Player Matchup

Danzaburou
Danzaburou
CurlActivated
Danzaburou
Level 89
God Stats
15W - 13L
1,821 SR
Queue Stats
203W - 200L
1,517 Elo+
Solo
Ra
Ra
FroggoMode
Ra
Level 76
God Stats
27W - 24L
1,502 SR
Queue Stats
405W - 368L
1,554 Elo+
Party 3
Cabrakan
Cabrakan
TheNoobz
Cabrakan
Level 129
God Stats
42W - 33L
1,536 SR
Queue Stats
444W - 367L
1,522 Elo+
Party 3
Bellona
Bellona
VVakeem
Bellona
Level 128
God Stats
1W - 2L
1,224 SR
Queue Stats
34W - 43L
1,512 Elo+
Party 3
Da Ji
Da Ji
dragosscale
Da Ji
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 205L
1,577 Elo+
Party 3
Team Averages
Level 110
1,517 SR
1,537 Elo+

VS

Team Averages
Level 133
1,535 SR
1,503 Elo+
Izanami
Izanami
Giv3m3Pipe
Izanami
Level 155
God Stats
4W - 3L
1,264 SR
Queue Stats
42W - 40L
1,505 Elo+
Party 2
Geb
Geb
PipeBeak
Geb
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,248 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RottenRism
Tsukuyomi
Level 125
God Stats
3W - 4L
1,889 SR
Queue Stats
414W - 380L
1,610 Elo+
Party 1
Nu Wa
Nu Wa
UndeadMaggot
Nu Wa
Level 149
God Stats
13W - 10L
1,430 SR
Queue Stats
341W - 315L
1,599 Elo+
Party 1
Olorun
Olorun
XXRAIXERXXGYT
Olorun
Level 160
God Stats
23W - 21L
1,593 SR
Queue Stats
116W - 108L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CurlActivated
Danzaburou
17
4 / 3 / 5
10,881
573
10,262
15,312
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 1 / 3
11,135
586
11,633
9,540
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
TheNoobz
Cabrakan
15
4 / 0 / 10
9,992
526
6,190
13,736
16,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
VVakeem
Bellona
17
4 / 0 / 6
11,101
584
9,778
19,248
20,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 4 / 7
10,454
550
7,469
16,712
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Giv3m3Pipe
Izanami
15
2 / 6 / 2
9,469
498
9,560
14,633
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 2 / 3
7,987
420
3,719
13,216
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
RottenRism
Tsukuyomi
15
2 / 6 / 2
9,366
493
8,842
11,714
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 7 / 2
10,083
531
11,949
9,810
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 2 / 3
10,469
551
10,040
10,344
4,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
23
Kills
8
8
Deaths
23
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CurlActivated
Danzaburou
4
3
5
2.17
W
8
1
3
9.5
L
Izanami
Giv3m3Pipe
Izanami
2
6
2
0.5
L
0
2
3
0.75
L
Tsukuyomi
RottenRism
Tsukuyomi
2
6
2
0.5
W
Cabrakan
TheNoobz
Cabrakan
4
0
10
9
L
4
7
2
0.71
W
Bellona
VVakeem
Bellona
4
0
6
7
L
0
2
3
0.75
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,332
Damage
44,110
74,548
Taken
59,717
52,684
Mitigated
23,981
27,725
Healing
16,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CurlActivated
Danzaburou
10,262
4,256
0
6,120
15,312
5,422
1,377
1,200
14,058
0
90,377
W
11,633
655
2,548
2,732
9,540
3,662
887
3,546
5,757
96,993
0
L
Izanami
Giv3m3Pipe
Izanami
9,560
5,170
0
2,721
14,633
3,217
0
3,278
11,261
0
79,482
L
3,719
535
0
2,304
13,216
9,421
0
5,268
7,788
12,906
0
L
Tsukuyomi
RottenRism
Tsukuyomi
8,842
723
0
2,984
11,714
3,994
0
3,802
7,796
0
57,862
W
Cabrakan
TheNoobz
Cabrakan
6,190
766
0
3,752
13,736
16,697
302
5,271
8,228
15,750
3,186
L
11,949
1,736
0
370
9,810
3,120
0
5,321
4,279
67,012
0
W
Bellona
VVakeem
Bellona
9,778
2,273
0
5,943
19,248
20,653
566
9,339
9,713
13,424
67,559
L
10,040
3,898
334
7,437
10,344
4,229
0
919
9,425
83,496
0
W
7,469
1,270
0
6,630
16,712
6,250
62
5,411
11,084
0
69,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,563
Gold Earned
47,374
615
Minions Killed
574
0
Camps Cleared
0
1,958,208
Distance Traveled
1,824,077
27
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,881
573
125
7
0
380,322
6
W
Ra
11,135
586
182
10
0
418,629
6
L
Izanami
9,469
498
161
8
0
321,356
8
L
Geb
7,987
420
15
1
0
427,065
8
L
Tsukuyomi
9,366
493
96
5
0
405,808
6
W
Cabrakan
9,992
526
25
1
0
406,033
4
L
Nu Wa
10,083
531
127
7
0
287,300
13
W
Bellona
11,101
584
153
8
0
376,634
6
L
Olorun
10,469
551
175
9
0
382,548
8
W
Da Ji
10,454
550
130
7
0
376,590
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role