Player Matchup

Zeus
Zeus
CRAIIIIIIIG
Zeus
Level 25
God Stats
4W - 8L
1,500 SR
Queue Stats
340W - 311L
1,571 Elo+
Party 1
Artemis
Artemis
ShuFflingCOol97
Artemis
Level 84
God Stats
80W - 47L
1,671 SR
Queue Stats
111W - 92L
1,539 Elo+
Party 1
Shiva
Shiva
WEAVZY1999
Shiva
Level 98
God Stats
0W - 1L
1,304 SR
Queue Stats
28W - 23L
1,561 Elo+
Solo
Team Averages
Level 69
1,492 SR
1,557 Elo+

VS

Team Averages
Level 85
1,502 SR
1,474 Elo+
Chiron
Chiron
HoaxerMono
Chiron
Level 59
God Stats
26W - 30L
1,526 SR
Queue Stats
345W - 367L
1,490 Elo+
Party 2
Atlas
Atlas
Malkb22
Atlas
Level 56
God Stats
1W - 2L
1,373 SR
Queue Stats
11W - 18L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
leanevu
Baron Samedi
Level 141
God Stats
27W - 25L
1,605 SR
Queue Stats
131W - 124L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,449
650
10,839
7,624
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 4
8,215
632
8,096
8,834
2,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
14
4 / 4 / 3
9,389
722
8,944
12,922
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HoaxerMono
Chiron
15
4 / 2 / 4
10,056
774
8,326
9,215
3,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
Malkb22
Atlas
12
0 / 3 / 4
8,947
688
6,155
20,616
18,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
leanevu
Baron Samedi
16
5 / 2 / 3
10,488
807
10,127
6,347
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
7
Kills
9
9
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Chiron
HoaxerMono
Chiron
4
2
4
3
W
Atlas
Malkb22
Atlas
0
3
4
0.67
L
1
3
4
1
L
Shiva
4
4
3
1.38
W
Baron Samedi
leanevu
Baron Samedi
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,879
Damage
24,608
29,380
Taken
36,178
13,195
Mitigated
25,387
5,172
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,839
995
0
987
7,624
1,921
0
4,056
3,568
32,786
0
W
Chiron
HoaxerMono
Chiron
8,326
2,076
907
2,729
9,215
3,580
1,656
2,402
6,601
0
37,007
W
Atlas
Malkb22
Atlas
6,155
2,019
140
4,485
20,616
18,194
84
6,752
13,030
18,839
0
L
8,096
4,196
0
1,073
8,834
2,588
87
6,791
2,043
0
22,765
L
Shiva
8,944
1,478
304
2,808
12,922
8,686
0
5,435
7,487
1,096
31,664
W
Baron Samedi
leanevu
Baron Samedi
10,127
260
1,539
1,831
6,347
3,613
525
1,540
4,427
52,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,053
Gold Earned
29,491
131
Minions Killed
169
3
Camps Cleared
9
663,515
Distance Traveled
678,425
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,449
650
57
4
1
226,351
1
W
Chiron
10,056
774
73
6
3
222,114
3
W
Atlas
8,947
688
12
1
0
228,409
2
L
Artemis
8,215
632
34
3
1
190,172
1
L
Shiva
9,389
722
40
3
1
246,992
4
W
Baron Samedi
10,488
807
84
6
6
227,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role