / 7
11,809
622
14,750
17,403
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Umbralcryo
Kumbhakarna
13
3 / 3 / 5
9,163
482
3,809
15,693
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
fairbully
Gilgamesh
18
6 / 4 / 1
11,913
627
11,121
17,468
11,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
18
5 / 5 / 6
11,618
611
8,235
16,047
8,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 2
10,682
562
10,421
12,290
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 5 / 5
11,420
601
11,715
14,591
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
19
6 / 4 / 9
11,497
605
13,064
14,527
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Classier
Bellona
14
3 / 3 / 0
9,768
514
4,401
9,418
9,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 6 / 5
8,026
422
5,387
18,867
12,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
22
Kills
24
24
Deaths
22
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
4
2
2
L
8
5
5
2.1
L
Awilix
6
4
9
2.63
L
Bellona
Classier
Bellona
3
3
0
1
W
Zeus
4
5
3
1.1
W
Danzaburou
LightAj
Danzaburou
4
7
7
1.07
L
0
6
5
0.42
W
Kumbhakarna
Umbralcryo
Kumbhakarna
3
3
5
1.83
W
Gilgamesh
fairbully
Gilgamesh
6
4
1
1.63
W
Da Ji
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,785
Damage
44,988
78,622
Taken
69,693
43,682
Mitigated
35,907
18,636
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,421
4,174
0
2,159
12,290
3,663
365
2,637
9,615
0
69,228
L
11,715
1,261
903
4,630
14,591
5,605
93
4,539
9,686
69,903
0
L
Awilix
13,064
4,577
0
903
14,527
5,126
867
3,853
10,492
0
80,674
L
Bellona
Classier
Bellona
4,401
2,392
0
1,350
9,418
9,349
682
303
9,115
0
44,505
W
Zeus
11,870
1,219
0
3,196
12,011
3,950
1,978
3,568
8,195
80,872
0
W
Danzaburou
LightAj
Danzaburou
14,750
6,066
0
5,422
17,403
5,392
6,010
3,774
13,624
0
86,326
L
5,387
1,643
0
4,583
18,867
12,164
72
2,993
15,796
19,832
0
W
Kumbhakarna
Umbralcryo
Kumbhakarna
3,809
815
309
1,812
15,693
13,621
613
5,723
9,725
8,313
2,470
W
Gilgamesh
fairbully
Gilgamesh
11,121
3,859
0
1,331
17,468
11,857
1,302
2,898
14,075
0
79,936
W
Da Ji
8,235
1,993
0
6,566
16,047
8,862
0
5,037
10,709
0
79,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,838
Gold Earned
51,393
569
Minions Killed
531
0
Camps Cleared
0
1,765,397
Distance Traveled
1,644,294
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,682
562
115
6
0
342,090
8
L
Ra
11,420
601
141
7
0
364,997
2
L
Awilix
11,497
605
133
7
0
381,236
2
L
Bellona
9,768
514
113
6
0
280,273
6
W
Zeus
11,335
597
150
8
0
330,340
10
W
Danzaburou
11,809
622
152
8
0
324,762
1
L
Atlas
8,026
422
29
2
0
275,698
1
W
Kumbhakarna
9,163
482
10
1
0
370,360
1
W
Gilgamesh
11,913
627
141
7
0
383,933
1
W
Da Ji
11,618
611
116
6
0
356,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role