Player Matchup

Tyr
Tyr
Platinum I
 
Tyr
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum II
Deeme5
Raijin
Platinum II
Level 108
God Stats
7W - 8L
1,563 SR
Queue Stats
309W - 316L
1,949 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
KyTsuruK
Danzaburou
Platinum II
Level 160
God Stats
45W - 37L
1,759 SR
Queue Stats
290W - 289L
1,937 MMR
Party 3
Ganesha
Ganesha
Platinum II
MMessias2
Ganesha
Platinum II
Level 155
God Stats
50W - 70L
1,190 SR
Queue Stats
1,503W - 1,553L
1,976 MMR
Party 3
Kali
Kali
Diamond IV
NahueSMITE
Kali
Diamond IV
Level 141
God Stats
32W - 24L
1,642 SR
Queue Stats
309W - 305L
2,049 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,531 SR
1,882 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,597 SR
1,957 MMR
Izanami
Izanami
Gold II
Acëlga
Izanami
Gold II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,826 MMR
Solo
Janus
Janus
Platinum I
Kaulz
Janus
Platinum I
Level 145
God Stats
0W - 1L
1,667 SR
Queue Stats
98W - 91L
1,938 MMR
Party 2
Cabrakan
Cabrakan
Diamond II
SexyJapanese
Cabrakan
Diamond II
Level 157
God Stats
8W - 10L
1,308 SR
Queue Stats
348W - 369L
2,172 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
Tam3000
Kumbhakarna
Gold I
Level 85
God Stats
27W - 26L
1,541 SR
Queue Stats
120W - 130L
1,729 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum I
kappanda
Ao Kuang
Platinum I
Level 160
God Stats
6W - 3L
1,973 SR
Queue Stats
9W - 6L
2,119 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
5 / 2 / 4
11,922
568
7,782
22,467
20,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Raijin
Deeme5
Raijin
19
5 / 3 / 7
12,471
594
14,803
16,285
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KyTsuruK
Danzaburou
20
8 / 4 / 3
14,167
675
14,721
16,601
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
MMessias2
Ganesha
16
0 / 2 / 18
11,903
567
8,561
20,027
21,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 5 / 7
13,763
655
22,372
24,700
11,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
OdinAh Muzen CabSusano

VS

Bans
CliodhnaBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Acëlga
Izanami
18
1 / 9 / 2
11,487
547
12,750
18,357
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Kaulz
Janus
16
4 / 8 / 2
10,784
514
12,181
14,614
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
SexyJapanese
Cabrakan
18
5 / 3 / 5
12,150
579
16,624
18,247
18,965
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Tam3000
Kumbhakarna
15
1 / 5 / 6
9,957
474
4,717
17,823
17,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
kappanda
Ao Kuang
18
5 / 6 / 6
11,218
534
13,639
20,550
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
31
Kills
16
16
Deaths
31
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
2
4
3.5
L
Izanami
Acëlga
Izanami
1
9
2
0.22
W
Raijin
Deeme5
Raijin
5
3
7
2.83
L
Janus
Kaulz
Janus
4
8
2
0.63
W
Danzaburou
KyTsuruK
Danzaburou
8
4
3
2.38
W
Ganesha
MMessias2
Ganesha
0
2
18
4.5
W
13
5
7
3.3
L
Cabrakan
SexyJapanese
Cabrakan
5
3
5
2.5
L
Kumbhakarna
Tam3000
Kumbhakarna
1
5
6
0.8
L
Ao Kuang
kappanda
Ao Kuang
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,239
Damage
59,911
100,080
Taken
89,591
64,862
Mitigated
49,519
42,511
Healing
17,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,782
549
0
7,902
22,467
20,676
387
11,655
10,812
0
61,725
L
Izanami
Acëlga
Izanami
12,750
7,734
0
4,227
18,357
4,364
6,358
2,507
15,850
0
101,032
W
Raijin
Deeme5
Raijin
14,803
822
155
4,064
16,285
6,543
1,202
8,809
7,476
90,256
0
L
Janus
Kaulz
Janus
12,181
103
0
2,167
14,614
3,215
0
6,030
8,584
74,504
0
W
Danzaburou
KyTsuruK
Danzaburou
14,721
6,709
0
8,202
16,601
4,840
4,004
4,461
12,140
0
116,781
W
Ganesha
MMessias2
Ganesha
8,561
699
4,388
6,683
20,027
21,783
549
9,608
10,419
28,987
8,201
W
22,372
12,102
0
11,117
24,700
11,020
3,364
15,030
9,670
0
93,806
L
Cabrakan
SexyJapanese
Cabrakan
16,624
1,925
0
4,832
18,247
18,965
218
4,661
13,586
73,950
0
L
Kumbhakarna
Tam3000
Kumbhakarna
4,717
412
0
1,468
17,823
17,157
0
7,932
9,891
27,891
0
L
Ao Kuang
kappanda
Ao Kuang
13,639
4,179
0
4,319
20,550
5,818
0
1,722
18,828
91,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,226
Gold Earned
55,596
582
Minions Killed
640
0
Camps Cleared
0
2,164,704
Distance Traveled
1,979,130
36
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,922
568
109
5
0
466,369
8
L
Izanami
11,487
547
195
9
0
343,851
2
W
Raijin
12,471
594
152
7
0
412,192
7
L
Janus
10,784
514
134
6
0
433,847
3
W
Danzaburou
14,167
675
187
9
0
390,195
8
W
Ganesha
11,903
567
15
1
0
455,042
12
W
Kali
13,763
655
119
6
0
440,906
1
L
Cabrakan
12,150
579
146
7
0
367,885
7
L
Kumbhakarna
9,957
474
45
2
0
434,762
5
L
Ao Kuang
11,218
534
120
6
0
398,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role