Player Matchup

Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 67
1,500 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 55
1,500 SR
1,853 MMR
Osiris
Osiris
Gold II
ComicalCarl
Osiris
Gold II
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,853 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 3 / 0
5,709
816
2,844
6,720
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
He BoAh Muzen CabUllrIzanamiChronos

VS

Bans
SkadiBastetPoseidonGilgameshAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 0 / 0
6,834
976
5,805
6,972
6,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
0
0
W
Osiris
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,844
Damage
5,805
6,720
Taken
6,972
2,390
Mitigated
6,384
1,874
Healing
1,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,844
1,259
0
1,874
6,720
2,390
54
0
6,719
0
23,463
W
Osiris
5,805
1,485
0
1,396
6,972
6,384
600
282
6,690
0
34,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,709
Gold Earned
6,834
59
Minions Killed
74
0
Camps Cleared
5
132,758
Distance Traveled
148,054
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,709
816
59
8
0
132,758
3
W
Osiris
6,834
976
74
11
5
148,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role