Player Matchup

Ra
Ra
Gold V
DBOSSXD Tcz
Ra
Gold V
Level 127
God Stats
7W - 3L
1,643 SR
Queue Stats
112W - 110L
1,432 MMR
Solo
Athena
Athena
Gold V
Medusa1840
Athena
Gold V
Level 158
God Stats
4W - 6L
1,726 SR
Queue Stats
217W - 215L
1,356 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Monster Trevor
Cu Chulainn
Gold III
Level 109
God Stats
10W - 8L
1,307 SR
Queue Stats
229W - 228L
1,387 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Zius VicTA
Tsukuyomi
Gold II
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
391W - 391L
1,421 MMR
Solo
Neith
Neith
Gold II
o0Truth0o
Neith
Gold II
Level 160
God Stats
10W - 13L
1,203 SR
Queue Stats
724W - 726L
1,306 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,476 SR
1,381 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,543 SR
1,381 MMR
Arachne
Arachne
Gold IV
I1TTZZXxXNick
Arachne
Gold IV
Level 144
God Stats
23W - 13L
1,730 SR
Queue Stats
201W - 192L
1,474 MMR
Party 1
Achilles
Achilles
Silver I
I1TZXxXJoker
Achilles
Silver I
Level 51
God Stats
4W - 5L
1,477 SR
Queue Stats
65W - 71L
1,117 MMR
Party 1
Atlas
Atlas
Gold III
LordPachi29
Atlas
Gold III
Level 158
God Stats
4W - 4L
1,503 SR
Queue Stats
157W - 160L
1,436 MMR
Solo
Rama
Rama
Gold IV
Shaboopalab00py
Rama
Gold IV
Level 134
God Stats
23W - 33L
1,480 SR
Queue Stats
360W - 362L
1,423 MMR
Solo
Persephone
Persephone
Bronze V
Taillow500
Persephone
Bronze V
Level 134
God Stats
1W - 2L
1,528 SR
Queue Stats
6W - 9L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
9,042
532
9,392
9,988
3,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Medusa1840
Athena
13
5 / 1 / 4
8,641
508
5,729
12,011
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Monster Trevor
Cu Chulainn
15
6 / 3 / 6
9,640
567
9,349
13,572
11,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Zius VicTA
Tsukuyomi
15
5 / 2 / 4
8,921
525
12,854
12,220
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
o0Truth0o
Neith
16
3 / 1 / 3
9,676
569
12,700
9,408
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ThothZeusLoki

VS

Bans
BastetCliodhnaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
3 / 5 / 4
8,860
521
7,416
15,995
7,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
I1TZXxXJoker
Achilles
15
3 / 7 / 4
8,749
515
5,185
12,312
10,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 6
7,503
441
6,870
16,659
15,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 6 / 1
7,769
457
5,849
15,278
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
Taillow500
Persephone
13
3 / 5 / 3
8,879
522
8,194
10,242
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
25
Kills
10
10
Deaths
25
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
Arachne
3
5
4
1
L
Achilles
I1TZXxXJoker
Achilles
3
7
4
0.71
L
1
2
6
2
W
Athena
Medusa1840
Athena
5
1
4
7
W
Cu Chulainn
Monster Trevor
Cu Chulainn
6
3
6
3
L
0
6
1
0.08
L
Persephone
Taillow500
Persephone
3
5
3
0.9
W
Tsukuyomi
Zius VicTA
Tsukuyomi
5
2
4
3.5
W
Neith
o0Truth0o
Neith
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,024
Damage
33,514
57,199
Taken
70,486
35,704
Mitigated
39,093
20,485
Healing
20,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,392
532
1,902
3,021
9,988
3,908
324
5,011
4,977
53,600
0
L
Arachne
7,416
4,536
0
5,617
15,995
7,058
0
3,477
12,404
0
63,193
L
Achilles
I1TZXxXJoker
Achilles
5,185
1,727
0
2,116
12,312
10,016
0
2,168
10,058
0
37,661
L
6,870
1,872
0
4,264
16,659
15,202
0
5,407
10,908
22,612
0
W
Athena
Medusa1840
Athena
5,729
1,577
0
3,468
12,011
10,862
174
4,339
7,672
23,457
0
W
Cu Chulainn
Monster Trevor
Cu Chulainn
9,349
1,769
0
3,244
13,572
11,451
414
1,806
11,766
0
59,644
L
5,849
4,951
0
6,708
15,278
3,564
0
880
14,374
0
57,854
L
Persephone
Taillow500
Persephone
8,194
256
0
1,876
10,242
3,253
348
2,981
7,178
57,070
0
W
Tsukuyomi
Zius VicTA
Tsukuyomi
12,854
1,653
1
3,989
12,220
5,034
0
3,697
8,523
0
54,986
W
Neith
o0Truth0o
Neith
12,700
5,297
0
4,860
9,408
4,449
510
855
8,553
0
84,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,920
Gold Earned
41,760
485
Minions Killed
381
0
Camps Cleared
0
1,669,392
Distance Traveled
1,621,629
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,042
532
119
7
0
343,505
5
L
Arachne
8,860
521
107
6
0
373,884
4
L
Achilles
8,749
515
74
4
0
305,972
4
L
Atlas
7,503
441
22
1
0
334,321
4
W
Athena
8,641
508
32
2
0
322,690
10
W
Cu Chulainn
9,640
567
108
6
0
319,860
3
L
Rama
7,769
457
105
6
0
286,610
1
L
Persephone
8,879
522
73
4
0
320,842
5
W
Tsukuyomi
8,921
525
93
5
0
382,474
2
W
Neith
9,676
569
133
8
0
300,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role