Player Matchup

Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Katalii
Aphrodite
Level 129
God Stats
5W - 0L
1,828 SR
Queue Stats
189W - 192L
1,558 Elo+
Party 1
King Arthur
King Arthur
Razolith
King Arthur
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 47L
1,557 Elo+
Party 2
Sobek
Sobek
Synetik v2
Sobek
Level 145
God Stats
6W - 2L
1,162 SR
Queue Stats
61W - 55L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
Zerovoltz
Kukulkan
Level 148
God Stats
4W - 2L
1,663 SR
Queue Stats
188W - 179L
1,565 Elo+
Party 1
Team Averages
Level 146
1,531 SR
1,544 Elo+

VS

Team Averages
Level 89
1,549 SR
1,537 Elo+
Heimdallr
Heimdallr
BOTS B GONE
Heimdallr
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
442W - 379L
1,513 Elo+
Party 3
Aphrodite
Aphrodite
Gone Mystic
Aphrodite
Level 148
God Stats
6W - 3L
1,744 SR
Queue Stats
347W - 304L
1,453 Elo+
Party 3
Loki
Loki
Powequest
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,660 Elo+
Solo
Osiris
Osiris
RapidCalf238507
Osiris
Level 84
God Stats
5W - 4L
1,500 SR
Queue Stats
539W - 476L
1,482 Elo+
Party 3
Ganesha
Ganesha
thew3lsh
Ganesha
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 63L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
3 / 4 / 22
11,939
746
9,115
23,760
27,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Katalii
Aphrodite
19
4 / 1 / 18
10,903
681
7,113
9,358
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Razolith
King Arthur
19
6 / 5 / 14
11,499
719
10,735
17,943
16,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
19
6 / 2 / 21
12,382
774
13,922
24,076
36,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Zerovoltz
Kukulkan
20
8 / 1 / 18
12,233
765
37,041
13,035
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BOTS B GONE
Heimdallr
17
3 / 5 / 6
10,290
643
21,888
13,489
4,896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Gone Mystic
Aphrodite
17
4 / 5 / 4
10,512
657
15,744
17,098
8,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
16
3 / 6 / 8
9,911
619
10,500
19,882
8,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 4 / 8
9,940
621
7,954
21,214
24,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
thew3lsh
Ganesha
16
0 / 7 / 8
9,205
575
12,549
14,049
5,231
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
47
27
Kills
13
13
Deaths
27
93
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
4
22
3.5
L
Heimdallr
BOTS B GONE
Heimdallr
3
5
6
1.2
L
Aphrodite
Gone Mystic
Aphrodite
4
5
4
1.2
W
Aphrodite
Katalii
Aphrodite
4
1
18
13
L
Loki
3
6
8
1.17
L
3
4
8
1.75
W
King Arthur
Razolith
King Arthur
6
5
14
2.6
W
Sobek
6
2
21
8.25
W
Kukulkan
Zerovoltz
Kukulkan
8
1
18
17
L
Ganesha
thew3lsh
Ganesha
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,926
Damage
68,635
88,172
Taken
85,732
92,175
Mitigated
52,277
49,529
Healing
32,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
9,115
746
1,974
5,098
23,760
27,924
503
6,240
17,222
18,916
0
L
Heimdallr
BOTS B GONE
Heimdallr
21,888
9,548
3,074
2,544
13,489
4,896
202
11,735
1,754
0
51,790
L
Aphrodite
Gone Mystic
Aphrodite
15,744
927
6,818
8,121
17,098
8,690
0
14,624
2,474
36,189
0
W
Aphrodite
Katalii
Aphrodite
7,113
1,572
17,275
5,631
9,358
5,320
1,394
3,224
5,996
16,289
0
L
Loki
10,500
1,280
863
4,834
19,882
8,721
0
14,518
5,364
0
17,055
L
7,954
2,214
1,328
2,765
21,214
24,739
0
13,962
7,252
0
12,186
W
King Arthur
Razolith
King Arthur
10,735
1,150
1,987
2,739
17,943
16,446
267
5,806
11,790
0
27,744
W
Sobek
13,922
322
1,948
8,265
24,076
36,213
710
7,866
16,101
29,177
0
W
Kukulkan
Zerovoltz
Kukulkan
37,041
2,675
1,947
2,665
13,035
6,272
2,308
5,157
7,729
74,301
0
L
Ganesha
thew3lsh
Ganesha
12,549
697
1,305
813
14,049
5,231
0
12,352
1,697
24,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,956
Gold Earned
49,858
173
Minions Killed
165
0
Camps Cleared
0
1,635,833
Distance Traveled
1,353,974
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,939
746
16
1
0
349,898
1
L
Heimdallr
10,290
643
65
4
0
275,092
2
L
Aphrodite
10,512
657
72
5
0
264,389
0
W
Aphrodite
10,903
681
21
1
0
312,600
0
L
Loki
9,911
619
8
1
0
269,784
0
L
Osiris
9,940
621
18
1
0
277,471
1
W
King Arthur
11,499
719
36
2
0
332,180
3
W
Sobek
12,382
774
17
1
0
343,321
0
W
Kukulkan
12,233
765
83
5
0
297,834
0
L
Ganesha
9,205
575
2
0
0
267,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role