Player Matchup

Bastet
Bastet
Gold IV
DabUpDopeyOG
Bastet
Gold IV
Level 160
God Stats
14W - 9L
1,539 SR
Queue Stats
615W - 609L
1,449 MMR
Solo
Camazotz
Camazotz
Gold V
InternalUzi
Camazotz
Gold V
Level 105
God Stats
9W - 5L
1,834 SR
Queue Stats
377W - 382L
1,431 MMR
Solo
Medusa
Medusa
Gold IV
Lemur37681
Medusa
Gold IV
Level 154
God Stats
21W - 20L
1,525 SR
Queue Stats
454W - 448L
1,451 MMR
Solo
Bacchus
Bacchus
Silver III
StoneyMusic1127
Bacchus
Silver III
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 73L
1,433 MMR
Solo
The Morrigan
The Morrigan
Gold IV
sunkies
The Morrigan
Gold IV
Level 107
God Stats
3W - 3L
1,642 SR
Queue Stats
105W - 98L
1,428 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,608 SR
1,438 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,553 SR
1,446 MMR
Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
CWilson187
Vamana
Bronze III
Level 135
God Stats
8W - 3L
1,707 SR
Queue Stats
90W - 116L
1,396 MMR
Party 1
Fenrir
Fenrir
Bronze III
Endorse_Me__Plz
Fenrir
Bronze III
Level 99
God Stats
0W - 2L
1,462 SR
Queue Stats
24W - 34L
1,408 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
PathByDarkness
Baron Samedi
Bronze IV
Level 158
God Stats
0W - 1L
1,594 SR
Queue Stats
8W - 17L
1,454 MMR
Party 1
Poseidon
Poseidon
Silver I
Victoriousccrit
Poseidon
Silver I
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 32L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 2 / 7
8,973
561
10,913
8,363
3,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Camazotz
InternalUzi
Camazotz
17
6 / 1 / 1
10,035
627
9,567
12,020
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Lemur37681
Medusa
16
8 / 3 / 5
9,800
613
8,387
8,895
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 13
8,530
533
5,863
12,375
12,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
sunkies
The Morrigan
16
4 / 2 / 3
9,426
589
3,933
7,408
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CliodhnaGebGilgamesh

VS

Bans
AthenaAtlasTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 4 / 5
7,204
450
3,897
9,159
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
CWilson187
Vamana
12
0 / 4 / 1
6,813
426
5,040
11,687
5,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 5 / 0
8,400
525
6,611
12,014
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
PathByDarkness
Baron Samedi
12
1 / 5 / 4
7,142
446
2,293
10,320
4,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
15
5 / 6 / 2
8,985
562
7,599
8,847
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
24
Kills
12
12
Deaths
24
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
5
0.88
L
Vamana
CWilson187
Vamana
0
4
1
0.13
W
Bastet
4
2
7
3.75
L
5
5
0
1
W
Camazotz
InternalUzi
Camazotz
6
1
1
6.5
W
Medusa
Lemur37681
Medusa
8
3
5
3.5
L
Baron Samedi
PathByDarkness
Baron Samedi
1
5
4
0.6
W
2
4
13
2.13
L
Poseidon
5
6
2
1
W
The Morrigan
sunkies
The Morrigan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,663
Damage
25,440
49,061
Taken
52,027
29,436
Mitigated
18,364
16,455
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,897
1,448
0
1,942
9,159
1,709
511
1,474
7,685
0
26,475
L
Vamana
CWilson187
Vamana
5,040
1,543
0
2,552
11,687
5,653
0
1,359
9,780
0
32,475
W
Bastet
10,913
2,099
0
3,059
8,363
3,405
0
1,468
6,895
0
55,824
L
6,611
872
0
3,229
12,014
3,761
0
2,129
9,842
0
47,853
W
Camazotz
InternalUzi
Camazotz
9,567
1,902
0
7,670
12,020
8,284
0
675
11,345
4,398
71,621
W
Medusa
Lemur37681
Medusa
8,387
3,354
0
3,335
8,895
2,858
264
1,905
6,990
0
68,016
L
Baron Samedi
PathByDarkness
Baron Samedi
2,293
506
196
1,021
10,320
4,659
0
3,154
7,117
25,001
0
W
5,863
1,010
234
1,540
12,375
12,210
606
3,857
8,518
18,009
0
L
Poseidon
7,599
647
0
704
8,847
2,582
0
1,904
6,860
60,987
0
W
The Morrigan
sunkies
The Morrigan
3,933
313
0
617
7,408
2,679
355
1,987
5,331
63,595
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
38,544
501
Minions Killed
389
0
Camps Cleared
0
1,566,712
Distance Traveled
1,415,490
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,204
450
58
4
0
270,286
5
L
Vamana
6,813
426
71
4
0
299,642
2
W
Bastet
8,973
561
86
5
0
356,702
0
L
Fenrir
8,400
525
81
5
0
307,699
3
W
Camazotz
10,035
627
144
9
0
329,350
4
W
Medusa
9,800
613
121
8
0
269,660
5
L
Baron Samedi
7,142
446
46
3
0
279,678
0
W
Bacchus
8,530
533
28
2
0
335,123
6
L
Poseidon
8,985
562
133
8
0
258,185
1
W
The Morrigan
9,426
589
122
8
0
275,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role