Player Matchup

Sylvanus
Sylvanus
Beezy4Real
Sylvanus
Level 156
God Stats
87W - 66L
1,491 SR
Queue Stats
312W - 346L
1,418 Elo+
Solo
Neith
Neith
DopePlayz
Neith
Level 139
God Stats
3W - 14L
1,500 SR
Queue Stats
417W - 421L
1,540 Elo+
Solo
Sobek
Sobek
Elit joshep
Sobek
Level 107
God Stats
1W - 4L
1,139 SR
Queue Stats
315W - 324L
1,567 Elo+
Solo
The Morrigan
The Morrigan
NC ARTHUR1438
The Morrigan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 272L
1,421 Elo+
Solo
Nemesis
Nemesis
soulngroove
Nemesis
Level 35
God Stats
35W - 30L
1,333 SR
Queue Stats
81W - 100L
1,443 Elo+
Solo
Team Averages
Level 100
1,393 SR
1,478 Elo+

VS

Team Averages
Level 56
1,501 SR
1,417 Elo+
Susano
Susano
AikawaKai4550
Susano
Level 98
God Stats
1W - 4L
1,262 SR
Queue Stats
37W - 36L
1,462 Elo+
Solo
Cerberus
Cerberus
EgoKiller43
Cerberus
Level 31
God Stats
1W - 3L
1,547 SR
Queue Stats
2W - 7L
1,365 Elo+
Solo
Poseidon
Poseidon
JockerPrime
Poseidon
Level 30
God Stats
7W - 13L
1,431 SR
Queue Stats
24W - 41L
1,313 Elo+
Solo
Neith
Neith
julesnorm
Neith
Level 68
God Stats
37W - 27L
1,762 SR
Queue Stats
120W - 103L
1,561 Elo+
Solo
Ymir
Ymir
xXGMXxSaul
Ymir
Level 54
God Stats
5W - 2L
1,500 SR
Queue Stats
74W - 87L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beezy4Real
Sylvanus
11
1 / 1 / 6
6,884
492
5,897
8,926
7,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
DopePlayz
Neith
12
4 / 0 / 4
7,510
536
7,662
5,951
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 1
8,437
603
8,241
8,772
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
NC ARTHUR1438
The Morrigan
12
1 / 6 / 3
7,463
533
3,720
6,501
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
soulngroove
Nemesis
15
7 / 4 / 5
8,592
614
9,700
9,950
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 0
7,879
563
6,554
11,577
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
EgoKiller43
Cerberus
10
0 / 3 / 3
6,310
451
4,437
12,142
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
JockerPrime
Poseidon
14
5 / 2 / 1
8,341
596
5,175
6,892
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
julesnorm
Neith
11
1 / 4 / 1
6,132
438
2,892
7,657
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 1
6,698
478
4,210
10,621
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
19
Kills
12
12
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
6
6
0
1
W
Sylvanus
Beezy4Real
Sylvanus
1
1
6
4
W
Neith
DopePlayz
Neith
4
0
4
6
L
Cerberus
EgoKiller43
Cerberus
0
3
3
0.5
W
6
1
1
6.5
L
Poseidon
JockerPrime
Poseidon
5
2
1
2.75
W
The Morrigan
NC ARTHUR1438
The Morrigan
1
6
3
0.42
L
Neith
julesnorm
Neith
1
4
1
0.38
W
Nemesis
soulngroove
Nemesis
7
4
5
2.38
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,220
Damage
23,268
40,100
Taken
48,889
22,258
Mitigated
17,091
10,894
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,554
1,309
0
2,065
11,577
3,722
0
2,768
8,694
0
44,622
W
Sylvanus
Beezy4Real
Sylvanus
5,897
1,673
920
2,566
8,926
7,422
96
3,051
5,875
24,568
8,670
W
Neith
DopePlayz
Neith
7,662
1,710
0
1,901
5,951
2,491
822
2,101
3,850
0
38,574
L
Cerberus
EgoKiller43
Cerberus
4,437
289
0
3,629
12,142
5,756
0
2,782
9,360
13,955
0
W
8,241
396
0
4,855
8,772
6,659
372
3,929
4,843
43,700
0
L
Poseidon
JockerPrime
Poseidon
5,175
979
45
2,352
6,892
1,911
370
2,813
3,871
50,610
0
W
The Morrigan
NC ARTHUR1438
The Morrigan
3,720
811
0
0
6,501
2,165
1,046
2,698
3,643
36,083
293
L
Neith
julesnorm
Neith
2,892
969
0
2,159
7,657
1,813
0
1,517
6,124
0
35,692
W
Nemesis
soulngroove
Nemesis
9,700
4,672
0
652
9,950
3,521
0
1,883
8,067
0
58,783
L
4,210
1,656
0
2,460
10,621
3,889
0
5,976
4,060
31,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,886
Gold Earned
35,360
377
Minions Killed
359
0
Camps Cleared
0
1,283,275
Distance Traveled
1,294,107
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,879
563
83
6
0
270,676
1
W
Sylvanus
6,884
492
57
4
0
237,319
3
W
Neith
7,510
536
79
6
0
259,901
0
L
Cerberus
6,310
451
27
2
0
260,710
4
W
Sobek
8,437
603
81
6
0
252,203
3
L
Poseidon
8,341
596
101
7
0
269,570
5
W
The Morrigan
7,463
533
80
6
0
240,844
3
L
Neith
6,132
438
72
5
0
242,258
2
W
Nemesis
8,592
614
80
6
0
293,008
1
L
Ymir
6,698
478
76
5
0
250,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role