Player Matchup

Thoth
Thoth
Bronze III
SchwiftySchift
Thoth
Bronze III
Level 59
God Stats
0W - 1L
1,567 SR
Queue Stats
77W - 78L
1,300 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,567 SR
1,300 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,377 SR
1,032 MMR
Bastet
Bastet
Silver III
Reeper131313
Bastet
Silver III
Level 141
God Stats
10W - 8L
1,377 SR
Queue Stats
37W - 67L
1,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 0
19,308
805
11,378
20,140
22,882
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AnhurHou YiUllrIzanamiGilgamesh

VS

Bans
Ah Muzen CabBellonaChronosOlorunBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
3 / 3 / 0
21,513
896
16,834
23,255
21,319
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
3
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
3
0
1
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,378
Damage
16,834
20,140
Taken
23,255
22,882
Mitigated
21,319
2,065
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
16,834
3,767
0
5,660
23,255
21,319
2,209
11,664
11,183
481
146,225
L
11,378
727
0
2,065
20,140
22,882
322
921
19,219
124,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,308
Gold Earned
21,513
247
Minions Killed
225
6
Camps Cleared
12
413,755
Distance Traveled
501,903
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
21,513
896
225
9
12
501,903
1
L
Thoth
19,308
805
247
10
6
413,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role