Player Matchup

Ao Kuang
Ao Kuang
Jakedidathing
Ao Kuang
Level 123
God Stats
5W - 5L
1,777 SR
Queue Stats
511W - 541L
1,570 Elo+
Party 3
Skadi
Skadi
JosuJLE17
Skadi
Level 108
God Stats
369W - 329L
1,511 SR
Queue Stats
850W - 917L
1,493 Elo+
Solo
Vulcan
Vulcan
Lambogini72
Vulcan
Level 82
God Stats
16W - 19L
1,625 SR
Queue Stats
148W - 150L
1,574 Elo+
Party 2
Neith
Neith
PanicAcorn
Neith
Level 120
God Stats
20W - 22L
1,617 SR
Queue Stats
203W - 201L
1,473 Elo+
Party 3
Ymir
Ymir
ZeebaK
Ymir
Level 145
God Stats
3W - 2L
1,356 SR
Queue Stats
47W - 52L
1,586 Elo+
Party 2
Team Averages
Level 116
1,577 SR
1,539 Elo+

VS

Team Averages
Level 97
1,679 SR
1,492 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BlazingBullet64
Kuzenbo
Level 120
God Stats
4W - 0L
1,980 SR
Queue Stats
57W - 51L
1,507 Elo+
Party 1
Bakasura
Bakasura
Guilthor
Bakasura
Level 88
God Stats
48W - 42L
1,566 SR
Queue Stats
172W - 163L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ibanez701
Morgan Le Fay
Level 73
God Stats
7W - 7L
1,859 SR
Queue Stats
92W - 99L
1,447 Elo+
Solo
Heimdallr
Heimdallr
Prosnpies
Heimdallr
Level 85
God Stats
5W - 4L
1,490 SR
Queue Stats
49W - 42L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jakedidathing
Ao Kuang
14
6 / 8 / 4
9,511
476
9,896
21,163
6,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
JosuJLE17
Skadi
14
3 / 9 / 3
8,824
441
11,288
15,006
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
14
3 / 7 / 6
9,307
465
21,743
10,995
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
10
2 / 4 / 2
7,541
377
4,524
6,996
1,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
ZeebaK
Ymir
15
4 / 6 / 8
9,662
483
9,897
15,370
10,478
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
3 / 6 / 5
9,252
463
7,948
19,543
15,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 10
10,518
526
7,686
19,034
24,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Guilthor
Bakasura
20
12 / 2 / 4
12,962
648
16,664
21,965
10,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Ibanez701
Morgan Le Fay
17
3 / 4 / 6
10,574
529
8,994
12,094
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Prosnpies
Heimdallr
18
10 / 4 / 6
12,146
607
15,659
16,899
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
18
Kills
33
34
Deaths
18
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
6
5
0.92
W
5
2
10
5
W
Bakasura
Guilthor
Bakasura
12
2
4
7
W
Morgan Le Fay
Ibanez701
Morgan Le Fay
3
4
6
1.5
L
Ao Kuang
Jakedidathing
Ao Kuang
6
8
4
1
L
Skadi
JosuJLE17
Skadi
3
9
3
0.5
L
Vulcan
3
7
6
0.86
L
Neith
2
4
2
0.75
W
Heimdallr
Prosnpies
Heimdallr
10
4
6
3.25
L
Ymir
ZeebaK
Ymir
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,348
Damage
56,951
69,530
Taken
89,535
27,151
Mitigated
61,308
11,576
Healing
27,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,948
1,720
485
7,204
19,543
15,278
424
12,086
7,154
0
36,311
W
7,686
2,341
784
4,439
19,034
24,413
1,188
11,981
6,688
17,909
5,215
W
Bakasura
Guilthor
Bakasura
16,664
11,706
0
5,774
21,965
10,503
1,438
7,622
14,168
0
100,743
W
Morgan Le Fay
Ibanez701
Morgan Le Fay
8,994
542
0
1,693
12,094
4,397
630
4,813
7,239
71,652
0
L
Ao Kuang
Jakedidathing
Ao Kuang
9,896
2,521
0
5,601
21,163
6,679
55
4,189
15,619
53,167
0
L
Skadi
JosuJLE17
Skadi
11,288
4,730
0
3,011
15,006
2,369
0
2,852
11,836
0
53,164
L
Vulcan
21,743
7,658
0
0
10,995
5,726
322
988
9,278
56,650
0
L
Neith
4,524
1,362
0
1,120
6,996
1,899
905
2,631
4,022
0
35,126
W
Heimdallr
Prosnpies
Heimdallr
15,659
7,108
0
6,761
16,899
6,717
6,482
4,106
12,750
0
88,557
L
Ymir
ZeebaK
Ymir
9,897
1,786
0
1,844
15,370
10,478
0
5,774
9,141
34,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,845
Gold Earned
55,452
366
Minions Killed
495
0
Camps Cleared
0
1,695,397
Distance Traveled
1,972,193
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,252
463
52
3
0
370,799
6
W
Kuzenbo
10,518
526
33
2
0
402,649
0
W
Bakasura
12,962
648
176
9
0
503,164
4
W
Morgan Le Fay
10,574
529
104
5
0
377,684
8
L
Ao Kuang
9,511
476
87
4
0
351,100
4
L
Skadi
8,824
441
89
4
0
383,959
4
L
Vulcan
9,307
465
74
4
0
395,565
0
L
Neith
7,541
377
63
3
0
217,155
4
W
Heimdallr
12,146
607
130
7
0
317,897
0
L
Ymir
9,662
483
53
3
0
347,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role