Player Matchup

Ganesha
Ganesha
Barklorr
Ganesha
Level 101
God Stats
6W - 2L
1,708 SR
Queue Stats
30W - 19L
1,703 Elo+
Party 3
Serqet
Serqet
GoldBloodGhost
Serqet
Level 128
God Stats
2W - 6L
1,531 SR
Queue Stats
215W - 191L
1,509 Elo+
Solo
Charybdis
Charybdis
Nightcare
Charybdis
Level 108
God Stats
2W - 0L
1,721 SR
Queue Stats
32W - 43L
1,554 Elo+
Solo
Shiva
Shiva
TheMorthos
Shiva
Level 123
God Stats
7W - 0L
1,500 SR
Queue Stats
41W - 22L
1,664 Elo+
Party 3
Aphrodite
Aphrodite
humanfreakshow
Aphrodite
Level 158
God Stats
152W - 113L
1,542 SR
Queue Stats
417W - 407L
1,578 Elo+
Solo
Team Averages
Level 124
1,600 SR
1,602 Elo+

VS

Team Averages
Level 114
1,617 SR
1,573 Elo+
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Koramin
Vulcan
Level 102
God Stats
24W - 17L
1,812 SR
Queue Stats
186W - 160L
1,616 Elo+
Party 1
Bacchus
Bacchus
SGheecht
Bacchus
Level 156
God Stats
4W - 3L
1,845 SR
Queue Stats
372W - 366L
1,608 Elo+
Party 2
Hercules
Hercules
VitalPulsar
Hercules
Level 89
God Stats
5W - 9L
1,428 SR
Queue Stats
152W - 122L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Barklorr
Ganesha
13
0 / 1 / 8
7,387
739
4,608
10,182
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 1 / 8
7,232
723
7,571
9,219
5,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Nightcare
Charybdis
14
5 / 2 / 5
8,086
809
7,649
8,085
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
17
7 / 2 / 5
8,659
866
10,085
9,397
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
humanfreakshow
Aphrodite
14
2 / 0 / 7
7,648
765
5,840
6,315
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
3 / 7 / 1
7,278
728
6,883
9,137
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
 
Merlin
13
1 / 2 / 3
7,047
705
5,903
6,163
1,357
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Koramin
Vulcan
13
1 / 2 / 2
6,921
692
8,829
5,017
1,478
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
SGheecht
Bacchus
13
1 / 3 / 2
6,870
687
3,993
7,690
8,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
VitalPulsar
Hercules
12
0 / 2 / 2
6,686
669
5,268
15,371
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
15
Kills
6
6
Deaths
16
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
7
1
0.5
L
Merlin
 
Merlin
1
2
3
1.25
W
Ganesha
Barklorr
Ganesha
0
1
8
4
W
1
1
8
5
L
Vulcan
Koramin
Vulcan
1
2
2
1
W
Charybdis
Nightcare
Charybdis
5
2
5
3.75
L
Bacchus
SGheecht
Bacchus
1
3
2
0.67
W
Shiva
7
2
5
4.75
L
Hercules
VitalPulsar
Hercules
0
2
2
0.5
W
Aphrodite
humanfreakshow
Aphrodite
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,753
Damage
30,876
43,198
Taken
43,378
27,234
Mitigated
22,553
15,097
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,883
3,805
0
368
9,137
3,400
0
1,996
6,631
0
18,573
L
Merlin
 
Merlin
5,903
576
559
2,540
6,163
1,357
195
1,434
4,685
22,352
0
W
Ganesha
Barklorr
Ganesha
4,608
290
985
2,138
10,182
6,870
201
5,063
5,119
14,535
0
W
7,571
1,258
0
774
9,219
5,049
0
4,135
5,084
0
19,295
L
Vulcan
Koramin
Vulcan
8,829
2,421
0
124
5,017
1,478
188
986
3,964
23,047
0
W
Charybdis
Nightcare
Charybdis
7,649
3,735
0
1,286
8,085
2,984
1,596
4,527
3,558
0
31,469
L
Bacchus
SGheecht
Bacchus
3,993
639
209
1,027
7,690
8,172
0
1,723
5,779
13,906
0
W
Shiva
10,085
1,868
862
1,861
9,397
9,335
451
2,648
6,749
0
27,322
L
Hercules
VitalPulsar
Hercules
5,268
1,003
0
5,632
15,371
8,146
0
4,309
10,330
813
7,499
W
Aphrodite
humanfreakshow
Aphrodite
5,840
401
3,862
3,329
6,315
2,996
910
2,854
3,461
29,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
34,802
214
Minions Killed
140
0
Camps Cleared
0
1,082,652
Distance Traveled
1,027,729
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,278
728
22
2
0
174,101
0
L
Merlin
7,047
705
40
4
0
196,600
4
W
Ganesha
7,387
739
2
0
0
218,602
3
W
Serqet
7,232
723
34
3
0
237,774
3
L
Vulcan
6,921
692
43
4
0
216,331
1
W
Charybdis
8,086
809
59
6
0
201,739
0
L
Bacchus
6,870
687
23
2
0
206,196
2
W
Shiva
8,659
866
50
5
0
229,254
3
L
Hercules
6,686
669
12
1
0
234,501
1
W
Aphrodite
7,648
765
69
7
0
195,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role