Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Azure_Prince07
Cliodhna
Level 121
God Stats
7W - 4L
1,731 SR
Queue Stats
378W - 395L
1,487 Elo+
Party 2
Izanami
Izanami
BelmontSmurf
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,404 Elo+
Party 3
Chang'e
Chang'e
DingyKarma06
Chang'e
Level 63
God Stats
1W - 0L
1,683 SR
Queue Stats
96W - 86L
1,468 Elo+
Party 2
Shiva
Shiva
SSFERNANDO22
Shiva
Level 37
God Stats
6W - 3L
1,667 SR
Queue Stats
29W - 27L
1,542 Elo+
Party 3
Team Averages
Level 75
1,616 SR
1,480 Elo+

VS

Team Averages
Level 95
1,512 SR
1,491 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AberrantWolf389
Loki
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 123L
1,574 Elo+
Party 1
Achilles
Achilles
EzDro713
Achilles
Level 141
God Stats
2W - 1L
1,731 SR
Queue Stats
38W - 28L
1,564 Elo+
Party 1
Izanami
Izanami
Valkraya
Izanami
Level 106
God Stats
7W - 5L
1,619 SR
Queue Stats
107W - 103L
1,441 Elo+
Solo
Sobek
Sobek
turtlepower312
Sobek
Level 43
God Stats
2W - 5L
1,210 SR
Queue Stats
373W - 395L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 7
6,557
596
3,899
2,760
1,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
12
5 / 0 / 1
6,882
626
3,959
7,785
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
BelmontSmurf
Izanami
12
3 / 1 / 1
7,227
657
5,294
5,590
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
DingyKarma06
Chang'e
10
0 / 3 / 0
5,164
469
1,318
6,231
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 0
7,035
640
5,276
8,229
5,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 2 / 0
6,658
605
5,474
4,477
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,615
510
1,918
6,289
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
EzDro713
Achilles
11
1 / 2 / 0
6,107
555
4,928
9,317
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Valkraya
Izanami
9
0 / 4 / 1
5,138
467
2,742
6,566
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 0
5,420
493
903
5,195
3,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
5
5
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
7
3.5
L
Vulcan
 
Vulcan
3
2
0
1.5
L
0
2
0
0
W
Cliodhna
5
0
1
5.5
W
Izanami
BelmontSmurf
Izanami
3
1
1
3.5
W
Chang'e
DingyKarma06
Chang'e
0
3
0
0
L
Achilles
EzDro713
Achilles
1
2
0
0.5
W
2
1
0
2
L
Izanami
Valkraya
Izanami
0
4
1
0.13
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,746
Damage
15,965
30,595
Taken
31,844
13,669
Mitigated
17,397
11,231
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,899
1,817
1,072
835
2,760
1,700
1,014
763
1,973
18,455
1,838
L
Vulcan
 
Vulcan
5,474
1,618
0
615
4,477
1,488
0
1,411
2,904
42,866
0
L
1,918
214
0
1,912
6,289
2,308
0
1,184
5,076
0
35,987
W
Cliodhna
3,959
94
0
3,943
7,785
2,585
0
1,099
6,550
0
37,369
W
Izanami
BelmontSmurf
Izanami
5,294
3,390
0
1,434
5,590
1,505
0
554
5,036
0
52,639
W
Chang'e
DingyKarma06
Chang'e
1,318
119
0
2,117
6,231
1,925
0
3,657
2,402
20,299
0
L
Achilles
EzDro713
Achilles
4,928
907
0
3,100
9,317
8,892
0
296
9,021
0
37,426
W
5,276
1,917
0
1,830
8,229
5,954
0
0
7,621
0
41,379
L
Izanami
Valkraya
Izanami
2,742
1,695
0
1,600
6,566
1,516
0
1,136
5,430
0
34,654
L
903
104
0
2,125
5,195
3,193
0
954
4,241
11,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
28,938
355
Minions Killed
346
0
Camps Cleared
0
1,068,161
Distance Traveled
1,056,317
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,557
596
30
3
0
204,027
5
L
Vulcan
6,658
605
96
9
0
221,239
2
L
Loki
5,615
510
69
6
0
239,250
4
W
Cliodhna
6,882
626
73
7
0
266,006
0
W
Izanami
7,227
657
113
10
0
200,535
3
W
Chang'e
5,164
469
46
4
0
186,023
0
L
Achilles
6,107
555
75
7
0
202,130
2
W
Shiva
7,035
640
93
8
0
211,570
3
L
Izanami
5,138
467
83
8
0
179,878
5
L
Sobek
5,420
493
23
2
0
213,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role