Player Matchup

Fenrir
Fenrir
Masters
AzBandz
Fenrir
Masters
Level 146
God Stats
13W - 4L
2,023 SR
Queue Stats
158W - 50L
2,655 MMR
Party 1
Chang'e
Chang'e
Diamond III
Crynomaly
Chang'e
Diamond III
Level 160
God Stats
5W - 6L
1,556 SR
Queue Stats
153W - 166L
2,278 MMR
Solo
Achilles
Achilles
Masters
Dαze
Achilles
Masters
Level 67
God Stats
18W - 3L
2,032 SR
Queue Stats
74W - 13L
2,798 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,870 SR
2,577 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,597 SR
1,903 MMR
Aphrodite
Aphrodite
Diamond II
 
Aphrodite
Diamond II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum III
Smokahashi
Gilgamesh
Platinum III
Level 157
God Stats
3W - 1L
1,577 SR
Queue Stats
47W - 33L
2,168 MMR
Party 2
Thor
Thor
Platinum II
WeezerSage
Thor
Platinum II
Level 160
God Stats
6W - 5L
1,715 SR
Queue Stats
182W - 157L
2,041 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AzBandz
Fenrir
16
5 / 3 / 3
10,942
644
9,915
22,038
16,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Crynomaly
Chang'e
14
2 / 4 / 6
10,458
615
16,075
12,581
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Dαze
Achilles
15
1 / 5 / 6
10,527
619
16,666
20,215
17,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SolBastetAh Muzen CabPersephoneThoth

VS

Bans
GebArtioScyllaKhepriBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 3 / 8
11,400
671
14,677
14,234
9,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Smokahashi
Gilgamesh
17
8 / 1 / 4
12,860
756
17,213
18,585
24,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

16
2 / 4 / 6
11,017
648
12,455
17,148
8,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
8
Kills
12
12
Deaths
8
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
3
8
2
L
Fenrir
AzBandz
Fenrir
5
3
3
2.17
L
Chang'e
Crynomaly
Chang'e
2
4
6
1.25
L
Achilles
Dαze
Achilles
1
5
6
0.8
W
Gilgamesh
Smokahashi
Gilgamesh
8
1
4
10
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,656
Damage
44,345
54,834
Taken
49,967
39,054
Mitigated
42,403
18,773
Healing
22,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
14,677
363
8,741
9,406
14,234
9,908
587
4,625
9,377
47,376
0
L
Fenrir
AzBandz
Fenrir
9,915
3,891
0
5,707
22,038
16,799
598
7,851
13,773
255
37,006
L
Chang'e
Crynomaly
Chang'e
16,075
741
3,127
4,487
12,581
4,565
661
2,959
9,471
51,327
0
L
Achilles
Dαze
Achilles
16,666
3,650
0
5,452
20,215
17,690
0
4,717
15,236
0
42,111
W
Gilgamesh
Smokahashi
Gilgamesh
17,213
4,876
0
2,317
18,585
24,121
890
6,415
11,707
0
36,325
W
12,455
3,171
0
2,000
17,148
8,374
1,038
5,127
11,682
0
41,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,927
Gold Earned
35,277
178
Minions Killed
158
10
Camps Cleared
4
956,023
Distance Traveled
956,912
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,400
671
68
4
1
333,127
2
L
Fenrir
10,942
644
40
2
4
327,611
3
L
Chang'e
10,458
615
77
5
3
298,746
2
L
Achilles
10,527
619
61
4
3
329,666
3
W
Gilgamesh
12,860
756
40
2
2
329,959
3
W
Thor
11,017
648
50
3
1
293,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role